function changeTeam( ply, command, args ) for id,pl in pairs( player.GetAll() ) do if ( string.lower( args[1] ) == string.lower( pl:Name() ) ) then pl:SetTeam( args[2] ) end endendconcommand.Add( "owrp_set_team", changeTeam )function setSpeed( ply, command, args ) for id,pl in pairs( player.GetAll() ) do if ( string.lower( args[1] ) == string.lower( pl:Name() ) ) then if ( args[1] <= OWRP.Skill.RunSpeed.Max and args[1] >= OWRP.Skill.RunSpeed.Min ) then if ( args[2] > pl:GetNetworkedInt( "runspeed" ) then pl:PrintMessage( 3, "You feel a little quicker" ) else pl:PrintMessage( 3, "You feel a little slower" ) end GAMEMODE:SetPlayerSpeed( pl, OWRP.Skill.RunSpeed.Default / 2, args[2] ) pl:SetNetworkedInt( "runspeed", args[2] ) ply:PrintMessage( 3, "Run speed for " .. pl:Name() .. " set to " .. pl:GetNetworkedInt( "runspeed" ) ) end end endendconcommand.Add( "owrp_set_speed", setSpeed )