using System.Runtime.InteropServices;
using System.Security;
using System;
public class TexTest {
[DllImport("GL", EntryPoint="glGenTextures"), SuppressUnmanagedCodeSecurity, CLSCompliantAttribute(false)]
public static extern void glGenTextures (int n, [Out] uint [] textures);
public static void Main (string [] args)
{
uint [] ids = new uint [1];
Console.WriteLine ("testing");
glGenTextures (1, ids);
Console.WriteLine ("done");
}
}
Stacktrace:
at (wrapper managed-to-native) TexTest.glGenTextures (int,uint[]) <0x0000e>
at (wrapper managed-to-native) TexTest.glGenTextures (int,uint[]) <0xffffffff> at TexTest.Main (string[]) <0x00048>
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_string[] (object,intptr,intptr,intptr) <0xffffffff>
Native stacktrace:
Unhandled Exception: System.NullReferenceException: A null value was found where an object instance was required.
at <0x00000> <unknown method>
at (wrapper managed-to-native) TexTest:glGenTextures (int,uint[])
at TexTest.Main (System.String[] args) [0x00000]
** ERROR **: file mini-exceptions.c: line 982 (mono_free_altstack): assertion failed: (err == 0)
aborting...
Aborted