tables
public lua v1 · immutableglobal_aura_table={}function OnEvent() local old=global_aura_table local new = MyGetAurasTableFunction() Compare(old,new) global_aura_table = newendglobal_aura_table={}function OnEvent() local old=global_aura_table local new = MyGetAurasTableFunction() Compare(old,new) global_aura_table = newend