rendered paste body
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:05.759930 #9918] DEBUG -- : 0.000000 0.000000 0.000000 ( 0.002615)
D, [2007-02-19T18:08:06.640856 #9918] DEBUG -- : --got a message
D, [2007-02-19T18:08:06.641089 #9918] DEBUG -- : issued method class=Load
D, [2007-02-19T18:08:06.641197 #9918] DEBUG -- : Load - Object: Player id=jack
D, [2007-02-19T18:08:06.720848 #9918] DEBUG -- : ActivePlayer Columns (0.042617) SHOW FIELDS FROM players
D, [2007-02-19T18:08:06.755665 #9918] DEBUG -- : ActivePlayer Load (0.033874) SELECT * FROM players WHERE (players.id = 'jack')
D, [2007-02-19T18:08:06.757345 #9918] DEBUG -- : Node [Player] created
D, [2007-02-19T18:08:06.757580 #9918] DEBUG -- : == Behaviour::Director: [jack] initialized
D, [2007-02-19T18:08:06.796484 #9918] DEBUG -- : PlayerAttrib Columns (0.038033) SHOW FIELDS FROM player_attribs
D, [2007-02-19T18:08:06.832261 #9918] DEBUG -- : PlayerAttrib Load (0.034770) SELECT * FROM player_attribs WHERE (player_attribs.player_id = 'jack' AND (scope & 1))
D, [2007-02-19T18:08:06.833790 #9918] DEBUG -- : LiveTransport getEncodedResponse
D, [2007-02-19T18:08:07.764856 #9918] DEBUG -- : runner: tick=3
D, [2007-02-19T18:08:07.765208 #9918] DEBUG -- : == Behaviour::StandStill: [god] execute
D, [2007-02-19T18:08:07.765360 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: god
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:07.765477 #9918] DEBUG -- : == Behaviour::StandStill: [jack] execute
D, [2007-02-19T18:08:07.765573 #9918] DEBUG -- : Player jack: position a
D, [2007-02-19T18:08:07.765782 #9918] DEBUG -- : ==>
- Player ----------------------------------------
UID: jack
position: MapNode [a] coords: z0y1x1
attributes:
key: value
-------------------------------------------------
D, [2007-02-19T18:08:07.768395 #9918] DEBUG -- : 0.000000 0.000000 0.000000 ( 0.003109)
D, [2007-02-19T18:08:09.768851 #9918] DEBUG -- : runner: tick=4
D, [2007-02-19T18:08:09.769178 #9918] DEBUG -- : == Behaviour::StandStill: [god] execute
D, [2007-02-19T18:08:09.769315 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: god
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:09.769431 #9918] DEBUG -- : == Behaviour::StandStill: [jack] execute
D, [2007-02-19T18:08:09.769526 #9918] DEBUG -- : Player jack: position a
D, [2007-02-19T18:08:09.769705 #9918] DEBUG -- : ==>
- Player ----------------------------------------
UID: jack
position: MapNode [a] coords: z0y1x1
attributes:
key: value
-------------------------------------------------
D, [2007-02-19T18:08:09.772365 #9918] DEBUG -- : 0.000000 0.000000 0.000000 ( 0.003096)
D, [2007-02-19T18:08:11.772949 #9918] DEBUG -- : runner: tick=5
D, [2007-02-19T18:08:11.773282 #9918] DEBUG -- : == Behaviour::StandStill: [god] execute
D, [2007-02-19T18:08:11.773482 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: god
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:11.773613 #9918] DEBUG -- : == Behaviour::StandStill: [jack] execute
D, [2007-02-19T18:08:11.773708 #9918] DEBUG -- : Player jack: position a
D, [2007-02-19T18:08:11.773888 #9918] DEBUG -- : ==>
- Player ----------------------------------------
UID: jack
position: MapNode [a] coords: z0y1x1
attributes:
key: value
-------------------------------------------------
D, [2007-02-19T18:08:11.776537 #9918] DEBUG -- : 0.000000 0.000000 0.000000 ( 0.003160)
D, [2007-02-19T18:08:12.509447 #9918] DEBUG -- : --got a message
D, [2007-02-19T18:08:12.509680 #9918] DEBUG -- : issued method class=Load
D, [2007-02-19T18:08:12.509786 #9918] DEBUG -- : Load - Object: NPC id=nisse
D, [2007-02-19T18:08:12.574481 #9918] DEBUG -- : ActiveNPC Columns (0.036772) SHOW FIELDS FROM npcs
