Miscellany
public lua v1 · immutablefunction Speed.Module.Begin() Speed.Module.CountdownBegun = false Speed.Module.RoundBegun = true Speed.Module.Countdown = 10 Msg("Stage 1\n") for K, V in pairs(Speed.Module.Queue[2]) do if V:IsPlayer() then if (Speed.TeamCount(1) > Speed.TeamCount(2)) then V:SetTeam(2) else V:SetTeam(1) end V:Spawn() end end Msg("Stage 2\n")end