$ psclient.sh
DEBUG: Sound System Software Renderer Initializing...
ATTENTION: default value of option force_s3tc_enable overridden by environment.
WARNING! Crystal Space performs better in 24 or 32 bit display mode!
crystalspace.engine.warning:
Default shader /shader/std_lighting.xml not available
Default shader /shader/std_lighting_portal.xml not available
planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
1.1dev [Unix-x86-GCC]
LOG_ANY flag deactivated with no filter.
LOG_WEATHER flag deactivated with no filter.
LOG_SPAWN flag deactivated with no filter.
LOG_CELPERSIST flag deactivated with no filter.
LOG_PAWS flag deactivated with no filter.
LOG_GROUP flag deactivated with no filter.
LOG_CHEAT flag deactivated with no filter.
LOG_LINMOVE flag deactivated with no filter.
LOG_SPELLS flag deactivated with no filter.
LOG_NEWCHAR flag deactivated with no filter.
LOG_SUPERCLIENT flag deactivated with no filter.
LOG_EXCHANGES flag deactivated with no filter.
LOG_ADMIN flag deactivated with no filter.
LOG_STARTUP flag deactivated with no filter.
LOG_CHARACTER flag deactivated with no filter.
LOG_CONNECTIONS flag deactivated with no filter.
LOG_CHAT flag deactivated with no filter.
LOG_NET flag deactivated with no filter.
LOG_LOAD flag deactivated with no filter.
LOG_NPC flag deactivated with no filter.
LOG_TRADE flag deactivated with no filter.
LOG_SOUND flag deactivated with no filter.
LOG_COMBAT flag deactivated with no filter.
LOG_SKILLXP flag deactivated with no filter.
LOG_QUESTS flag deactivated with no filter.
LOG_SCRIPT flag deactivated with no filter.
LOG_MARRIAGE flag deactivated with no filter.
LOG_MESSAGES flag deactivated with no filter.
LOG_CACHE flag deactivated with no filter.
LOG_PETS flag deactivated with no filter.
LOG_USER flag deactivated with no filter.
LOG_LOOT flag deactivated with no filter.
LOG_DUELS flag deactivated with no filter.
LOG_TRIBES flag deactivated with no filter.
All LOGS are off.
Mounting skin: /this/art/skins/default.zip
Mounting skin: /planeshift/art/skins/base/client_base.zip
Skipping 'ButtonTutorial' because it's already loaded
psEngine initialized.
Using fontsize 13 for resolution 800x600
crystalspace.maploader.parse.image:
Could not open image file '/planeshift/models/clacker/clacker_2.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'clacker_texture2', using checkerboard instead
[node: library,textures,texture(name=clacker_texture2)]
crystalspace.maploader.parse.image:
Could not open image file '/planeshift/models/clacker/clacker_3.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'clacker_texture3', using checkerboard instead
[node: library,textures,texture(name=clacker_texture3)]
crystalspace.maploader.parse.image:
Could not open image file 'Trepor_texture2' on VFS!
crystalspace.maploader.parse.texture:
Couldn't load image 'Trepor_texture2', using checkerboard instead!
crystalspace.maploader.parse.image:
Could not open image file 'Trepor_texture3' on VFS!
crystalspace.maploader.parse.texture:
Couldn't load image 'Trepor_texture3', using checkerboard instead!
crystalspace.maploader.parse.image:
Could not open image file '/planeshift/jewerly/ring01.dds' on VFS!
crystalspace.maploader.parse.texture:
Couldn't load image '/planeshift/jewerly/ring01.dds', using checkerboard
instead!
<src/client/modehandler.cpp:2047 HandleUpdateCheck>:
Missing /this/version.dat! Cannot process update notifications.
WARNING! Object 'spikes_01' is not closed!
WARNING! Object '_s_stairs_01' is not closed!
WARNING! Object 'spikes_02' is not closed!
WARNING! Object 'spikes_04' is not closed!
WARNING! Object 'spikes_06' is not closed!
WARNING! Object '_s_sigil_03' is not closed!
