All pastes #363145 Raw Edit

Something

public lua v1 · immutable
·published 2007-02-19 06:51 UTC
rendered paste body
function UB_UnitAura(arg1)	-- This bit deals with the first running of the code, establishes a table for whatever unit this is	if not ubuffs[arg1] then		ubuffs[arg1] = {}	end	local unitBuffs = ubuffs[arg1]	     -- Decrement all counts     -- This bit sets all the previous run's buffs to "Old"	for k,v in pairs(unitBuffs) do		DEFAULT_CHAT_FRAME:AddMessage(k)		DEFAULT_CHAT_FRAME:AddMessage(v)		unitBuffs[k] = v - 1	end	local i = 1	-- this bit checks the current buffs	while true do		-- loops over all the buffs  		local name,rank,count = UnitBuff(arg1, i)		if not name then 			break 			--this means its run out of buffs and should end		end				if not unitBuffs[name] then -- this buff wasnt on the unit last cycle			-- New buff 			unitBuffs[name] = 1 -- then its new                elseif unitBuffs[name] == 0 then -- if this buff was on the target (but is now "old")			--Buff still on from last cycle			                        unitBuffs[name] = 1 -- then "refresh" it		end		i = i + 1	end	-- Clean up any buffs with 0	for k,v in pairs(unitBuffs) do -- go over our table finding "old" buffs that weren't "refreshed"		if v == 0 then			unitBuffs[k] = nil -- if it wasnt refreshed remove from table, and we know it's faded.			-- Buff expired		end	endend