Xodus
public text v1 · immutable protected override void Draw(GameTime gameTime)
{
graphics.GraphicsDevice.Clear(Color.CornflowerBlue);
batch.Begin(SpriteBlendMode.AlphaBlend);
batch.Draw(ballT, new Vector2(ball1.ballX, ball1.ballY), Color.White);
batch.Draw(paddle, new Vector2(400, 0), Color.White);
batch.Draw(paddle2, new Vector2(player1.playerPos, 500), Color.White);
batch.End();
// TODO: Add your drawing code here
base.Draw(gameTime);
}