...
crystalspace.graphics3d.shader.fixed:
Multitexture units: acceptable 6
planeshift.application.client:
PSLoader: step 2: success
crystalspace.maploader.parse.image:
Could not open image file '/this/art/effects/quad_example.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'effect_example', using checkerboard instead
[node: library,textures,texture(name=effect_example)]
crystalspace.maploader.parse.image:
Could not open image file '/this/art/effects/spire_example.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'spire_example', using checkerboard instead
[node: library,textures,texture(name=spire_example)]
crystalspace.maploader.parse.image:
Could not open image file '/this/art/effects/star_example.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'star_example', using checkerboard instead
[node: library,textures,texture(name=star_example)]
crystalspace.maploader.parse.image:
Could not open image file '/this/art/effects/chat_bubble.png' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'bubble', using checkerboard instead
[node: library,textures,texture(name=bubble)]
crystalspace.maploader.parse.image:
Could not open image file '/this/art/effects/chat_bubble_short.png' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'bubble_short', using checkerboard instead
[node: library,textures,texture(name=bubble_short)]
planeshift.application.client:
PSLoader: step 3: success
<src/common/util/psxmlparser.cpp:282 ParseFile>:
Could not find file: /planeshift/world/bronzedoors/sound.xml
Could not find file: /planeshift/world/hydlaa_winch/sound.xml
Could not find file: /planeshift/world/npcroom1/sound.xml
Could not find file: /planeshift/world/npcroom2/sound.xml
Could not find file: /planeshift/world/npcroom_corr/sound.xml
Could not find file: /planeshift/world/podium/sound.xml
Could not find file: /planeshift/world/terr_common/sound.xml
planeshift.application.client:
PSLoader: step 4: success
<src/client/zonehandler.cpp:107 FindZone>:
Fatal error: Could not find zone info for sector DR01!
<src/client/psclientdr.cpp:241 HandleStatsUpdate>:
Stat request failed because CelClient not ready for 4997
<src/client/zonehandler.cpp:107 FindZone>:
Fatal error: Could not find zone info for sector DR01!
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_arm_2" on part "Left Arm"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(211): mesh=Left Arm, mat=$F_arm_2,
tex=/planeshift/models/$F/$F_arm_2.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_hand_2" on part "Left Hand"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(212): mesh=Left Hand, mat=$F_hand_2,
tex=/planeshift/models/$F/$F_hand_2.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_arm_2" on part "Right Arm"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(213): mesh=Right Arm, mat=$F_arm_2,
tex=/planeshift/models/$F/$F_arm_2.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_hand_2" on part "Right Hand"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(214): mesh=Right Hand, mat=$F_hand_2,
tex=/planeshift/models/$F/$F_hand_2.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_foot_2" on part "Left Foot"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(217): mesh=Left Foot, mat=$F_foot_2,
tex=/planeshift/models/$F/$F_foot_2.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_foot_2" on part "Right Foot"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(218): mesh=Right Foot, mat=$F_foot_2,
tex=/planeshift/models/$F/$F_foot_2.dds
<src/client/psengine.cpp:1516 BuildAppearance>:
Failed to set trait <traits><trait id="210" next="211" loc="SKIN_TONE"
mesh="180" mat="2502" tex="2602" shader=""/><trait id="211" next="212"
loc="SKIN_TONE" mesh="3100" mat="2512" tex="2612" shader=""/><trait id="212"
next="213" loc="SKIN_TONE" mesh="3104" mat="2532" tex="2632"
shader=""/><trait id="213" next="214" loc="SKIN_TONE" mesh="3101" mat="2512"
tex="2612" shader=""/><trait id="214" next="215" loc="SKIN_TONE" mesh="3105"
mat="2532" tex="2632" shader=""/><trait id="215" next="216" loc="SKIN_TONE"
mesh="2701" mat="2552" tex="2652" shader=""/><trait id="216" next="217"
loc="SKIN_TONE" mesh="2705" mat="2542" tex="2642" shader=""/><trait id="217"
next="218" loc="SKIN_TONE" mesh="3102" mat="2522" tex="2622"
shader=""/><trait id="218" next="0" loc="SKIN_TONE" mesh="3103" mat="2522"
tex="2622" shader=""/></traits> for mesh.
