Miscellany
public cpp v1 · immutablevoid Aura::HandleAuraMounted(bool apply, bool Real){ if(apply) { CreatureInfo const* ci = objmgr.GetCreatureTemplate(m_modifier.m_miscvalue); if(!ci)return; uint32 displayId = ci->randomDisplayID(); if(displayId != 0) m_target->Mount(displayId); }else { m_target->Unmount(); }}