rendered paste body
/// cmd vsay CommandCompleted ^1=bb ^7Config ^1=b7 ^7Loaded ^1=ab
seta name "^7DuDE^?.
seta rate "25000"
seta snaps "20"
seta cl_maxpackets "76"
seta cg_atmosphericeffects "0"
seta cg_bloodDamageBlend "0.01"
seta cg_bloodtime "0"
seta cg_bloodflash "0.0"
seta cg_brasstime "0"
seta b_placebo "1"
seta cg_coronas "1"
seta pmove_fixed "0"
seta cg_autoreload "1"
seta cg_coronafardist "0"
seta cg_gibs "0"
seta cg_marks "0"
seta cg_marktime "0"
seta cg_shadows "0"
seta cg_showblood "0"
seta com_hunkMegs "500"
seta com_zonemegs "100
seta com_soundmegs "50"
seta cg_wolfparticles "0"
seta com_blood "0"
seta com_recommended "0"
seta com_recommendedSet "1"
seta r_dlightBacks "0"
seta r_drawfoliage "0"
seta r_drawSun "0"
seta r_fastsky "1"
seta r_dynamiclight "0"
seta r_flares "1"
seta r_inGameVideo "0"
seta r_uifullscreen "0"
seta b_fireteamLatchedClass "1"
seta r_wolffog "0"
seta r_gamma "2.0"
seta r_intensity "1.5"
seta r_overBrightBits "0"
seta b_muzzleflash "0"
seta r_dynamiclights "0"
seta r_mapoverbrightbits "3"
seta com_maxfps "76"
seta r_mode "6"
seta r_customaspect "1"
seta r_customwidth "1024"
seta r_customheight "768"
seta r_displayRefresh "85"
seta r_fullscreen "1"
seta r_depthbits "0"
seta r_colorbits "16"
seta r_texturebits "16"
seta r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_detailtextures "0"
seta r_drawentities "1"
seta r_allowextensions "1"
seta r_ext_ATI_pntriangles "0"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_tess "0"
seta r_ext_compressed_textures "1"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_facePlaneCull "1"
seta r_finish "0"
seta r_glIgnoreWicked3D "0"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_highQualityVideo "0"
seta r_lodbias "2"
seta r_lodCurveError "60"
seta r_picmip "3"
seta r_primitives "0"
seta r_rmse "0"
seta r_roundImagesDown "1"
seta r_showtris "0"
seta r_showmodelbounds "0"
seta r_shownormals "0"
seta r_simpleMipMaps "0"
seta r_subdivisions "20"
seta r_swapInterval "0"
seta s_doppler "0"
seta s_mixahead "0.22"
seta s_mixPreStep "0.09"
seta s_musicvolume "0"
seta cg_stereoSeparation "0.4"
seta s_volume "0.48"
seta ui_r_colorbits "16"
seta ui_r_depthbits "0"
seta ui_r_detailtextures "0"
seta ui_r_dynamiclight "0"
seta ui_r_ext_compressed_textures "1"
seta ui_r_lodbias "2"
seta ui_r_mode "6"
seta ui_r_picmip "3"
seta ui_r_subdivisions "20"
seta ui_r_texturebits "16"
seta ui_r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
seta ui_bigFont "0.4"
seta ui_smallFont "0.25"
seta b_altHud "1"
seta b_altHudFlags "4"
seta b_backupcvars "0"
seta b_chatFlags "1"
seta cg_autoaction "0"
seta cg_lagometer "1"
seta b_hitsounds "1"
seta cg_bobroll "0.0000"
seta cg_bobpitch "0.0000"
seta cg_bobup "0.0000"
seta cg_zoomfov "56.5"
seta cg_bobyaw "0.0000"
seta cg_runpitch "0.0000"
seta cg_runroll "0.0000"
seta cg_noAmmoAutoSwitch "1"
seta cg_drawfps "2"
seta b_speedunit "2"
seta b_drawspeed "1"
seta b_chatFlags "1"
seta cg_drawreinforcementtime "1"
seta cg_drawroundtimer "1"
seta b_drawclock "1"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_bobyaw "0"
seta cg_runpitch "0"
seta cg_runroll "0"
seta m_yaw "0.022"
seta m_pitch "0.01501"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairAlphaAlt "1.0"
seta cg_crosshairColor "red"
seta cg_crosshairColorAlt "red"
seta cg_crosshairHealth "1"
seta cg_crosshairPulse "0"
seta cg_crosshairSize "35"
seta cg_gibs "0"
seta cg_descriptivetext "0"
seta cg_drawCrosshair "5"
//binds
unbindall
bind F1 "vote yes; cmd vsay Affirmative ^?=bb ^7Yes"
bind F2 "vote no ; cmd vsay Negative ^?=bb ^7No"
bind F3 "ready ; cmd vsay LetsGo ^?=bb ^7Ready"
bind F4 "notready; cmd vsay FTFallBack ^?=bb ^7NotReady"
bind F5 "exec menu_smilys.cfg"
bind F6 "exec menu_spawnscript.cfg"
bind F7 "exec menu_spam.cfg"
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind 1 "cg_drawgun 1; weaponbank 1"
bind 2 "cg_drawgun 1; weaponbank 2"
bind 3 "cg_drawgun 1; weaponbank 3"
bind 4 "cg_drawgun 1; weaponbank 4"
bind 5 "cg_drawgun 1; weaponbank 5"
bind 6 "cg_drawgun 1; weaponbank 6"
bind 7 "cg_drawgun 1; weaponbank 7"
bind 8 "cg_drawgun 1; weaponbank 8"
bind 9 "cg_drawgun 1; weaponbank 9"
bind a "+moveleft"
bind b "weapalt"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind g "+mapexpand"
bind k "openlimbomenu"
bind l "teammenu"
bind m "mvactivate"
bind i vsay TakingFire
bind o vsay Cheer
bind p vsay GreatShot
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x eth_irc_chat
bind y "messagemode2"
bind z "vsay bye ^?la^7ter"
bind ~ "toggleconsole"
bind CAPSLOCK "+speed"
bind ALT "+stats"
bind CTRL "+topshots"
bind SHIFT "+sprint"
bind MOUSE1 "+attack"
bind MOUSE2 "+zoom"
bind MOUSE3 "kill; forcetapout; cmd say ^?sel^7fkill"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
r_fullscreen 0
name "^7DuDE^?.