<src/client/psclientdr.cpp:241 HandleStatsUpdate>:
Stat request failed because CelClient not ready for 4997
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_arm_2" on part "Left Arm"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(211): mesh=Left Arm, mat=$F_arm_2,
tex=/planeshift/models/$F/$F_arm_2.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_hand_2" on part "Left Hand"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(212): mesh=Left Hand, mat=$F_hand_2,
tex=/planeshift/models/$F/$F_hand_2.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_arm_2" on part "Right Arm"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(213): mesh=Right Arm, mat=$F_arm_2,
tex=/planeshift/models/$F/$F_arm_2.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_hand_2" on part "Right Hand"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(214): mesh=Right Hand, mat=$F_hand_2,
tex=/planeshift/models/$F/$F_hand_2.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_foot_2" on part "Left Foot"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(217): mesh=Left Foot, mat=$F_foot_2,
tex=/planeshift/models/$F/$F_foot_2.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_foot_2" on part "Right Foot"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(218): mesh=Right Foot, mat=$F_foot_2,
tex=/planeshift/models/$F/$F_foot_2.dds
<src/client/psengine.cpp:1516 BuildAppearance>:
Failed to set trait <traits><trait id="210" next="211" loc="SKIN_TONE"
mesh="180" mat="2502" tex="2602" shader=""/><trait id="211" next="212"
loc="SKIN_TONE" mesh="3100" mat="2512" tex="2612" shader=""/><trait id="212"
next="213" loc="SKIN_TONE" mesh="3104" mat="2532" tex="2632"
shader=""/><trait id="213" next="214" loc="SKIN_TONE" mesh="3101" mat="2512"
tex="2612" shader=""/><trait id="214" next="215" loc="SKIN_TONE" mesh="3105"
mat="2532" tex="2632" shader=""/><trait id="215" next="216" loc="SKIN_TONE"
mesh="2701" mat="2552" tex="2652" shader=""/><trait id="216" next="217"
loc="SKIN_TONE" mesh="2705" mat="2542" tex="2642" shader=""/><trait id="217"
next="218" loc="SKIN_TONE" mesh="3102" mat="2522" tex="2622"
shader=""/><trait id="218" next="0" loc="SKIN_TONE" mesh="3103" mat="2522"
tex="2622" shader=""/></traits> for mesh.
<src/client/zonehandler.cpp:107 FindZone>:
Fatal error: Could not find zone info for sector
SectorWhereWeKeepEntitiesResidingInUnloadedMaps!
<src/client/psengine.cpp:1877 FatalError>:
The sector you have entered couldn't be loaded.
Please check your logs for details.
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkif_arm_3" on part "Left Arm"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(248): mesh=Left Arm, mat=$F_arm_3,
tex=/planeshift/models/$F/$F_arm_3.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkif_hand_3" on part "Left Hand"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(249): mesh=Left Hand, mat=$F_hand_3,
tex=/planeshift/models/$F/$F_hand_3.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkif_arm_3" on part "Right Arm"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(250): mesh=Right Arm, mat=$F_arm_3,
tex=/planeshift/models/$F/$F_arm_3.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkif_hand_3" on part "Right Hand"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(251): mesh=Right Hand, mat=$F_hand_3,
tex=/planeshift/models/$F/$F_hand_3.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkif_foot_3" on part "Left Foot"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(254): mesh=Left Foot, mat=$F_foot_3,
tex=/planeshift/models/$F/$F_foot_3.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkif_foot_3" on part "Right Foot"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(255): mesh=Right Foot, mat=$F_foot_3,
tex=/planeshift/models/$F/$F_foot_3.dds
<src/client/psengine.cpp:1516 BuildAppearance>:
Failed to set trait <traits><trait id="247" next="248" loc="SKIN_TONE"
mesh="180" mat="2503" tex="2603" shader=""/><trait id="248" next="249"
loc="SKIN_TONE" mesh="3100" mat="2513" tex="2613" shader=""/><trait id="249"
next="250" loc="SKIN_TONE" mesh="3104" mat="2533" tex="2633"
shader=""/><trait id="250" next="251" loc="SKIN_TONE" mesh="3101" mat="2513"
tex="2613" shader=""/><trait id="251" next="252" loc="SKIN_TONE" mesh="3105"
mat="2533" tex="2633" shader=""/><trait id="252" next="253" loc="SKIN_TONE"
mesh="2701" mat="2553" tex="2653" shader=""/><trait id="253" next="254"
loc="SKIN_TONE" mesh="2705" mat="2543" tex="2643" shader=""/><trait id="254"
next="255" loc="SKIN_TONE" mesh="3102" mat="2523" tex="2623"
shader=""/><trait id="255" next="0" loc="SKIN_TONE" mesh="3103" mat="2523"
tex="2623" shader=""/></traits> for mesh.
