All pastes #328955 Raw Edit

Miscellany

public text v1 · immutable
#328955 ·published 2007-01-26 05:44 UTC
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on *:text:*:#: {
  set %nick $nick
  set %secondcommand $2
  set %thirdcommand $3
  set %fourthcommand $4
  tokenize 32 $strip($1-)
  if ($left($1,1) !isin @!.) halt
  if ($right($1,-1) !isnum) {  
    if ($right($1,-1) == stats) var %style = astats
    elseif ($regex($1,/co?mb(at)?/Si)) var %style = combat
    elseif ($setskill($remove($1,@,!,.))) var %style = istat, %skill = $setskill($remove($1,@,!,.))
    elseif ($right($1,-1) == defname) && ($2) {
      writeini DefRSN.ini RSNs $mask($fulladdress,3) $replace($2-,$chr(32),-)
      .notice $nick You're default RSN for the host $mask($fulladdress,3) has been set to $2-
      halt
    }
    else { halt }
    inc %ID
    if ($len($2-) > 12) {
      $($+(%,stats.display.,%ID),2) The nick $2- is too long
      cleanup %ID
      halt
    }
    elseif ($2) { 
      if ($2 != `pc) {
        set $+(%,stats.rsn.,%ID) $replace($2,$chr(32),-)
      }
      else {
        if ($3) {
          set $+(%,stats.rsn.,%ID) $replace($3-,$chr(32),-)
        }
        elseif ($readini(DefRSN.ini,RSNs,$mask($fulladdress,3))) set $+(%,stats.rsn.,%ID) $ifmatch
        elseif ($readini(DefRSN.ini,RSNs,$nick)) set $+(%,stats.rsn.,%ID) $ifmatch
      }    
    }
    elseif ($readini(DefRSN.ini,RSNs,$mask($fulladdress,3))) set $+(%,stats.rsn.,%ID) $ifmatch
    elseif ($readini(DefRSN.ini,RSNs,$nick)) set $+(%,stats.rsn.,%ID) $ifmatch
    else set $+(%,stats.rsn.,%ID) $nick

    set $+(%,stats.style.,%ID) %style
    set $+(%,stats.skill.,%ID) %skill
    set $+(%,stats.display.,%ID) $iif($left($1,1) == @,msg $chan,notice %nick)
    sockopen $+(stats.,%ID) hiscore.runescape.com 80
  }
  else { halt }
}

on *:sockopen:stats.*: {
  var %id = $gettok($sockname,2,46)
  sockwrite -n $sockname GET /lang/en/aff/runescape/hiscorepersonal.ws?user1= $+ $($+(%,stats.rsn.,%ID),2) HTTP/1.1
  sockwrite -n $sockname Host: hiscore.runescape.com $+ $crlf $+ $crlf
}
on *:sockread:stats.*: {
  sockread &Incoming
  bwrite $sockname -1 -1 &Incoming
  if ($bfind(&Incoming, 1, </html>).text) makehash $sockname
  elseif ($bfind(&Incoming, 1, does not feature in the hiscores.).text) {
    $($+(%,stats.display.,%ID),2) (The nick) $c2($($+(%,stats.rsn.,%ID),2)) (Does not appear in the hiscores)
    cleanup $gettok($sockname,2,46)
  }
}
alias -l makehash {
  var %file = $1
  bread %file 1 $file(%file).size &stats
  var %currentstat, %x = 1
  while (%x) {
    var %x = $bfind(&stats,$calc(%x + 1),<a href="overall.ws?table=)
    var %currentstat = $striptags($bvar(&stats,%x,200).text)
    tokenize 10 %currentstat
    hadd -m %file $1 $2 $3 $4 $xp2next($3,$4)
  }
  process %file
}
alias process {
  var %table = $1, %id = $gettok($1,2,46), %x = 0, $&
    %display = $($+(%,stats.display.,%ID),2), $&
    %rsn = $($+(%,stats.rsn.,%ID),2), $&
    %skill = $($+(%,stats.skill.,%ID),2), $&
    %style = $($+(%,stats.style.,%ID),2), $&
    %a = 1
  ;shit;
  if (%style == astats) {
    while (%x <= 23) {
      tokenize 32 $hget(%table,$setskill(%x))
      if ($2) var %statline = %statline $setskill(%x) 3 $2
      inc %x
    }
    %display  Stats for %rsn $+  :
    %display %statline
  }
  elseif (%style == istat) {
    if (!$hget(%table,%skill)) %display The nick %rsn does not appear in the hiscores for %skill
    else {
      tokenize 32 $hget(%table,%skill)
      %display %skill stats for %rsn $+ :
      %display Rank: 3 $1 Level:3 $bytes($2,b) Exp:3 $3 $&
        $iif(%skill != Overall,(Exp to lvl) $calc($2 + 1) $+ :3 $bytes($4,b))
      set %xptolvl $4
      set %leveler $2
      if ((`pc isin %secondcommand) || (`pc isin %thirdcommand) || (`pc isin %fourthcommand)) {
        if ((%skill == attack) || (%skill == defence) || (%skill == strength) || (%skill == Prayer) || (%skill == Magic) || (%skill == Ranged) || (%skill == hitpoints)) {
          if (%skill == Prayer) {
            set %xpperpoint $calc((%leveler * %leveler) / 12)
          }
          else {
            set %xpperpoint $calc((%leveler * %leveler) / 6)
          }
          set %pointsneeded $calc(%xptolvl / %xpperpoint)
          %display $chr(91) 7PEST CONTROL 1 $+ $chr(93) 5You need $bytes(%pointsneeded,b) single Pest Control Points to gain a level in %skill $+ .
        }
        else { %display $chr(91) 7PEST CONTROL 1 $+ $chr(93) 5The skill chosen must be a combat stat. }
      }
      else {
        if (notice isin %display) {
          if (%skill != Overall) {
            unset %permline
            set %file txt/ $+ %skill $+ .txt
            set %amountoflines $lines(%file)
            set %totallines $lines(%file)
            set %a 2

