Miscellany
public text v1 · immutableGetPlayerLevel(playerid)
{
new levelname[MAX_PLAYER_NAME], filename[256], level[256];
GetPlayerName(playerid, levelname, MAX_PLAYER_NAME);
udb_encode(levelname);
format(filename, sizeof(filename), "%s", levelname);
dini_Get(filename, level);
return level;
}