rendered paste body#Global Hooks
$Simulation:
[
boundryV = 500
boundryH = 500
maxPitch = 0.5236
maxBank = 0.0873
maxHead = 0.5236
me = hv.Player
if me:isValid() then
myOrientation = me.Orientation
if myOrientation["h"] > maxHead then
myOrientation["h"] = maxHead
elseif myOrientation["h"] < -maxHead then
myOrientation["h"] = -maxHead
end
if myOrientation["p"] > maxPitch then
myOrientation["p"] = maxPitch
elseif myOrientation["p"] < -maxPitch then
myOrientation["p"] = -maxPitch
end
if myOrientation["b"] > maxBank then
myOrientation["b"] = maxBank
elseif myOrientation["b"] < -maxBank then
myOrientation["b"] = -maxBank
end
me.Orientation = myOrientation
end
]
$HUD:
[
gr.setColor(255,255,255)
gr.drawString(myOrientation["h"], 100,100)
gr.drawString(myOrientation["p"], 100,110)
gr.drawString(myOrientation["b"], 100,120)
]
#End