            if ((%amountoflines > 18) && (%amountoflines < 36)) {
              set %amountoflines $calc(%amountoflines / 2)
              while (%a <= %amountoflines) {
                set %templine $read(%file, %a)
                tokenize 61 %templine
                set %divider $2
                set %permline %permline 1 $1 :3 $bytes($calc(%xptolvl / %divider),b) $chr(124)
                unset %templine
                inc %a
              }
              %display %permline
              unset %permline
              set %amountoflines $calc(%amountoflines * 2)
              while (%a <= %amountoflines) {
                set %templine $read(%file, %a)
                tokenize 61 %templine
                set %divider $2
                set %permline %permline 1 $1 :3 $bytes($calc(%xptolvl / %divider),b) $chr(124)
                unset %templine
                inc %a
              }
              %display %permline
              unset %permline
            }
            elseif (%amountoflines > 37) {
              set %amountoflines $calc(%amountoflines / 4)
              set %fourthoflines %amountoflines
              while (%a <= %amountoflines) {
                set %templine $read(%file, %a)
                tokenize 61 %templine
                set %divider $2
                set %permline %permline 1 $1 :3 $bytes($calc(%xptolvl / %divider),b) $chr(124)
                unset %templine
                inc %a
              }
              %display %permline
              unset %permline
              set %amountoflines $calc(%amountoflines + %fourthoflines)
              while (%a <= %amountoflines) {
                set %templine $read(%file, %a)
                tokenize 61 %templine
                set %divider $2
                set %permline %permline 1 $1 :3 $bytes($calc(%xptolvl / %divider),b) $chr(124)
                unset %templine
                inc %a
              }
              %display %permline
              unset %permline
              set %amountoflines $calc(%amountoflines + %fourthoflines)
              while (%a <= %amountoflines) {
                set %templine $read(%file, %a)
                tokenize 61 %templine
                set %divider $2
                set %permline %permline 1 $1 :3 $bytes($calc(%xptolvl / %divider),b) $chr(124)
                unset %templine
                inc %a
              }
              %display %permline
              unset %permline
              set %amountoflines $calc(%amountoflines + %fourthoflines)
              while (%a <= %amountoflines) {
                set %templine $read(%file, %a)
                tokenize 61 %templine
                set %divider $2
                set %permline %permline 1 $1 :3 $bytes($calc(%xptolvl / %divider),b) $chr(124)
                unset %templine
                inc %a
              }
              %display %permline
              unset %permline
            }

            else {
              while (%a <= %amountoflines) {
                set %templine $read(%file, %a)
                tokenize 61 %templine
                set %divider $2
                set %permline %permline 1 $1 :3 $bytes($calc(%xptolvl / %divider),b) $chr(124)
                unset %templine
                inc %a
              }
              %display %permline
              unset %permline
            }
          }
        }
      }
    }
  }
  elseif (%style == combat) {
    var %a.mult = .32707, %s.mult = .324, %d.mult = .249, %h.mult = .25, %p.mult = .124, %r.mult = .487, %m.mult = .487
    var %a = $iif($gettok($hget(%table,Attack),2,32),$v1,-), $&
      %s = $iif($gettok($hget(%table,Strength),2,32),$v1,-), $&
      %d = $iif($gettok($hget(%table,Defence),2,32),$v1,-), $&
      %h = $iif($gettok($hget(%table,Hitpoints),2,32),$v1,-), $&
      %r = $iif($gettok($hget(%table,Ranged),2,32),$v1,-), $&
      %m = $iif($gettok($hget(%table,Magic),2,32),$v1,-), $&
      %p = $iif($gettok($hget(%table,Prayer),2,32),$v1,-)

    var %meleecombat  = $calc(%a * %a.mult + %s * %s.mult + %d * %d.mult + %h * %h.mult + %p * %p.mult), $&
      %RangedCombat = $calc(%r * %r.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult), $&
      %MagicCombat  = $calc(%m * %m.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult)

    if (%MagicCombat == %RangedCombat) && (%MagicCombat == %RangedCombat) {
      var %cmbstyle = Balanced, %combat = %MeleeCombat
    }
    elseif (%MagicCombat > %RangedCombat) && (%MagicCombat > %MeleeCombat) var %cmbstyle = Magic, %Combat = %MagicCombat
    elseif (%RangedCombat > %MeleeCombat) var %cmbstyle = Ranged, %Combat = %RangedCombat
    else var %cmbstyle = melee, %combat = %MeleeCombat

