ZET
public text v1 · immutable case CP_BINCO:{
property = P_BINCO;
}
case CP_TATOO:{
property = P_TATOO;
}
case CP_BOTIQUE:{
property = P_BOTIQUE;
}
case CP_CASTLE:{property = P_CASTLE;}
}
if(property==999) {
SendClientMessage(playerid, COLOR_YELLOW, "You need to be in a property checkpoint to /buy it.");
return 1;
}