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkif_arm" on part "Left Arm"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(230): mesh=Left Arm, mat=$F_arm,
tex=/planeshift/models/$F/$F_arm.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkif_hand" on part "Left Hand"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(231): mesh=Left Hand, mat=$F_hand,
tex=/planeshift/models/$F/$F_hand.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkif_arm" on part "Right Arm"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(232): mesh=Right Arm, mat=$F_arm,
tex=/planeshift/models/$F/$F_arm.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkif_hand" on part "Right Hand"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(233): mesh=Right Hand, mat=$F_hand,
tex=/planeshift/models/$F/$F_hand.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkif_foot" on part "Left Foot"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(236): mesh=Left Foot, mat=$F_foot,
tex=/planeshift/models/$F/$F_foot.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkif_foot" on part "Right Foot"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(237): mesh=Right Foot, mat=$F_foot,
tex=/planeshift/models/$F/$F_foot.dds
<src/client/psengine.cpp:1516 BuildAppearance>:
Failed to set trait <traits><trait id="229" next="230" loc="SKIN_TONE"
mesh="180" mat="2501" tex="2601" shader=""/><trait id="230" next="231"
loc="SKIN_TONE" mesh="3100" mat="2511" tex="2611" shader=""/><trait id="231"
next="232" loc="SKIN_TONE" mesh="3104" mat="2531" tex="2631"
shader=""/><trait id="232" next="233" loc="SKIN_TONE" mesh="3101" mat="2511"
tex="2611" shader=""/><trait id="233" next="234" loc="SKIN_TONE" mesh="3105"
mat="2531" tex="2631" shader=""/><trait id="234" next="235" loc="SKIN_TONE"
mesh="2701" mat="2551" tex="2651" shader=""/><trait id="235" next="236"
loc="SKIN_TONE" mesh="2705" mat="2541" tex="2641" shader=""/><trait id="236"
next="237" loc="SKIN_TONE" mesh="3102" mat="2521" tex="2621"
shader=""/><trait id="237" next="0" loc="SKIN_TONE" mesh="3103" mat="2521"
tex="2621" shader=""/></traits> for mesh.
<src/common/util/psmeshutil.cpp:256 Attach>:
Mesh Factory helms#helm04_klyrosm not found
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_arm_2" on part "Left Arm"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(211): mesh=Left Arm, mat=$F_arm_2,
tex=/planeshift/models/$F/$F_arm_2.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_hand_2" on part "Left Hand"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(212): mesh=Left Hand, mat=$F_hand_2,
tex=/planeshift/models/$F/$F_hand_2.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_arm_2" on part "Right Arm"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(213): mesh=Right Arm, mat=$F_arm_2,
tex=/planeshift/models/$F/$F_arm_2.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_hand_2" on part "Right Hand"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(214): mesh=Right Hand, mat=$F_hand_2,
tex=/planeshift/models/$F/$F_hand_2.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_foot_2" on part "Left Foot"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(217): mesh=Left Foot, mat=$F_foot_2,
tex=/planeshift/models/$F/$F_foot_2.dds
<src/common/util/psmeshutil.cpp:122 ChangeMaterial>:
Failed to set material "enkim_foot_2" on part "Right Foot"
<src/client/psengine.cpp:1560 SetTrait>:
Failed to set trait(218): mesh=Right Foot, mat=$F_foot_2,
tex=/planeshift/models/$F/$F_foot_2.dds
<src/client/psengine.cpp:1516 BuildAppearance>:
Failed to set trait <traits><trait id="210" next="211" loc="SKIN_TONE"
mesh="180" mat="2502" tex="2602" shader=""/><trait id="211" next="212"
loc="SKIN_TONE" mesh="3100" mat="2512" tex="2612" shader=""/><trait id="212"
next="213" loc="SKIN_TONE" mesh="3104" mat="2532" tex="2632"
shader=""/><trait id="213" next="214" loc="SKIN_TONE" mesh="3101" mat="2512"
tex="2612" shader=""/><trait id="214" next="215" loc="SKIN_TONE" mesh="3105"
mat="2532" tex="2632" shader=""/><trait id="215" next="216" loc="SKIN_TONE"
mesh="2701" mat="2552" tex="2652" shader=""/><trait id="216" next="217"
loc="SKIN_TONE" mesh="2705" mat="2542" tex="2642" shader=""/><trait id="217"
next="218" loc="SKIN_TONE" mesh="3102" mat="2522" tex="2622"
shader=""/><trait id="218" next="0" loc="SKIN_TONE" mesh="3103" mat="2522"
tex="2622" shader=""/></traits> for mesh.
