rendered paste bodycamera cam1
{
pixeldim 640 480
worlddim 8 6
viewpoint 4 3 6
}
material green
{
ambient 0 5 0
}
material yellow
{
ambient 5 4 0
}
material purple
{
ambient 4 0 7
}
material cyan
{
ambient 1 5 7
}
plane rightwall
{
material yellow
normal -1 0 0.2
point 7 0 0
}
material gray
{
ambient 2 2 2
}
material red
{
ambient 6 0 0
}
plane leftwall
{
material green
normal 1 0 0.2
point 1 0 0
}
sphere left_sphere
{
material cyan
center 2 4 -4
radius 2
}
sphere right_sphere
{
material purple
center 6 4 -4
radius 2
}