rendered paste body if(strcmp(cmd, "/LF", true) == 0)
{
if(TXAll == 1)
{
TX[playerid] = 1;
TXAll = 0;
if(TX[playerid] == 1)
{
new rand = random(sizeof(TXSpawn));
SetPlayerPos(playerid, TXSpawn[rand][0],TXSpawn[rand][1],TXSpawn[rand][2]);
SetPlayerSkin(playerid, 200);
SetPlayerHealth(playerid, 500.0);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 9, 0);
SetPlayerColor(playerid, COLOR_INVISABLE);
TogglePlayerControllable(playerid, 1);
SetPlayerWorldBounds(playerid, 1125.8967, 1005.2362, -279.5331, -372.0868);
new playername[255];
GetPlayerName(playerid,playername,sizeof(playername));
new tmp[255];
format(tmp,sizeof(tmp),"%s Is LeatherFace!",playername);
GameTextForAll(tmp, 5000, 3);
} else {
new rand = random(sizeof(TXSpawn));
SetPlayerPos(playerid, TXSpawn[rand][0],TXSpawn[rand][1],TXSpawn[rand][2]);
SetPlayerHealth(playerid, 20.0);
SetPlayerColor(playerid, 0x33AA33AA);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 31,500 );
GivePlayerWeapon(playerid, 29,500 );
GivePlayerWeapon(playerid, 25,500 );
TogglePlayerControllable(playerid, 1);
/*SetPlayerWorldBounds(playerid, 1125.8967, 1005.2362, -279.5331, -372.0868);*/
}
}
return 1;
}