Something
public lua v1 · immutableelseif (pl:GetNetworkedString("ZombieClass") == "Fast") then if OnGround then if Moving then if Sprinting then act = ACT_WALK elseif Walking then act = ACT_RUN end else if pl:KeyDown( IN_ATTACK ) then act = ACT_MELEE_ATTACK1 end end else act = ACT_FASTZOMBIE_LEAP_STRIKE end