All pastes #32528 Raw Edit

Someone

public text v1 · immutable
#32528 ·published 2005-12-05 16:32 UTC
rendered paste body
------ Initializing File System ------
Loaded pk4 /usr/local/games/doom3/base/game00.pk4 with checksum 0x7dafc4d4
Loaded pk4 /usr/local/games/doom3/base/game01.pk4 with checksum 0x16cf3b8a
Loaded pk4 /usr/local/games/doom3/base/pak000.pk4 with checksum 0x28d208f1
Loaded pk4 /usr/local/games/doom3/base/pak001.pk4 with checksum 0x40244be0
Loaded pk4 /usr/local/games/doom3/base/pak002.pk4 with checksum 0xc51ecdcd
Loaded pk4 /usr/local/games/doom3/base/pak003.pk4 with checksum 0xcd79d028
Loaded pk4 /usr/local/games/doom3/base/pak004.pk4 with checksum 0x765e4f8b
Loaded pk4 /usr/local/games/doom3/base/pak005.pk4 with checksum 0x8ffc3621
Current search path:
/home/nick/.doom3/base
/usr/local/games/doom3/base
/usr/local/games/doom3/base/pak005.pk4 (63 files)
/usr/local/games/doom3/base/pak004.pk4 (5137 files)
/usr/local/games/doom3/base/pak003.pk4 (4676 files)
/usr/local/games/doom3/base/pak002.pk4 (6120 files)
/usr/local/games/doom3/base/pak001.pk4 (8972 files)
/usr/local/games/doom3/base/pak000.pk4 (2698 files)
/usr/local/games/doom3/base/game01.pk4 (2 files)
/usr/local/games/doom3/base/game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5151 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
execing DoomConfig.cfg
couldn't exec autoexec.cfg
5151 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Setup X display connection
dlopen(libGL.so.1)
Initializing OpenGL display
Using XFree86-VidModeExtension Version 2.2
DGA DirectVideo Mouse (Version 2.0) initialized
Free86-VidModeExtension Activated at 640x480
Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display.
GL_RENDERER: Mesa DRI Intel(R) 865G 20050225
GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_cull_vertex GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_3DFX_texture_compression_FXT1 GL_APPLE_client_storage GL_APPLE_packed_pixels GL_ATI_blend_equation_separate GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_NV_vertex_program1_1 GL_OES_read_format GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays

------- Input Initialization -------
XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
XKB extension present on server ( 0x1:0x0 )
------------------------------------
------ OSS Sound Initialization ------
opened sound device '/dev/dsp'
ioctl SNDCTL_SYSINFO failed: Invalid argument
this ioctl is only available in OSS/Linux implementation. If you run OSS/Free, don't bother./dev/dsp - bit rate: 16, channels: 2, frequency: 44100
allocated a mix buffer of 16384 bytes
WARNING: ioctl SNDCTL_DSP_SETTRIGGER PCM_ENABLE_OUTPUT failed: Broken pipe
--------------------------------------
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
X..GL_ARB_texture_non_power_of_two not found
...using GL_ARB_texture_compression
X..GL_EXT_texture_compression_s3tc not found
...using GL_EXT_texture_filter_anisotropic
   maxTextureAnisotropy: 2.000000
...using GL_EXT_texture_lod
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
X..GL_ARB_fragment_program not found
X..EXT_depth_bounds_test not found
---------- R_NV20_Init ----------
Not available.
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Not available.
---------- R_Exp_Init -----------
Disabled at compile time.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
GL_PROGRAM_ERROR_STRING_ARB: Invalid texture unit index
error at 1900:
], defaultTexCoord;
DP4             result.texcoord[4].x, vertex.attrib[8], program.env[12];
DP4             result.texcoord[4].y, vertex.attrib[8], program.env[13];

# textures 5 takes the base coordinates by the texture matrix
MOV             result.texcoord[5], defaultTexCoord;
DP4             result.texcoord[5].x, vertex.attrib[8], program.env[14];
DP4             result.texcoord[5].y, vertex.attrib[8], program.env[15];

