worst code, ever.
public text v1 · immutablefunction string CheckShortMapName (coerce string MapName)
{
if ( MapName ~= "Joust" )
{
MapName="CTF-1on1-Joust";
} else {
if ( MapName ~= "Avaris" )
{
MapName="CTF-Avaris";
} else {
if ( (MapName ~= "Bol") || (MapName ~= "Bolwerk") || (MapName ~= "Boll") || (MapName ~= "Bollwerk") )
{
MapName="CTF-BollwerkRuins2004-PRO";
} else {
if ( MapName ~= "Bridge" )
{
MapName="CTF-BridgeOfFate";
} else {
if ( MapName ~= "Chrome" )
{
MapName="CTF-Chrome";
} else {
if ( (MapName ~= "Cit") || (MapName ~= "Citadel") )
{
MapName="CTF-Citadel";
} else {
if ( (MapName ~= "Dec") || (MapName ~= "December") )
{
MapName="CTF-December";
} else {
if ( (MapName ~= "Face") || (MapName ~= "FaceClassic") )
{
MapName="CTF-FaceClassic";
} else {
if ( MapName ~= "Geo" )
{
MapName="CTF-GeoThermal";
} else {
if ( MapName ~= "Grendel" )
{
MapName="DM-DE-GrendelKeep";
} else {
if ( MapName ~= "Face3" )
{
MapName="CTF-Face3";
} else {
if ( MapName ~= "Geo" )
{
MapName="CTF-GeoThermal";
} else {
if ( (MapName ~= "Jan") || (MapName ~= "January") )
{
MapName="CTF-January";
} else {
if ( (MapName ~= "Lost") || (MapName ~= "LostFaith") )
{
MapName="CTF-LostFaith";
} else {
if ( MapName ~= "Magma" )
{
MapName="CTF-Magma";
} else {
if ( MapName ~= "Maul" )
{
MapName="CTF-Maul";
} else {
if ( (MapName ~= "Orb") || (MapName ~= "Orbital") || (MapName ~= "Orbital2") )
{
MapName="CTF-Orbital2";
} else {
if ( MapName ~= "smote" )
{
MapName="CTF-Smote";
} else {
if ( MapName ~= "TwinTombs" )
{
MapName="CTF-TwinTombs";
} else {
if ( (MapName ~= "Iron") || (MapName ~= "IronDust") )
{
MapName="DM-1on1-IronDust";
} else {
if ( (MapName ~= "roughinery") || (MapName ~= "Rough") )
{
MapName="DM-1on1-Roughinery";
} else {
if ( MapName ~= "Spirit" )
{
MapName="DM-1on1-Spirit";
} else {
if ( MapName ~= "Squader" )
{
MapName="DM-1on1-Squader";
} else {
if ( MapName ~= "Trite" )
{
MapName="DM-1on1-Trite";
} else {
if ( (MapName ~= "Ant") || (MapName ~= "Antalus") )
{
MapName="DM-Antalus";
} else {
if ( (MapName ~= "Asb") || (MapName ~= "Asbestos") )
{
MapName="DM-Asbestos";
} else {
if ( (MapName ~= "comp") || (MapName ~= "Compressed") )
{
MapName="DM-Compressed";
} else {
if ( (MapName ~= "corr") || (MapName ~= "Corrugation") )
{
MapName="DM-Corrugation";
} else {
if ( (MapName ~= "curse") || (MapName ~= "curse4") )
{
MapName="DM-Curse4";
} else {
if ( (MapName ~= "Deck") || (MapName ~= "Deck17") )
{
MapName="DM-Deck17";
} else {
if ( MapName ~= "Torlan" )
{
MapName="ONS-Torlan";
} else {
if ( (MapName ~= "Sev") || (MapName ~= "Severance") )
{
MapName="ONS-Severance";
} else {
if ( (MapName ~= "Red") || (MapName ~= "Redplanet") )
