Unnamed
public text v1 · immutableint function1() {
char buffer[512];
sceIdStorageReadLeaf(0x0050, buffer);
If (buffer[0] == 0x09) return 0;
else return 1;
}
int main() {
if(!function1()) {
printf("Success");
sceKernelExitGame();
return 0;
}int function1() {
char buffer[512];
sceIdStorageReadLeaf(0x0050, buffer);
If (buffer[0] == 0x09) return 0;
else return 1;
}
int main() {
if(!function1()) {
printf("Success");
sceKernelExitGame();
return 0;
}