All pastes #364843 Raw Edit

nethackrc

public text v1 · immutable
#364843 ·published 2007-02-20 13:03 UTC
rendered paste body
OPTIONS=windowtype:tty
#OPTIONS=windowtype:x11

# statusbar
OPTIONS=time,showexp,showscore

# behaviour
OPTIONS=autodig,!autopickup,autoquiver,!extmenu,hilite_pet,!sparkle,lit_corridor
OPTIONS=number_pad,color,pushweapon,pickup_type:!"$/=?+
OPTIONS=!cmdassist,!help,!legacy, !news,suppress_alert:3.4.3

OPTIONS=msg_window:reverse,msghistory:1000
OPTIONS=boulder:0

# based on deathrobin ;) (that is based off eidocolors 1.8.2, 17:04 11 Aug 06)
OPTIONS=menucolors

# B/U/C
#MENUCOLOR="^[a-zA-Z$] - "=white # may want to enable this if regularly playing priest.. (priests don't see the 'uncursed')
MENUCOLOR=" !C"=white
MENUCOLOR=" !B"=white
MENUCOLOR=" !UC"=white
MENUCOLOR=" uncursed"=cyan                      #FIXME: needs new color
MENUCOLOR=" ([-0-9]+:[-0-9]+)"=cyan #nethack doesn't display "uncursed" if charges are known
MENUCOLOR=" [+-][0-9]"=yellow

MENUCOLOR=" blessed"=lightblue
MENUCOLOR=" cursed"=red

# items in use
MENUCOLOR=" (weapon in .*)"=brown
MENUCOLOR=" (wielded.*)"=brown
MENUCOLOR=" (alternate weapon.*)"=brown
MENUCOLOR=" (in quiver)"=brown
MENUCOLOR=" (being worn)"=brown
MENUCOLOR=" (embedded in your skin)"=brown
MENUCOLOR=" (on left .*)"=brown
MENUCOLOR=" (on right .*)"=brown
MENUCOLOR=" (in use)"=brown
# worn or used blessed items
MENUCOLOR=" blessed .* (weapon in .*)"=lightgreen
MENUCOLOR=" blessed .* (wielded.*)"=lightgreen
MENUCOLOR=" blessed .* (alternate weapon.*)"=lightgreen
MENUCOLOR=" blessed .* (in quiver)"=lightgreen
MENUCOLOR=" blessed .* (being worn)"=lightgreen
MENUCOLOR=" blessed .* (embedded in your skin)"=lightgreen
MENUCOLOR=" blessed .* (on left .*)"=lightgreen
MENUCOLOR=" blessed .* (on right .*)"=lightgreen
MENUCOLOR=" blessed .* (in use)"=lightgreen
# worn or used cursed items
MENUCOLOR=" cursed .* (weapon in .*)"=orange&underline
MENUCOLOR=" cursed .* (wielded.*)"=orange&underline
MENUCOLOR=" cursed .* (alternate weapon.*)"=orange&underline
MENUCOLOR=" cursed .* (in quiver)"=orange&underline
MENUCOLOR=" cursed .* (being worn)"=orange&underline
MENUCOLOR=" cursed .* (embedded in your skin)"=orange&underline
MENUCOLOR=" cursed .* (on left .*)"=orange&underline
MENUCOLOR=" cursed .* (on right .*)"=orange&underline
MENUCOLOR=" cursed .* (in use)"=orange&underline

# WATER SPORTS
MENUCOLOR=" holy water"=cyan&bold
MENUCOLOR=" blessed clear potion"=cyan&bold
MENUCOLOR=" blessed potions? called water"=cyan&bold
MENUCOLOR=" clear potions? named blessed"=cyan&bold
MENUCOLOR=" potions? of water named blessed"=cyan&bold
MENUCOLOR=" potions? called water named blessed"=cyan&bold
MENUCOLOR=" unholy water"=orange
MENUCOLOR=" cursed clear potion"=orange
MENUCOLOR=" cursed potions? called water"=orange
MENUCOLOR=" potions? called water named cursed"=orange

# MISCELLANEOUS
MENUCOLOR=" (lit)"=bold

# GOODIES
MENUCOLOR=" bag .* holding"=lightmagenta&underline
MENUCOLOR=" luckstone"=magenta
MENUCOLOR=" wand .* wishing"= magenta
MENUCOLOR=" magic marker"=magenta
MENUCOLOR=" magic lamp"=magenta
MENUCOLOR=" unicorn horn[^[]*$"=magenta #this doesn't color the #enhance unicorn horn skill
MENUCOLOR=" tinning kit"=magenta
MENUCOLOR=" lamp .* magic"=magenta
MENUCOLOR=" ring .* regeneration"=magenta
MENUCOLOR=" ring .* conflict"=magenta
MENUCOLOR=" amulet .* life saving"=magenta
MENUCOLOR=" c\(o\|hi\)ckatrice \(corpse\|egg\)"=magenta
MENUCOLOR=" egg .* cockatrice"=magenta

# ARTIFACTS

# unaligned
MENUCOLOR=" \(Dragonbane\|Fire Brand\|Frost Brand\|Ogresmasher\|Trollsbane\|Werebane\)"=lightgreen

# lawful normal, quest
MENUCOLOR=" \(Demonbane\|Excalibur\|Grayswandir\|Snickersnee\|Sunsword\)"=lightgreen
MENUCOLOR=" \(Orb of Detection\|Sceptre of Might\|Magic Mirror of Merlin\|Mitre of Holiness\|Tsurugi of Muramasa\)"=lightgreen