{
MapName="ONS-Redplanet";
} else {
if ( (MapName ~= "Prime") || (MapName ~= "Prim") || (MapName ~= "Primeval") )
{
MapName="ONS-Primeval";
} else {
if ( (MapName ~= "Frost") || (MapName ~= "Frostbite") )
{
MapName="ONS-Frostbite";
} else {
if ( MapName ~= "Dria" )
{
MapName="ONS-Dria";
} else {
if ( MapName ~= "Dawn" )
{
MapName="ONS-Dawn";
} else {
if ( (MapName ~= "Cross") || (MapName ~= "Crossfire") )
{
MapName="ONS-Crossfire";
} else {
if ( (MapName ~= "Arc") || (MapName ~= "Arctic") || (MapName ~= "Arcticstronghold") )
{
MapName="ONS-Arcticstronghold";
} else {
if ( (MapName ~= "RRajigar") || (MapName ~= "rra") )
{
MapName="DM-RRajigar";
} else {
if ( (MapName ~= "Rankin") || (MapName ~= "Rank") || (MapName ~= "Ran") )
{
MapName="DM-Rankin";
} else {
if ( (MapName ~= "Morph") || (MapName ~= "Morpheus") || (MapName ~= "Morpheus3") )
{
MapName="DM-Morpheus3";
} else {
if ( MapName ~= "IronDeity" )
{
MapName="DM-Irondeity";
} else {
if ( (MapName ~= "Ins") || (MapName ~= "Insidious") )
{
MapName="DM-Insidious";
} else {
if ( (MapName ~= "Gol") || (MapName ~= "Goliath") )
{
MapName="DM-Goliath";
} else {
if ( MapName ~= "Gael" )
{
MapName="DM-Gael";
} else {
if ( (MapName ~= "Flux") || (MapName ~= "Flux2") )
{
MapName="DM-Flux2";
} else {
if ( (MapName ~= "Desert") || (MapName ~= "Desertisle") )
{
MapName="DM-Desertisle";
} else {
if ( (MapName ~= "Osi") || (MapName ~= "Osiris") || (MapName ~= "Osiris2") )
{
MapName="DM-DE-Osiris2";
} else {
if ( (MapName ~= "Ironic") || (MapName ~= "Leet") || (MapName ~= "BestMap") )
{
MapName="DM-DE-Ironic";
} else {
if ( (MapName ~= "Grendel") || (MapName ~= "Gren") || (MapName ~= "Grendelkeep") || (MapName ~= "Lame") )
{
MapName="DM-DE-Grendelkeep";
} else {
if ( (MapName ~= "Achilles") || (MapName ~= "Ach") || (MapName ~= "Achil") )
{
MapName="DM-CBP2-Achilles";
} else {
if ( (MapName ~= "Archipel") || (MapName ~= "Archipelago") )
{
MapName="DM-CBP2-Archipelago";
} else {
if ( MapName ~= "Azures" )
{
MapName="DM-CBP2-Azures";
} else {
if ( (MapName ~= "Buli") || (MapName ~= "Buliwyf") )
{
MapName="DM-CBP2-Buliwyf";
} else {
if ( (MapName ~= "Drak") || (MapName ~= "Drakonis") )
{
MapName="DM-CBP2-Drakonis";
} else {
if ( (MapName ~= "Griff") || (MapName ~= "Griffin") )
{
MapName="DM-CBP2-Griffin";
} else {
if ( MapName ~= "Kadath" )
{
MapName="DM-CBP2-Kadath";
} else {
if ( (MapName ~= "Kero") || (MapName ~= "Kerosene") )
{
MapName="DM-CBP2-Kerosene";
} else {
if ( MapName ~= "Khrono" )
{
MapName="DM-CBP2-Khrono";
} else {
if ( (MapName ~= "KillBB") || (MapName ~= "KillbillyBarn") )
{
MapName="DM-CBP2-KillbillyBarn";
} else {
if ( MapName ~= "Koma" )
{