D, [2007-02-19T18:08:12.614114 #9918] DEBUG -- : ActiveNPC Load (0.038707) SELECT * FROM npcs WHERE (npcs.id = 'nisse')
D, [2007-02-19T18:08:12.615324 #9918] DEBUG -- : Node [NPC] created
D, [2007-02-19T18:08:12.615539 #9918] DEBUG -- : == Behaviour::Director: [nisse] initialized
D, [2007-02-19T18:08:12.645839 #9918] DEBUG -- : NPCAttrib Columns (0.029414) SHOW FIELDS FROM npc_attribs
D, [2007-02-19T18:08:12.685959 #9918] DEBUG -- : NPCAttrib Load (0.039049) SELECT * FROM npc_attribs WHERE (npc_attribs.npc_id = 'nisse' AND (scope & 1))
D, [2007-02-19T18:08:12.686407 #9918] DEBUG -- : LiveTransport getEncodedResponse
D, [2007-02-19T18:08:13.780956 #9918] DEBUG -- : runner: tick=6
D, [2007-02-19T18:08:13.781304 #9918] DEBUG -- : == Behaviour::StandStill: [god] execute
D, [2007-02-19T18:08:13.781453 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: god
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:13.781563 #9918] DEBUG -- : == Behaviour::StandStill: [nisse] execute
D, [2007-02-19T18:08:13.781739 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: nisse
position: MapNode [k] coords: z0y0x13
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:13.781851 #9918] DEBUG -- : == Behaviour::StandStill: [jack] execute
D, [2007-02-19T18:08:13.781946 #9918] DEBUG -- : Player jack: position a
D, [2007-02-19T18:08:13.782101 #9918] DEBUG -- : ==>
- Player ----------------------------------------
UID: jack
position: MapNode [a] coords: z0y1x1
attributes:
key: value
-------------------------------------------------
D, [2007-02-19T18:08:13.784737 #9918] DEBUG -- : 0.000000 0.000000 0.000000 ( 0.003355)
D, [2007-02-19T18:08:15.788959 #9918] DEBUG -- : runner: tick=7
D, [2007-02-19T18:08:15.789293 #9918] DEBUG -- : == Behaviour::StandStill: [god] execute
D, [2007-02-19T18:08:15.789431 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: god
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:15.789540 #9918] DEBUG -- : == Behaviour::StandStill: [nisse] execute
D, [2007-02-19T18:08:15.789721 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: nisse
position: MapNode [k] coords: z0y0x13
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:15.789835 #9918] DEBUG -- : == Behaviour::StandStill: [jack] execute
D, [2007-02-19T18:08:15.789927 #9918] DEBUG -- : Player jack: position a
D, [2007-02-19T18:08:15.790079 #9918] DEBUG -- : ==>
- Player ----------------------------------------
UID: jack
position: MapNode [a] coords: z0y1x1
attributes:
key: value
-------------------------------------------------
D, [2007-02-19T18:08:15.792766 #9918] DEBUG -- : 0.000000 0.000000 0.000000 ( 0.003383)
D, [2007-02-19T18:08:17.797043 #9918] DEBUG -- : runner: tick=8
D, [2007-02-19T18:08:17.797375 #9918] DEBUG -- : == Behaviour::StandStill: [god] execute
D, [2007-02-19T18:08:17.797516 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: god
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:17.797625 #9918] DEBUG -- : == Behaviour::StandStill: [nisse] execute
D, [2007-02-19T18:08:17.797803 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: nisse
position: MapNode [k] coords: z0y0x13
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:17.797916 #9918] DEBUG -- : == Behaviour::StandStill: [jack] execute
D, [2007-02-19T18:08:17.798007 #9918] DEBUG -- : Player jack: position a
D, [2007-02-19T18:08:17.798234 #9918] DEBUG -- : ==>
- Player ----------------------------------------
UID: jack
position: MapNode [a] coords: z0y1x1
attributes:
key: value
-------------------------------------------------
D, [2007-02-19T18:08:17.800943 #9918] DEBUG -- : 0.000000 0.000000 0.000000 ( 0.003462)
