rendered paste bodyimport Blender
import Blender.Node
class MentalRayRoot(Blender.Node.node):
def __init__(self, indef,outdef):
""""""
indef.definitions ={
'Root0':(Blender.Node.RGBA,0,0,0,0,0,1),
'Root1':(Blender.Node.RGBA,0,0,0,0,0,1),
'Root2':(Blender.Node.RGBA,0,0,0,0,0,1),
'Root3':(Blender.Node.RGBA,0,0,0,0,0,1),
'Root4':(Blender.Node.RGBA,0,0,0,0,0,1),
'Root5':(Blender.Node.RGBA,0,0,0,0,0,1),
'Root6':(Blender.Node.RGBA,0,0,0,0,0,1),
'Root7':(Blender.Node.RGBA,0,0,0,0,0,1),
'Root8':(Blender.Node.RGBA,0,0,0,0,0,1),
'Root9':(Blender.Node.RGBA,0,0,0,0,0,1)
}
outdef.definitions ={'Out':(Blender.Node.RGBA,1,1,1,1,0,1)}
def __call__(self,shi,ins,outs):
""""""