All pastes #329918 Raw Edit

BH_item_reset

public text v1 · immutable
#329918 ·published 2007-01-27 04:00 UTC
rendered paste body
function Player_OnRespawn(player)
	if (player:getVehicle():vehicletypeid() = 104) then
		player:inventory_modify("AC Rounds", -1000)
		player:inventory_modify("AC Rounds", 300)
		player:inventory_modify("Incinerator Charge", -1000)
		player:inventory_modify("Incinerator Charge", 80)
		player:inventory_modify("Hand Grenade", -10)
		player:inventory_modify("Hand Grenade", 3)
	elseif (player:getVehicle():vehicletypeid() = 100) then
		player:inventory_modify("Bullets", -1000)
		player:inventory_modify("Bullets", 300)
		player:inventory_modify("Shotgun Shells", -1000)
		player:inventory_modify("Shotgun Shells", 80)
		player:inventory_modify("Hand Grenade", -10)
		player:inventory_modify("Hand Grenade", 3)
	elseif (player:getVehicle():vehicletypeid() = 102) then
		player:inventory_modify("Bullets", -1000)
		player:inventory_modify("Bullets", 300)
		player:inventory_modify("Hand Grenade", -10)
		player:inventory_modify("Hand Grenade", 3)
	elseif (player:getVehicle():vehicletypeid() = 101) then
		player:inventory_modify("Bullets", -1000)
		player:inventory_modify("Bullets", 300)
		player:inventory_modify("Hand Grenade", -10)
		player:inventory_modify("Hand Grenade", 3)
	elseif (player:getVehicle():vehicletypeid() = 103) then
		player:inventory_modify("Hand Grenade", -10)
		player:inventory_modify("Hand Grenade", 3)
	end
return true
end