# calculate vector to viewer in R0
SUB             R0, program.env[5], vertex.position;

# put into texture space for TEX6
DP3             result.texcoord[6].x, vertex.attrib[9], R0;
DP3             result.texcoord[6].y, vertex.attrib[10], R0;
DP3             result.texcoord[6].z, vertex.attrib[11], R0;

# generate the vertex color, which can be 1.0, color, or 1.0 - color
# for 1.0 : env[16] = 0, env[17] = 1
# for color : env[16] = 1, env[17] = 0
# for 1.0-color : env[16] = -1, env[17] = 1
MAD             result.color, vertex.color, program.env[16], program.env[17];
#SWZ            result.color, R0, 1, 1, 1, 1;

ENDglprogs/test.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/interaction.vfp
GL_PROGRAM_ERROR_STRING_ARB: Invalid texture unit index
error at 1900:
], defaultTexCoord;
DP4             result.texcoord[4].x, vertex.attrib[8], program.env[12];
DP4             result.texcoord[4].y, vertex.attrib[8], program.env[13];

# textures 5 takes the base coordinates by the texture matrix
MOV             result.texcoord[5], defaultTexCoord;
DP4             result.texcoord[5].x, vertex.attrib[8], program.env[14];
DP4             result.texcoord[5].y, vertex.attrib[8], program.env[15];

# texture 6's texcoords will be the halfangle in texture space

# calculate normalized vector to light in R0
SUB             R0, program.env[4], vertex.position;
DP3             R1, R0, R0;
RSQ             R1, R1.x;
MUL             R0, R0, R1.x;

# calculate normalized vector to viewer in R1
SUB             R1, program.env[5], vertex.position;
DP3             R2, R1, R1;
RSQ             R2, R2.x;
MUL             R1, R1, R2.x;

# add together to become the half angle vector in object space (non-normalized)
ADD             R0, R0, R1;

# put into texture space
DP3             result.texcoord[6].x, vertex.attrib[9], R0;
DP3             result.texcoord[6].y, vertex.attrib[10], R0;
DP3             result.texcoord[6].z, vertex.attrib[11], R0;

# generate the vertex color, which can be 1.0, color, or 1.0 - color
# for 1.0 : env[16] = 0, env[17] = 1
# for color : env[16] = 1, env[17] = 0
# for 1.0-color : env[16] = -1, env[17] = 1
MAD             result.color, vertex.color, program.env[16], program.env[17];

ENDglprogs/interaction.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/bumpyEnvironment.vfp
GL_PROGRAM_ERROR_STRING_ARB: Invalid texture unit index
error at 1203:
].x, vertex.attrib[9], program.env[8];

# texture 3 gets the transformed tangent
DP3             result.texcoord[2].y, vertex.attrib[10], program.env[6];
DP3             result.texcoord[3].y, vertex.attrib[10], program.env[7];
DP3             result.texcoord[4].y, vertex.attrib[10], program.env[8];

# texture 4 gets the transformed tangent
DP3             result.texcoord[2].z, vertex.normal, program.env[6];
DP3             result.texcoord[3].z, vertex.normal, program.env[7];
DP3             result.texcoord[4].z, vertex.normal,program.env[8];

MOV             result.color, vertex.color;

ENDglprogs/bumpyEnvironment.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/ambientLight.vfp
GL_PROGRAM_ERROR_STRING_ARB: Invalid texture unit index
error at 2312:
].x, vertex.attrib[9], program.env[20];
DP3             result.texcoord[4].y, vertex.attrib[10], program.env[20];
DP3             result.texcoord[4].z, vertex.attrib[11], program.env[20];

# put into texture space
DP3             result.texcoord[5].x, vertex.attrib[9], program.env[21];
DP3             result.texcoord[5].y, vertex.attrib[10], program.env[21];
DP3             result.texcoord[5].z, vertex.attrib[11], program.env[21];