D, [2007-02-19T18:08:19.172168 #9918] DEBUG -- : --got a message
D, [2007-02-19T18:08:19.172395 #9918] DEBUG -- : issued method class=SetAttribs
D, [2007-02-19T18:08:19.172498 #9918] DEBUG -- : SetAttribs - target: NPC id=nisse
D, [2007-02-19T18:08:19.172754 #9918] DEBUG -- : LiveTransport getEncodedResponse
D, [2007-02-19T18:08:19.805076 #9918] DEBUG -- : runner: tick=9
D, [2007-02-19T18:08:19.805416 #9918] DEBUG -- : == Behaviour::StandStill: [god] execute
D, [2007-02-19T18:08:19.805560 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: god
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:19.805668 #9918] DEBUG -- : == Behaviour::StandStill: [nisse] execute
D, [2007-02-19T18:08:19.805850 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: nisse
position: MapNode [k] coords: z0y0x13
attributes:
FollowEntity_target: jack
-------------------------------------------------
D, [2007-02-19T18:08:19.805964 #9918] DEBUG -- : == Behaviour::StandStill: [jack] execute
D, [2007-02-19T18:08:19.806057 #9918] DEBUG -- : Player jack: position a
D, [2007-02-19T18:08:19.806209 #9918] DEBUG -- : ==>
- Player ----------------------------------------
UID: jack
position: MapNode [a] coords: z0y1x1
attributes:
key: value
-------------------------------------------------
D, [2007-02-19T18:08:19.808962 #9918] DEBUG -- : 0.000000 0.000000 0.000000 ( 0.003422)
D, [2007-02-19T18:08:21.813037 #9918] DEBUG -- : runner: tick=10
D, [2007-02-19T18:08:21.813372 #9918] DEBUG -- : == Behaviour::StandStill: [god] execute
D, [2007-02-19T18:08:21.813510 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: god
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:21.813620 #9918] DEBUG -- : == Behaviour::StandStill: [nisse] execute
D, [2007-02-19T18:08:21.813804 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: nisse
position: MapNode [k] coords: z0y0x13
attributes:
FollowEntity_target: jack
-------------------------------------------------
D, [2007-02-19T18:08:21.813918 #9918] DEBUG -- : == Behaviour::StandStill: [jack] execute
D, [2007-02-19T18:08:21.814010 #9918] DEBUG -- : Player jack: position a
D, [2007-02-19T18:08:21.814161 #9918] DEBUG -- : ==>
- Player ----------------------------------------
UID: jack
position: MapNode [a] coords: z0y1x1
attributes:
key: value
-------------------------------------------------
D, [2007-02-19T18:08:21.816876 #9918] DEBUG -- : 0.000000 0.000000 0.000000 ( 0.003411)
D, [2007-02-19T18:08:22.391129 #9918] DEBUG -- : --got a message
D, [2007-02-19T18:08:22.391353 #9918] DEBUG -- : issued method class=SetAttribs
D, [2007-02-19T18:08:22.391456 #9918] DEBUG -- : SetAttribs - target: NPC id=nisse
D, [2007-02-19T18:08:22.391711 #9918] DEBUG -- : LiveTransport getEncodedResponse
D, [2007-02-19T18:08:23.821119 #9918] DEBUG -- : runner: tick=11
D, [2007-02-19T18:08:23.821466 #9918] DEBUG -- : == Behaviour::StandStill: [god] execute
D, [2007-02-19T18:08:23.821616 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: god
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:23.821725 #9918] DEBUG -- : == Behaviour::StandStill: [nisse] execute
D, [2007-02-19T18:08:23.821928 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: nisse
position: MapNode [k] coords: z0y0x13
attributes:
FollowEntity_target: jack
FollowEntity_metric: euclid
-------------------------------------------------
D, [2007-02-19T18:08:23.822043 #9918] DEBUG -- : == Behaviour::StandStill: [jack] execute
D, [2007-02-19T18:08:23.822135 #9918] DEBUG -- : Player jack: position a
D, [2007-02-19T18:08:23.822285 #9918] DEBUG -- : ==>
- Player ----------------------------------------
