shadepixel (x=0.0500000007, y=-0.0125000002, z=2147483647, facenr=0, mask=151008428, col=0xbf84e360, rco=0xbf84e2d0)
at source/blender/render/intern/source/rendercore.c:2332
2332 shi.osatex= (shi.mat->texco & TEXCO_OSA);
(gdb) bt
#0 shadepixel (x=0.0500000007, y=-0.0125000002, z=2147483647, facenr=0, mask=151008428, col=0xbf84e360, rco=0xbf84e2d0)
at source/blender/render/intern/source/rendercore.c:2332
#1 0x08261d5e in shadepixel_sky (x=0.0500000007, y=-0.0125000002, z=151008428, facenr=151008428, mask=151008428, colf=0xbf84e360)
at source/blender/render/intern/source/rendercore.c:2603
#2 0x0826234d in do_renderlineDA (poin=0xbf84e440) at source/blender/render/intern/source/rendercore.c:2853
#3 0x08262d8b in zbufshadeDA () at source/blender/render/intern/source/rendercore.c:2995
#4 0x08256dbe in mainRenderLoop () at source/blender/render/intern/source/initrender.c:1071
#5 0x08257720 in RE_initrender (ogl_render_view3d=0x90034ac) at source/blender/render/intern/source/initrender.c:1436
#6 0x0815b328 in do_render (ogl_render_view3d=0x0, anim=0, force_dispwin=151008428) at source/blender/src/renderwin.c:1076
#7 0x0815b56e in BIF_do_render (anim=0) at source/blender/src/renderwin.c:1178
#8 0x08172974 in blenderqread (event=0, val=13484) at source/blender/src/toets.c:710
#9 0x080dcd3a in screenmain () at source/blender/src/editscreen.c:1402
#10 0x080aec96 in main (argc=2, argv=0xbf84ea34) at source/creator/creator.c:592