psEngine destroyed.
Not Deleted 0xb7c51a88 'effect_example' ref=1
Not Deleted 0xab38d8f8 'effect_example' ref=14
Not Deleted 0xaabe4358 'effect_quad_fac_0' ref=1
Not Deleted 0xaac00900 'effect_quad_fac_1' ref=1
Not Deleted 0xaabea730 'effect_quad_fac_2' ref=1
Not Deleted 0xaabea000 'effect_quad_fac_3' ref=1
Not Deleted 0xaacc2f10 'effect_quad_fac_4' ref=1
Not Deleted 0xaacdda10 'effect_quad_fac_5' ref=1
Not Deleted 0xaacc3f70 'effect_quad_fac_6' ref=1
Not Deleted 0xab38f8a8 'spire_example' ref=1
Not Deleted 0xab38c698 'spire_example' ref=3
Not Deleted 0xac9901f0 'effect_spire_fac_0' ref=1
Not Deleted 0xac990cd8 'effect_spire_fac_1' ref=1
Not Deleted 0xac991800 'effect_spire_fac_2' ref=1
Not Deleted 0xac98f5a0 'star_example' ref=1
Not Deleted 0xab390228 'star_example' ref=2
Not Deleted 0xab38f6a8 'effect_star_fac_0' ref=1
Not Deleted 0xac881480 'effect_star_fac_1' ref=1
Not Deleted 0xab38d4f0 'bubble' ref=1
Not Deleted 0xab390be8 'bubble' ref=6
Not Deleted 0xab390038 'effect_quad_fac_7' ref=1
Not Deleted 0xaacdcc38 'effect_quad_fac_8' ref=1
Not Deleted 0xaacdcf70 'effect_quad_fac_9' ref=1
Not Deleted 0xac882988 'effect_quad_fac_10' ref=1
Not Deleted 0xac882e40 'effect_quad_fac_11' ref=1
Not Deleted 0xac880ed0 'effect_quad_fac_12' ref=1
Not Deleted 0xab3936a8 'marker' ref=1
Not Deleted 0xab391780 'marker' ref=32
Not Deleted 0xab387208 'effect_quad_fac_14' ref=1
Not Deleted 0xab3877c0 'effect_quad_fac_15' ref=1
Not Deleted 0xab387c78 'effect_quad_fac_16' ref=1
Not Deleted 0xab389480 'effect_quad_fac_17' ref=1
Not Deleted 0xab389a38 'effect_quad_fac_18' ref=1
Not Deleted 0xab389ef0 'effect_quad_fac_19' ref=1
Not Deleted 0xab38a3a8 'effect_quad_fac_20' ref=1
Not Deleted 0xab388888 'effect_quad_fac_21' ref=1
Not Deleted 0xab388fc8 'effect_quad_fac_22' ref=1
Not Deleted 0xab394e80 'effect_quad_fac_23' ref=1
Not Deleted 0xac883cd0 'effect_quad_fac_24' ref=1
Not Deleted 0xac883f78 'effect_quad_fac_25' ref=1
Not Deleted 0xac884220 'effect_quad_fac_26' ref=1
Not Deleted 0xac8847d8 'effect_quad_fac_27' ref=1
Not Deleted 0xac884c90 'effect_quad_fac_28' ref=1
Not Deleted 0xac885d90 'effect_quad_fac_29' ref=1
crystalspace.engine.warning:
Default shader /shader/std_lighting.xml not available
Default shader /shader/std_lighting_portal.xml not available