# put into texture space
DP3             result.texcoord[6].x, vertex.attrib[9], program.env[22];
DP3             result.texcoord[6].y, vertex.attrib[10], program.env[22];
DP3             result.texcoord[6].z, vertex.attrib[11], program.env[22];

# generate the vertex color, which can be 1.0, color, or 1.0 - color
# for 1.0 : env[16] = 0, env[17] = 1
# for color : env[16] = 1, env[17] = 0
# for 1.0-color : env[16] = -1, env[17] = 1
MAD             result.color, vertex.color, program.env[16], program.env[17];

ENDglprogs/ambientLight.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/shadow.vp
glprogs/R200_interaction.vp
GL_PROGRAM_ERROR_STRING_ARB: Invalid texture unit index
error at 2580:
].x, vertex.texcoord[1], R0;
DP3             result.texcoord[4].y, vertex.texcoord[2], R0;
DP3             result.texcoord[4].z, vertex.texcoord[3], R0;

# texture 5's texcoords will be the unnormalized lightDir in tangent space
DP3             result.texcoord[5].x, vertex.texcoord[1], lightDir;
DP3             result.texcoord[5].y, vertex.texcoord[2], lightDir;
DP3             result.texcoord[5].z, vertex.texcoord[3], lightDir;

# generate the vertex color, which can be 1.0, color, or 1.0 - color
# for 1.0 : env[16] = 0, env[17] = 1
# for color : env[16] = 1, env[17] = 0
# for 1.0-color : env[16] = -1, env[17] = 1
MAD             result.color, vertex.color, program.env[16], program.env[17];

ENDglprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp: GL_FRAGMENT_PROGRAM_ARB not available
-------------------------------
using ARB_vertex_buffer_object memory
using ARB renderSystem
found DLL in pak file: /usr/local/games/doom3/base/game01.pk4/gamex86.so
copy gamex86.so to /home/nick/.doom3/base/gamex86.so
--------- Initializing Game ----------
gamename: baseDOOM-1
gamedate: Oct  4 2004
Initializing event system
...472 event definitions
Initializing class hierarchy
...141 classes, 381376 bytes for event callbacks
Initializing scripts
/proc/cpuinfo CPU frequency: 2801.49 MHz
Compiled 'removeInitialSplineAngles': 2239.1 ms
---------- Compile stats ----------

Memory usage:
     Strings: 79, 12592 bytes
  Statements: 67783, 1355660 bytes
   Functions: 2108, 250452 bytes
   Variables: 147320 bytes
    Mem used: 2476244 bytes
 Static data: 2277552 bytes
   Allocated: 3283340 bytes
 Thread size: 7068 bytes