MapName="DM-CBP2-Koma";
} else {
if ( (MapName ~= "Krouj") || (MapName ~= "KroujKran") )
{
MapName="DM-CBP2-KroujKran";
} else {
if ( (MapName ~= "Masu") || (MapName ~= "Masurao") )
{
MapName="DM-CBP2-Masurao";
} else {
if ( MapName ~= "Meitak" )
{
MapName="DM-CBP2-Meitak";
} else {
if ( (MapName ~= "Nifl") || (MapName ~= "Niflheim") )
{
MapName="DM-CBP2-Niflheim";
} else {
if ( (MapName ~= "Recon") || (MapName ~= "Reconstruct") )
{
MapName="DM-CBP2-Reconstruct";
} else {
if ( MapName ~= "Summit" )
{
MapName="DM-CBP2-Summit";
} else {
if ( (MapName ~= "TelMeco") || (MapName ~= "TelMecoMex") )
{
MapName="DM-CBP2-TelMecoMEX";
} else {
if ( (MapName ~= "Temp") || (MapName ~= "Tempest") )
{
MapName="DM-CBP2-Tempest";
} else {
if ( (MapName ~= "Tensile") || (MapName ~= "TensileSteel") )
{
MapName="DM-CBP2-TensileSteel";
} else {
if ( (MapName ~= "Tork") || (MapName ~= "Torken") || (MapName ~= "Torkenstein") )
{
MapName="DM-CBP2-Torkenstein";
} else {
if ( MapName ~= "Tydal" )
{
MapName="DM-CBP2-Tydal";
} else {
if ( (MapName ~= "Bah") || (MapName ~= "Bahe") || (MapName ~= "Bahera") )
{
MapName="CTF-CBP2-Bahera";
} else {
if ( MapName ~= "Botanic" )
{
MapName="CTF-CBP2-Botanic";
} else {
if ( (MapName ~= "Deca") || (MapName ~= "Decadence") )
{
MapName="CTF-CBP2-Decadence";
} else {
if ( MapName ~= "Deep" )
{
MapName="CTF-CBP2-Deep";
} else {
if ( (MapName ~= "Gaz") || (MapName ~= "Gazpacho") )
{
MapName="CTF-CBP2-Gazpacho";
} else {
if ( (MapName ~= "Pist") || (MapName ~= "Pistola") )
{
MapName="CTF-CBP2-Pistola";
} else {
if ( (MapName ~= "Sko") || (MapName ~= "Skorb") || (MapName ~= "Skorbut") )
{
MapName="CTF-CBP2-Skorbut";
} else {
if ( MapName ~= "Argento" )
{
MapName="ONS-CBP2-Argento";
} else {
if ( (MapName ~= "Brass") || (MapName ~= "Brassed") )
{
MapName="ONS-CBP2-Brassed";
} else {
if ( MapName ~= "Mirage" )
{
MapName="ONS-CBP2-Mirage";
} else {
if ( (MapName ~= "Pasar") || (MapName ~= "Pasargadae") )
{
MapName="ONS-CBP2-Pasargadae";
} else {
if ( (MapName ~= "Trop") || (MapName ~= "Tropica") )
{
MapName="ONS-CBP2-Tropica";
} else {
if ( (MapName ~= "Val") || (MapName ~= "Valarna") )
{
MapName="ONS-CBP2-Valarna";
} else {
if ( MapName ~= "Yorda" )
{
MapName="ONS-CBP2-Yorda";
} else {
if ( MapName ~= "Icarus" )
{
MapName="ONS-Icarus";
} else {
if ( (MapName ~= "Ari") || (MapName ~= "Aridoom") )
{
MapName="ONS-Aridoom";
} else {
if ( (MapName ~= "Asc") || (MapName ~= "Ascend") || (MapName ~= "Ascendancy") )
{
MapName="ONS-Ascendancy";
} else {
if ( (MapName ~= "Goose") || (MapName ~= "Goose2k4") )
{
MapName="DM-Goose2k4";
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
return MapName;
return;
}