Something
public cpp v1 · immutable#include <iostream>using namespace std;class point{ public: int x = 0; int y = 0; void setX( int num ) { x = num; } void setY( int num ) { y = num; } int getX() { return x; } int getY() { return y; }} int main(int argc, char** argv){ point p1; /*declare p1 as a point object*/ return 0;}