Mine
public text v1 · immutable--normal attack--
npcid <=0 or damage <=1
attacker is not null
-- //kill attack--
reward is null
attacker is not null
rewards is not empty
attackerParty is null
attacker knows object--normal attack--
npcid <=0 or damage <=1
attacker is not null
-- //kill attack--
reward is null
attacker is not null
rewards is not empty
attackerParty is null
attacker knows object