All pastes #364882 Raw Edit

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#364882 ·published 2007-02-20 13:34 UTC
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[]	NP2 compressed surfaces
[OK]	Error checking in volume texture creation
[OK]	Fix spelling in CreateVertexShader
[test]Palettized textures in d3d8 / 9
[OK]	Remove EnumDisplayModes from device
[NÖ]Remove reset from wined3d
[OK]	Remove stream flags from GetStreamSource
[OK]	Remove comment from SetStreamSourceFreq
[OK]	Update SetLight comment to reflect hashmap
[]	Clip planes -> state table
[]	Materials -> state table
[OK]	Index buffers -> vbo, state table
[OK]	Scissor rect -> state table
[OK]	Test for out of gange sampler states
[OK]	Test incorrect light parameters
[OK]	Check shader constant ranges
[]	Fix ProcessVertices to use vdecl
[]	Allow vertex conversion without vbos
[OK]	Fix scissor test in clearing
[]	More efficient UP stride source handling
[]	Implement ValidateDevice
[]	Remove software shader code
[Nö]	Remove SetSoftwareVertexProcessing
[OK]	Improve texture disabling in UpdateSurface
[]	Fix context selection for methods using gl
[]	Restore gamma ramp on uninit
[]	Fix d3d9 circular refcount problem with converted decl