rendered paste body/*--- statefuncs.h ---*/#ifdef STATE_FUNCSTATE_FUNC( NetworkDown )STATE_FUNC( ConnectEnterId )STATE_FUNC( ConnectWaiting )STATE_FUNC( Connect )STATE_FUNC( Binds )STATE_FUNC( Clock )#undef STATE_FUNC#endif/*--- states.h ---*/#ifndef _STATES_H_#define _STATES_H_typedef void (stateFunc)(int8u key, bool draw, bool stateChanged);#define STATE_FUNC(name) stateFunc state##name;#include "statefuncs.h"enum APP_STATE{#define STATE_FUNC(name) STATE_##name,#include "statefuncs.h" STATE_Refresh = 0x80};extern PGM stateFunc *states[];#endif // _STATES_H_/*--- states.c ---*/#include "states.h"PGM stateFunc *states[] ={#define STATE_FUNC(name) state##name,#include "statefuncs.h" NULL};