UID: jack
position: MapNode [a] coords: z0y1x1
attributes:
key: value
-------------------------------------------------
D, [2007-02-19T18:08:23.825185 #9918] DEBUG -- : 0.000000 0.000000 0.000000 ( 0.003567)
D, [2007-02-19T18:08:24.309302 #9918] DEBUG -- : --got a message
D, [2007-02-19T18:08:24.309527 #9918] DEBUG -- : issued method class=SendMessage
D, [2007-02-19T18:08:24.309630 #9918] DEBUG -- : SendMessage - target: Player id=jack
D, [2007-02-19T18:08:24.309887 #9918] DEBUG -- : Behaviour::StandStill: entity [jack]
GLOBAL message handler for [changeBehaviour]
D, [2007-02-19T18:08:24.310171 #9918] DEBUG -- : == Behaviour::StandStill: [jack] exit
D, [2007-02-19T18:08:24.310288 #9918] DEBUG -- : == Behaviour::RandomWanderer: [jack] enter
D, [2007-02-19T18:08:24.310495 #9918] DEBUG -- : LiveTransport getEncodedResponse
D, [2007-02-19T18:08:25.829147 #9918] DEBUG -- : runner: tick=12
D, [2007-02-19T18:08:25.829495 #9918] DEBUG -- : == Behaviour::StandStill: [god] execute
D, [2007-02-19T18:08:25.829643 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: god
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:25.829751 #9918] DEBUG -- : == Behaviour::StandStill: [nisse] execute
D, [2007-02-19T18:08:25.829940 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: nisse
position: MapNode [k] coords: z0y0x13
attributes:
FollowEntity_target: jack
FollowEntity_metric: euclid
-------------------------------------------------
D, [2007-02-19T18:08:25.830132 #9918] DEBUG -- : Behaviour::RandomWanderer: entity [jack] has selected index 0 to node c
D, [2007-02-19T18:08:25.830229 #9918] DEBUG -- : Player jack: position c
D, [2007-02-19T18:08:25.830379 #9918] DEBUG -- : ==>
- Player ----------------------------------------
UID: jack
position: MapNode [c] coords: z0y5x5
attributes:
key: value
-------------------------------------------------
D, [2007-02-19T18:08:25.833146 #9918] DEBUG -- : 0.000000 0.000000 0.000000 ( 0.003551)
D, [2007-02-19T18:08:26.139305 #9918] DEBUG -- : --got a message
D, [2007-02-19T18:08:26.139531 #9918] DEBUG -- : issued method class=SendMessage
D, [2007-02-19T18:08:26.139634 #9918] DEBUG -- : SendMessage - target: NPC id=nisse
D, [2007-02-19T18:08:26.139885 #9918] DEBUG -- : Behaviour::StandStill: entity [nisse]
GLOBAL message handler for [changeBehaviour]
D, [2007-02-19T18:08:26.140162 #9918] DEBUG -- : == Behaviour::StandStill: [nisse] exit
D, [2007-02-19T18:08:26.140279 #9918] DEBUG -- : == Behaviour::FollowEntity: [nisse] enter
D, [2007-02-19T18:08:26.140504 #9918] DEBUG -- : LiveTransport getEncodedResponse
D, [2007-02-19T18:08:27.837186 #9918] DEBUG -- : runner: tick=13
D, [2007-02-19T18:08:27.837533 #9918] DEBUG -- : == Behaviour::StandStill: [god] execute
D, [2007-02-19T18:08:27.837678 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: god
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:27.838007 #9918] DEBUG -- : Behaviour::FollowEntity: entity [nisse] has selected node j following target jack
D, [2007-02-19T18:08:27.838198 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: nisse
position: MapNode [j] coords: z0y2x10
attributes:
FollowEntity_target: jack
FollowEntity_metric: euclid
-------------------------------------------------
D, [2007-02-19T18:08:27.838375 #9918] DEBUG -- : Behaviour::RandomWanderer: entity [jack] has selected index 2 to node d
D, [2007-02-19T18:08:27.838472 #9918] DEBUG -- : Player jack: position d
D, [2007-02-19T18:08:27.838623 #9918] DEBUG -- : ==>
- Player ----------------------------------------
UID: jack
position: MapNode [d] coords: z0y8x2
attributes:
key: value
