rendered paste bodylog file 'qconsole.log' opened on Sat Jan 27 22:45:33 2007
execing dallow.cfg
-------- Initializing Sound System ----------
sound system initialized.
---------------------------------------------
--------------- R_InitOpenGL ----------------
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
setting to: 800 600
...calling CDS: ok
...created window @ 0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 10 selected
...creating GL context: succeeded
...making context current: succeeded
------------ Input Initialization -----------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
---------------------------------------------
...initializing QAL
...calling LoadLibrary( 'OpenAL32.dll' ): succeeded
...checking for ALC_ENUMERATION_EXT: succeeded
...shutting down QAL
...unloading OpenAL DLL
...initializing QAL
...calling LoadLibrary( 'OpenAL32.dll' ): succeeded
...creating AL device: succeeded
...creating AL context: succeeded
...making context current: succeeded
OpenAL: found SB X-Fi Audio [DF00]
OpenAL: EAX-RAM extension not found
OpenAL: found 127 hardware voices
OpenAL: found 92 mono voices
OpenAL: found 16 stereo voices
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_NV_blend_square
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_draw_range_elements
...using GL_EXT_blend_minmax
...using GL_NV_float_buffer
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_NV_register_combiners
...using NV_vertex_program
...using NV_fragment_program
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using GL_ARB_shader_objects
...using GL_ARB_fragment_shader
...using GL_ARB_vertex_shader
...using GL_ARB_shading_language_100
...using EXT_depth_bounds_test
---------------- R_NV20_Init ----------------
---------------------------------------------
----------------- R200_Init -----------------
Not available.
---------------- R_ARB2_Init ----------------
Available.
---------------------------------------------
------------ R_ReloadARBPrograms ------------
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/SimpleInteraction.vfp
glprogs/SimpleInteraction.vfp
glprogs/md5rInteraction4.vp
glprogs/md5rInteraction1.vp
glprogs/md5rInteraction.vp
glprogs/md5rSimple4.vp
glprogs/md5rSimple1.vp
glprogs/md5rSimple.vp
glprogs/md5rStdTex4.vp
glprogs/md5rStdTex1.vp
glprogs/md5rStdTex.vp
glprogs/md5rSkyBox4.vp
glprogs/md5rSkyBox1.vp
glprogs/md5rSkyBox.vp
glprogs/md5rEnvNormal4.vp
glprogs/md5rEnvNormal1.vp
glprogs/md5rEnvNormal.vp
glprogs/md5rEnvReflect4.vp
glprogs/md5rEnvReflect1.vp
glprogs/md5rEnvReflect.vp
glprogs/md5rEnvBump4.vp
glprogs/md5rEnvBump1.vp
glprogs/md5rEnvBump.vp
glprogs/md5rShadow4.vp
glprogs/md5rShadow1.vp
glprogs/md5rShadow.vp
glprogs/md5rBasicFog4.vp
glprogs/md5rBasicFog1.vp
glprogs/md5rBasicFog.vp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt
glprogs/arbFP_glasswarp.txt
---------------------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
reloading textures/common/debuggraph.
reloading makeIntensity( gfx/lights/squarelight1a).
reloading gfx/lights/squarelight1.
reloading gfx/lights/round.
reloading gfx/guis/mainmenu/splash.
reloading gfx/guis/soundmeter/audiobg.
reloading gfx/guis/white.
reloading gfx/guis/guicursor_arrow.
reloading gfx/guis/guicursor_hand.
reloading gfx/guis/scrollbarh.
reloading gfx/guis/scrollbarv.
reloading gfx/guis/scrollbar_thumb.
reloading gfx/guis/scrollbar_right.
reloading gfx/guis/scrollbar_left.
reloading gfx/guis/scrollbar_up.
reloading gfx/guis/scrollbar_down.
reloading fonts/english/bigchars.
found DLL in pak file: C:/Quake 4/q4max/zz-q4max-game-077.pk4/gamex86.dll
copy gamex86.dll to C:/Quake 4/q4max/gamex86.dll
WARNING: Disablng warnings. This will be the last warning you see.
game using MMX & SSE & SSE2 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------------- Initializing Game -------------
gamename: Q4MAX 0.77
gamedate: Nov 22 2006
540ms to load 672k of entityDef
129ms to load 177k of articulatedFigure
Game clear
Initializing event system
...478 event definitions
Initializing class hierarchy
...174 classes, 208408 bytes for event callbacks
Initializing scripts
Compiled 'C:/Quake 4/q4max/scripts/main.script': 32.0 ms
-------------- Compile stats ----------------
Memory usage:
Strings: 10, 1424 bytes
Statements: 2005, 40100 bytes
Functions: 468, 41696 bytes
Variables: 15988 bytes
Mem used: 778256 bytes
Static data: 4948144 bytes
Allocated: 5100732 bytes
Thread size: 7072 bytes
...6 aas types
game initialized.
---------------------------------------------
----------- Initializing Session ------------
----------------- BSE Init ------------------
--------- BSE Created Successfully ----------
session initialized
---------------------------------------------
------ Common Initialization Complete -------
guid set to rEaewdhfmH8
PunkBuster Client: Attempting to resolve master3.evenbalance.com
PunkBuster Client: Resolved to [216.240.146.139]
PunkBuster Client: PunkBuster Client (v1.292 | A0) Enabled
PunkBuster Client: Game Version [Quake4 Final V1.3.0.2393 Build 2393 win-x86 Jul 21 2006]
PunkBuster Client: Not Connected to a Server
------------ Game Map Shutdown --------------
---------------------------------------------
demo_enforceFS is enabled, need to reload engine before demo playback
============= ReloadEngine start =============
------------ Game Map Shutdown --------------
---------------------------------------------
--------------- BSE Shutdown ----------------
---------------------------------------------
Shutting down sound hardware
...shutting down QAL
...unloading OpenAL DLL
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
--------------- Game Shutdown ---------------
------------ Game Map Shutdown --------------
---------------------------------------------
Shutdown event system
Game clear
---------------------------------------------
--------------- Cvar & idLib Shutdown ---------------
---------------------------------------------