All pastes #354450 Raw Edit

Anonymous

public text v1 · immutable
·published 2007-02-13 23:48 UTC
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#ifndef Q4H_H
#define Q4H_H

#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <link.h>
#include <unistd.h>
#include <string.h>
#include <error.h>

#include "sdk/idlib/precompiled.h"

#include "aimbot.h"
#include "drawing.h"
#include "hook.h"
#include "visuals.h"

void debugFunc(const char *fmt, ...);

extern struct cfg{
        bool esp;
        bool aim;
        bool wallhack;
        bool chams;
        bool menu;
        bool ipmenu;
} hack; //= { true, true, true, true, false };


extern idGameLocal *my_gLocal;
extern gameExport_t *my_gExport;
extern idRenderWorld *my_rWorld;

//from sdk (Game_Local.cpp - GetGameAPI)
extern idSys *                                 sys;
extern idCommon *                              common;
extern idCmdSystem *                           cmdSystem;
extern idCVarSystem *                          cvarSystem;
extern idFileSystem *                          fileSystem;
extern idNetworkSystem *                       networkSystem;
extern idRenderSystem *                        renderSystem;
extern idSoundSystem *                         soundSystem;
extern idRenderModelManager *                  renderModelManager;
extern idUserInterfaceManager *                uiManager;
extern idDeclManager *                         declManager;
extern idAASFileManager *                      AASFileManager;
extern idCollisionModelManager *               collisionModelManager;
extern rvBSEManager *                          bse;
//extern idCVar *                                idCVar::staticVars;
//extern idCVarHelp *                            idCVarHelp::staticCVarHelps;
//extern idCVarHelp *                            idCVarHelp::staticCVarHelpsTail;

extern fontInfoEx_t fontProfont, fontBigchars, fontStrogg, fontChain, fontLowPixel, fontMarine, fontrStrogg;
const idMaterial *boxMat;
extern idVec3 vecs[MAX_CENTITIES];

#endif