shadepixel (x=0.0500000007, y=-0.0125000002, z=2147483647, facenr=0, mask=150387468, col=0xbfb29720, rco=0xbfb29690)
at source/blender/render/intern/source/rendercore.c:2332
2332 shi.osatex= (shi.mat->texco & TEXCO_OSA);
(gdb) bt
#0 shadepixel (x=0.0500000007, y=-0.0125000002, z=2147483647, facenr=0, mask=150387468, col=0xbfb29720, rco=0xbfb29690)
at source/blender/render/intern/source/rendercore.c:2332
#1 0x08261ade in shadepixel_sky (x=0.0500000007, y=-0.0125000002, z=150387468, facenr=150387468, mask=150387468, colf=0xbfb29720)
at source/blender/render/intern/source/rendercore.c:2603
#2 0x082620cd in do_renderlineDA (poin=0xbfb29800) at source/blender/render/intern/source/rendercore.c:2853
#3 0x08262b0b in zbufshadeDA () at source/blender/render/intern/source/rendercore.c:2995
#4 0x08256b3e in mainRenderLoop () at source/blender/render/intern/source/initrender.c:1071
#5 0x082574a0 in RE_initrender (ogl_render_view3d=0x8f6bb0c) at source/blender/render/intern/source/initrender.c:1436
#6 0x0815b2d8 in do_render (ogl_render_view3d=0x0, anim=0, force_dispwin=150387468) at source/blender/src/renderwin.c:1076
#7 0x0815b51e in BIF_do_render (anim=0) at source/blender/src/renderwin.c:1178
#8 0x08172924 in blenderqread (event=0, val=-17652) at source/blender/src/toets.c:710
#9 0x080dccfa in screenmain () at source/blender/src/editscreen.c:1402
#10 0x080aec66 in main (argc=2, argv=0xbfb29df4) at source/creator/creator.c:592