rendered paste body#region Using Statements
using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Storage;
#endregion
namespace pong
{
class ball
{
public int ballX;
public int ballY;
private int trajX;
private int trajY;
public void checkWalls()
{
if (ballX < 1)
{
trajX = trajX + 2;
}
if (ballX > 775)
{
trajX = trajX - 2;
}
ballX = ballX + trajX;
if (ballY < 575)
{
trajY = trajY + 3;
}
if (ballY > 10)
{
trajY = trajY - 3;
}
ballY = ballY + trajY;
}
public void checkPaddles(int playerPos)
{
if (ballX > playerPos && ballX < playerPos + 139 && ballY < 500)
{
trajY = trajY - 2;
}
}
}
}