Someone
public text v1 · immutableSavePlayerStats(playerid)
{
new filename[256];
filename = GetFilename(playerid);
dini_Set(filename, "level", PlayerData[playerid][pLevel]);
dini_Set(filename, "mute", PlayerData[playerid][pMute]);
dini_Set(filename, "kills", PlayerData[playerid][pKills]);
dini_Set(filename, "death", PlayerData[playerid][pDeaths]);
dini_Set(filename, "jail", PlayerData[playerid][pJail]);
return 1;
}