# neutral normal, quest
MENUCOLOR=" \(Cleaver\|Giantslayer\|Magicbane\|Mjollnir\|Vorpal Blade\)"=lightgreen
MENUCOLOR=" \(Heart of Ahriman\|Staff of Aesculapius\|Eyes of the Overworld\|Platinum Yendorian Express Card\|Orb of Fate\|Eye of the Aethiopica\)"=lightgreen

# chaotic normal, quest
MENUCOLOR=" \(Grimtooth\|Orcrist\|Sting\|Stormbringer\)"=lightgreen
MENUCOLOR=" \(Longbow of Diana\|Master Key of Thievery\)"=lightgreen

# invocation items
MENUCOLOR=" \(Bell of Opening\|silver bell\|Candelabrum of Invocation\|candelabrum\|Book of the Dead\|papyrus spellbook\)"=lightmagenta

# whatever
MENUCOLOR=" Amulet of Yendor named"=magenta&bold&underline

# bad stones
MENUCOLOR=" loadstone"=red&underline
MENUCOLOR=" cursed .* luckstone"=orange&underline

# dangerous if mixed
MENUCOLOR=" bag .* tricks"=lightmagenta&underline
MENUCOLOR=" wand .* cancellation"=lightmagenta&underline
MENUCOLOR=" wand .* vanish"=lightmagenta&underline

# SHINY THINGS
MENUCOLOR=" gold piece"=yellow
MENUCOLOR=" valuable"=brown
MENUCOLOR=" gems? .* hard"=yellow

#soft gems
MENUCOLOR=" \([0-9]+\|an?\|gems? .*\) \(uncursed \|cursed \|blessed \)?\(dilithium\|opal\|garnet\|jasper\|agate\|jet\|obsidian\|jade\|citrine\|chrysoberyl\|amber\|amethyst\|fluorite\|turquoise\)\(e?s\)?\( stones?\| gems?\| crystals?\)?\( named .*\)?$"=brown

#hard gems
MENUCOLOR=" \([0-9]+\|an?\|gems?.*\) \(uncursed \|cursed \|blessed \)?\(diamond\|rub\(y\|ies\)\|jacinth\|sapphire\|black opal\|emerald\|topaz\|aquamarine\)\(e?s\)?\( stones?\| gems?\)?\( named .*\)?$"=yellow

# SPELL FAILURE RATES
MENUCOLOR=" 0%"=white
MENUCOLOR=" [1-9]%"=cyan
MENUCOLOR=" [12][0-9]%"=cyan
MENUCOLOR=" [3-6][0-9]%"=yellow
MENUCOLOR=" 7[0-5]%"=yellow
MENUCOLOR=" 7[6-9]%"=orange
MENUCOLOR=" 8[0-9]%"=orange
MENUCOLOR=" 9[0-9]%"=red
MENUCOLOR=" 100%"=red

# FORGOTTEN SPELL
MENUCOLOR="[a-zA-Z] - [a-zA-Z ]+ [0-9]\*   [a-z]+ +[0-9]+%"=magenta

# SHOPPING
#This doesn't want to work for my term
#MENUCOLOR=" (unpaid, [0-9]+ zorkmids?)"=underline

# ENHANCE
MENUCOLOR="^ +[a-z -]+ +\[\(Unskilled\|Basic\|Skilled\|Expert\|Master\|Grand Master\)\]$"=none           # normal
MENUCOLOR="^ *[a-z] - +[a-z -]+ +\[\(Unskilled\|Basic\|Skilled\|Expert\|Master\|Grand Master\)\]$"=white # ready to enhance
MENUCOLOR="^ +\* +[a-z -]+ +\[\(Unskilled\|Basic\|Skilled\|Expert\|Master\|Grand Master\)\]$"=white      # enhanceable if more skill slots
MENUCOLOR="^ +# +[a-z -]+ +\[\(Unskilled\|Basic\|Skilled\|Expert\|Master\|Grand Master\)\]$"=none        # enhanceable if more potential

# FORCE COLORS
MENUCOLOR="{R}"=red
MENUCOLOR="{B}"=blue
MENUCOLOR="{C}"=cyan
MENUCOLOR="{G}"=green
MENUCOLOR="{Y}"=yellow
MENUCOLOR="{[MP]}"=magenta
MENUCOLOR="{O}"=orange
MENUCOLOR="{W}"=white
MENUCOLOR="{L}"=black
MENUCOLOR="{y}"=gray
MENUCOLOR="{g}"=lightgreen
MENUCOLOR="{b}"=lightblue
MENUCOLOR="{[mp]}"=lightmagenta
MENUCOLOR="{c}"=lightcyan
MENUCOLOR="{N}"=none
MENUCOLOR="{X}"=bold
MENUCOLOR="{x}"=dim
MENUCOLOR="{U}"=underline
MENUCOLOR="{I}"=inverse
MENUCOLOR="{K}"=blink

# LOOT/APPLY CONTAINER
MENUCOLOR=" is empty. Do what?"=none
MENUCOLOR="Put something into .*"=none
MENUCOLOR="Take something out of .*"=