rendered paste bodyworld
size 100
end
material
name default
texture boxwall.png
end
define tetra
mesh
name tris
drawinfo
vertex 0.000000 0.000000 8.999994
vertex 0.000000 -5.656854 1.000014
vertex -4.898982 2.828430 0.999996
vertex 4.898982 2.828430 0.999996
normal 0.000000 0.000001 1.000000
normal 0.000000 -0.942809 -0.333332
normal -0.816498 0.471403 -0.333333
normal 0.816498 0.471403 -0.333333
#corner 0 0 0
corner 1 1 1
corner 2 2 2
corner 3 3 3
corner 4 4 4
lod
lengthPerPixel 0
matref default
dlist
tristrip 2 3 4
tristrip 1
tristrip 2 3
end # material default
end # lod 0
end # drawInfo
end
enddef
group tetra
shift 0 0 1
matref default
end