rendered paste bodytypedef struct header
{
int signature;
int filecount;
int toplink;
} HEADER;
typedef struct fileindex
{
int structsize;
int filename_length;
int prev_index;
int next_index;
int constant;//14h
char filename[filename_length];
} FILEINDEX;
typedef struct filedata
{
int datasize;
int unk1;
int unk2;
int structsize;
byte bindata[datasize];
} FILEDATA;
typedef struct dfile
{
FILEINDEX fileidx;
FILEDATA filedat;
} DFILE;
void recursefile(int link)
{
if(link>0)
{
FSeek(link);
DFILE files;
recursefile(files.fileidx.prev_index);//this gets jumped in until link == 0
recursefile(files.fileidx.next_index);//this never gets executed
}
}
HEADER head;
if( head.toplink > 0 ) recursefile(head.toplink);