-------------------------------------------------
D, [2007-02-19T18:08:27.841738 #9918] DEBUG -- : 0.000000 0.000000 0.000000 ( 0.004103)
D, [2007-02-19T18:08:29.845249 #9918] DEBUG -- : runner: tick=14
D, [2007-02-19T18:08:29.845583 #9918] DEBUG -- : == Behaviour::StandStill: [god] execute
D, [2007-02-19T18:08:29.845721 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: god
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:29.846015 #9918] DEBUG -- : Behaviour::FollowEntity: entity [nisse] has selected node b following target jack
D, [2007-02-19T18:08:29.846208 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: nisse
position: MapNode [b] coords: z0y3x5
attributes:
FollowEntity_target: jack
FollowEntity_metric: euclid
-------------------------------------------------
D, [2007-02-19T18:08:29.846383 #9918] DEBUG -- : Behaviour::RandomWanderer: entity [jack] has selected index 1 to node c
D, [2007-02-19T18:08:29.846479 #9918] DEBUG -- : Player jack: position c
D, [2007-02-19T18:08:29.846628 #9918] DEBUG -- : ==>
- Player ----------------------------------------
UID: jack
position: MapNode [c] coords: z0y5x5
attributes:
key: value
-------------------------------------------------
D, [2007-02-19T18:08:29.849521 #9918] DEBUG -- : 0.016667 0.000000 0.016667 ( 0.003835)
D, [2007-02-19T18:08:31.853207 #9918] DEBUG -- : runner: tick=15
D, [2007-02-19T18:08:31.853540 #9918] DEBUG -- : == Behaviour::StandStill: [god] execute
D, [2007-02-19T18:08:31.853680 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: god
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:31.853967 #9918] DEBUG -- : Behaviour::FollowEntity: entity [nisse] has selected node c following target jack
D, [2007-02-19T18:08:31.854157 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: nisse
position: MapNode [c] coords: z0y5x5
attributes:
FollowEntity_target: jack
FollowEntity_metric: euclid
-------------------------------------------------
D, [2007-02-19T18:08:31.854330 #9918] DEBUG -- : Behaviour::RandomWanderer: entity [jack] has selected index 2 to node d
D, [2007-02-19T18:08:31.854426 #9918] DEBUG -- : Player jack: position d
D, [2007-02-19T18:08:31.854577 #9918] DEBUG -- : ==>
- Player ----------------------------------------
UID: jack
position: MapNode [d] coords: z0y8x2
attributes:
key: value
-------------------------------------------------
D, [2007-02-19T18:08:31.857363 #9918] DEBUG -- : 0.000000 0.000000 0.000000 ( 0.003722)
D, [2007-02-19T18:08:33.861309 #9918] DEBUG -- : runner: tick=16
D, [2007-02-19T18:08:33.861645 #9918] DEBUG -- : == Behaviour::StandStill: [god] execute
D, [2007-02-19T18:08:33.861784 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: god
attributes:
-------------------------------------------------
D, [2007-02-19T18:08:33.862102 #9918] DEBUG -- : Behaviour::FollowEntity: entity [nisse] has selected node d following target jack
D, [2007-02-19T18:08:33.862291 #9918] DEBUG -- : ==>
- NPC -------------------------------------------
UID: nisse
position: MapNode [d] coords: z0y8x2
attributes:
FollowEntity_target: jack
FollowEntity_metric: euclid
-------------------------------------------------
D, [2007-02-19T18:08:33.862453 #9918] DEBUG -- : Behaviour::RandomWanderer: entity [jack] has selected index 1 to node c
D, [2007-02-19T18:08:33.862549 #9918] DEBUG -- : Player jack: position c
D, [2007-02-19T18:08:33.862699 #9918] DEBUG -- : ==>
- Player ----------------------------------------
UID: jack
position: MapNode [c] coords: z0y5x5
attributes:
key: value
-------------------------------------------------
D, [2007-02-19T18:08:33.865513 #9918] DEBUG -- : 0.000000 0.000000 0.000000 ( 0.003774)