    var %cmb.temp = $abs($calc($int($calc(%combat +1)) - %combat)), $&
      %a.2lvl = $ceil($calc(%cmb.temp / %a.mult)), %s.2lvl = $ceil($calc(%cmb.temp / %s.mult)), $&
      %d.2lvl = $ceil($calc(%cmb.temp / %d.mult)), %m.2lvl = $ceil($calc(%cmb.temp / %m.mult)), $&
      %r.2lvl = $ceil($calc(%cmb.temp / %r.mult)), %p.2lvl = $ceil($calc(%cmb.temp / %p.mult))

    if (%cmbstyle == magic) var %dynamic.2lvl = Magic:3 %m.2lvl 
    elseif (%cmbstyle == Ranged) var %dynamic.2lvl = Ranged:3 %r.2lvl 
    else var %dynamic.2lvl = Att:3 %a.2lvl  Str:3 %s.2lvl 
    var %combat = $round(%combat,2), %next = $ceil(%combat)

    %display %rsn is %combat %cmbstyle style combat
    %display Attack:3 %a  Defence:3 %d  Strength:3 %s  Hits:3 %h  $&
      Mage:3 %m  Range:3 %r  Pray:3 %p
    if (%combat < 126) {
      %display Levels for %next $+ : %dynamic.2lvl $&
        Def/Hp:3 %d.2lvl  Prayer:3 %p.2lvl 
    }
  }
  cleanup %id
}

alias -l cleanup {
  unset $+(%,stats.*.,$1)
  sockclose $+(Stats.,$1)
  .remove $+(Stats.,$1)
}

alias -l xp {
  var %x = 1, %level = $calc($1 - 1), %xp = 0
  while (%x <= %level) {
    var %TempXp = $calc((%x + 300 * 2^(%x / 7)) /4)
    inc %xp %TempXp
    inc %x
  }
  return $int(%xp)
}

alias -l xp2Next {
  var %xp = $remove($2,$chr(44)), %nextxp = $xp($calc($1 + 1))
  return $calc(%nextxp - %xp)
}

alias -l striptags { var %x,%y = $regsub($1-,/(<[^>]+>)/g,$null,%x) | return %x }
alias -l setskill {
  if ($1 == 0) || ($regex($1,/^(st|(skill)?total|overall)$/Si)) return Overall
  elseif ($1 == 1) || ($regex($1,/^at(t|k|tack)$/Si)) return Attack
  elseif ($1 == 2) || ($regex($1,/^def(en[cs]e)?$$/Si)) return Defence
  elseif ($1 == 3) || ($regex($1,/^str(ength)?$/Si)) return Strength
  elseif ($1 == 4) || ($regex($1,/^hp|hit(s|points?)?$/Si)) return Hitpoints
  elseif ($1 == 5) || ($regex($1,/^range(r|d|ing)?$/Si)) return Ranged
  elseif ($1 == 6) || ($regex($1,/^Pray(er)?$$/Si)) return Prayer
  elseif ($1 == 7) || ($regex($1,/^mag(e|ic)$$/Si)) return Magic
  elseif ($1 == 8) || ($regex($1,/^cook(ing)?$/Si)) return Cooking
  elseif ($1 == 9) || ($regex($1,/^wc|wood(cut(ting)?)?$/Si)) return Woodcutting
  elseif ($1 == 10) || ($regex($1,/^fletch(ing)?$/Si)) return Fletching
  elseif ($1 == 11) || ($regex($1,/^fish(ing)?$/Si)) return Fishing
  elseif ($1 == 12) || ($regex($1,/^(fire|fm)(make?(ing)?|ing)?$/Si)) return Firemaking
  elseif ($1 == 13) || ($regex($1,/^craft(ing)?$/Si)) return Crafting
  elseif ($1 == 14) || ($regex($1,/^(smith|smelt)(ing)?$/Si)) return Smithing
  elseif ($1 == 15) || ($regex($1,/^min(e|ing)?$/Si)) return Mining
  elseif ($1 == 16) || ($regex($1,/^herb(law|lore)?$/Si)) return Herblore
  elseif ($1 == 17) || ($regex($1,/^agil(ity)?$/Si)) return Agility
  elseif ($1 == 18) || ($regex($1,/^(th(ei|ie)[fv](e|ing)?)$/Si)) return Thieving
  elseif ($1 == 19) || ($regex($1,/^slay(er|ing)?$/Si)) return Slayer
  elseif ($1 == 20) || ($regex($1,/^rc|runecraft(ing|er)?$/Si)) return Runecraft
  elseif ($1 == 21) || ($regex($1,/^farm(er|ing)?$/Si)) return Farming
  elseif ($1 == 22) || ($regex($1,/^con(struct|struction)?$/Si)) return Construction
  elseif ($1 == 23) || ($regex($1,/^hunt(er|ing)?$/Si)) return Hunter
}