All pastes #330357 Raw Edit

Miscellany

public text v1 · immutable
#330357 ·published 2007-01-27 20:55 UTC
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/*
map cycling script sample - select with g_mapCycle

the script is purged and reloaded at each map restart
  which happens on map change, but also when hitting GAMEON
  for persistance, you need to use the {get,set}Persistant functions

files with .scriptcfg extension can be loaded outside of pure paks
*/

namespace mapcycle {

	void cycle() {
		// config
		float cycle_maps = 1;				// 1 = cycle through maps in the current game type, 0 = keep the same map
		float cycle_gametypes = 0;			// 1 = cycle through game types, 0 = keep the same game type

		// cycle maps and game types
		float replay_count = sys.getPersistantFloat( "replay_count" );
		string si_gameType = sys.getcvar( "si_gameType" );
		string si_map = sys.getcvar( "si_map" );

		sys.println( "cycle: replay_count = " + replay_count );
		
		if ( replay_count <= 0 ) {
			// restart n times before next map
			replay_count = 1;
			
			// add in custom replay counts here for current game type
			if ( si_gameType == "DM" ) {
				;
			} else if ( si_gameType == "Freezetag" ) {
				;
			} else if ( si_gameType == "Team DM" ) {
				;
			} else if ( si_gameType == "CTF" ) {
				;
			}
			
		}
		
		replay_count--;
		sys.setPersistantArg( "replay_count", replay_count );
		if ( replay_count <= 0 ) {
			// restart n times before next map
			
			if ( cycle_gametypes > 0 ) {
			
				cycle_maps = 1;		// we want to make sure that we transition to a proper map for the new gametype
				
				if ( si_gameType == "DM" ) {
					sys.setcvar( "si_gameType", "Freezetag" );
				} else if ( si_gameType == "Freezetag" ) {
					sys.setcvar( "si_gameType", "Team DM" );
				} else if ( si_gameType == "Team DM" ) {
					sys.setcvar( "si_gameType", "CTF" );
				} else if ( si_gameType == "CTF" ) {
					sys.setcvar( "si_gameType", "DM" );
				} else {
					sys.setcvar( "si_gameType", "DM" );
				}
				
			}
		}
				
		if ( cycle_maps > 0 ) {
			
				if ( si_gameType == "DM" || si_gameType == "Team DM" || si_gameType == "Freezetag" ) {
				
						
					if ( si_map == "mp/drachq4dm2" ) {                   		    //Sandstorm 
						sys.setcvar( "si_map", "mp/drachq4dm7" );      		    //Edge
					} else if ( si_map == "mp/drachq4dm7" ) {
						sys.setcvar( "si_map", "mp/q4dm9" );           		    //Campgrounds
					} else if ( si_map == "mp/q4dm9" ) {
						sys.setcvar( "si_map", "mp/drachq4dm1" ); 	          //Fragging Yard
					} else if ( si_map == "mp/drachq4dm1" ) {
						sys.setcvar( "si_map", "mp/drachq4dm8" );      		    //Longest Day
					} else if ( si_map == "mp/drachq4dm8" ) {
						sys.setcvar( "si_map", "mp/drachq4dm3" );      	          //The Lost Fleet
					} else if ( si_map == "mp/drachq4dm3" ) {
						sys.setcvar( "si_map", "mp/drachq4dm4" );		          //Bloodwork
					} else if ( si_map == "mp/drachq4dm4" ) {
						sys.setcvar( "si_map", "mp/drachq4dm6" );                 //No Doctors
					} else if ( si_map == "mp/drachq4dm6" ) {
						sys.setcvar( "si_map", "mp/q4dm11" );	   	          //Skeleton Crew
					} else if ( si_map == "mp/q4dm11" ) {
						sys.setcvar( "si_map", "mp/q4xdm10" );		          //Central Industrial
					} else if ( si_map == "mp/q4xdm10" ) {
						sys.setcvar( "si_map", "mp/q4xdm15" );		          //Firewall
					} else if ( si_map == "mp/q4xdm15" ) {
						sys.setcvar( "si_map", "mp/q4xdm11" );         		    //Warforged
					} else if ( si_map == "mp/q4xdm11" ) {
						sys.setcvar( "si_map", "mp/q4xdm14" );         		    //Retrophobopolis
					} else if ( si_map == "mp/q4xdm14" ) {
						sys.setcvar( "si_map", "mp/gdlk4tourney1final" );         //Grinder
					} else {
						sys.setcvar( "si_map", "mp/drachq4dm2" );                 //Sandstorm
					}

					
				} else if ( si_gameType == "CTF" ) {

					if ( si_map == "mp/q4w2b" ) {
						sys.setcvar( "si_map", "mp/q4wcp9e" );
					} else if ( si_map == "mp/q4wcp9e" ) {
						sys.setcvar( "si_map", "mp/fpsq4ctf3" );
					} else if ( si_map == "mp/fpsq4ctf3" ) {
						sys.setcvar( "si_map", "mp/fpsq4ctf8" );
					} else if ( si_map == "mp/fpsq4ctf8" ) {
						sys.setcvar( "si_map", "mp/fpsq4ctf1" );
					} else if ( si_map == "mp/fpsq4ctf1" ) {
						sys.setcvar( "si_map", "mp/fpsq4ctf2" );
					} else {
						sys.setcvar( "si_map", "mp/q4w2b" );
					}
					
				}
			}
		} else {
			sys.say( "map cycle: restarting current map " + replay_count + " more time(s)" );
		}
	}
}