...6 aas types
game initialized.
--------------------------------------
-------- Initializing Session --------
session initialized
--------------------------------------
--- Common Initialization Complete ---
------------- Warnings ---------------
during DOOM 3 initialization...
WARNING: ioctl SNDCTL_DSP_SETTRIGGER PCM_ENABLE_OUTPUT failed: Broken pipe
1 warnings
terminal support enabled ( use +set in_tty 0 to disabled )
pid: 3208
976 MB System Memory
guessing video ram ( use +set sys_videoRam to force ) ..
guess failed, return default low-end VRAM setting ( 64MB VRAM )
64 MB Video Memory
Async thread started
--------- Game Map Shutdown ----------
--------------------------------------
reloading guis/mainmenu.gui.
reloading guis/restart.gui.
reloading guis/gameover.gui.
reloading guis/msg.gui.
reloading guis/takeNotes.gui.
reloading guis/intro.gui.
--------- Map Initialization ---------
Map: game/comm1
glprogs/heatHaze.vfp
glprogs/heatHaze.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/heatHazeWithMask.vfp
glprogs/heatHazeWithMask.vfp: GL_FRAGMENT_PROGRAM_ARB not available
------- Game Map Init SaveGame -------
collision data:
   749 models
 57801 vertices (1354 KB)
106286 edges (3736 KB)
 45182 polygons (3158 KB)
  6549 brushes (896 KB)
 30461 nodes (832 KB)
 91086 polygon refs (711 KB)
 29201 brush refs (228 KB)
 34220 internal edges
  3729 sharp edges
     0 contained polygons removed
     0 polygons merged
 10919 KB total memory used
806 msec to load collision data.
map bounds are (5572.0, 6016.0, 3616.0)
max clip sector is (348.2, 376.0, 226.0)
    6 KB passage memory used to build PVS
   16 msec to calculate PVS
   76 areas
  186 portals
    8 areas visible on average
  912 bytes PVS data
[Load AAS]
loading maps/game/comm1.aas48
done.
[Load AAS]
loading maps/game/comm1.aas96
[Load AAS]
loading maps/game/comm1.aas_guardian
[Load AAS]
loading maps/game/comm1.aas_mancubus
[Load AAS]
loading maps/game/comm1.aas_sabaoth
[Load AAS]
loading maps/game/comm1.aas_cyberdemon
glprogs/heatHazeWithMaskAndVertex.vfp
glprogs/heatHazeWithMaskAndVertex.vfp: GL_FRAGMENT_PROGRAM_ARB not available
removed 4 degenerate triangles
removed 2 degenerate triangles
WARNING: Non-portable: path contains uppercase characters: base/models/mapobjects/tables/Udesk
WARNING: Non-portable: path contains uppercase characters: base/models/mapobjects/tables/Udesk
WARNING: Non-portable: path contains uppercase characters: base/models/mapobjects/tables/Udesk
WARNING: Non-portable: path contains uppercase characters: base/models/mapobjects/tables/Udesk
WARNING: Couldn't load sound 'sound/ed/doors/_elevator_silver_twopaned/inner1.wav' using default
WARNING: Couldn't load sound 'guisounds.wav' using default
WARNING: Non-portable: path contains uppercase characters: base/sound/VO/video
WARNING: Non-portable: path contains uppercase characters: base/sound/VO/video
loaded collision model models/mapobjects/skmachines/skcube.lwo
loaded collision model models/mapobjects/com/dish/dish.lwo
loaded collision model models/outdoors/commoutside/commoutside1a_lefthalf_2.lwo
loaded collision model models/mapobjects/doors/techdoor2/techdr2rt.lwo
loaded collision model models/mapobjects/doors/techdoor2/techdr2lft.lwo
loaded collision model models/mapobjects/skmachines/skpipeblock.lwo
loaded collision model models/mapobjects/utility/tecknob1/tecknob1.lwo
loaded collision model models/mapobjects/healthgui/healthgui.lwo
loaded collision model models/mapobjects/shipping_crates/shipping_crates.lwo
loaded collision model models/mapobjects/guiobjects/techdrpanel1/techdrpanel1rust.lwo
loaded collision model models/mapobjects/rover/rover.lwo
loaded collision model models/outdoors/commoutside/commoutside1a_righthalf.lwo
loaded collision model models/mapobjects/delta1/warfoot/warfoot.lwo
loaded collision model models/mapobjects/guiobjects/techdrpanel1/techdrpanel1.lwo
loaded collision model models/mapobjects/doors/techdoor1/techdr1rt.lwo
loaded collision model models/mapobjects/doors/techdoor1/techdr1lft.lwo
loaded collision model models/mapobjects/doors/techdoor1/techdr1frame.lwo
loaded collision model models/mapobjects/doors/delelev/delelevlf.lwo
loaded collision model models/mapobjects/doors/delelev/delelevrt.lwo
loaded collision model models/mapobjects/elevators/elevator_glass.lwo
loaded collision model models/mapobjects/elevators/elevator_door.lwo
loaded collision model models/mapobjects/chairs/modchair/modseat.lwo
loaded collision model models/mapobjects/skmachines/skoverhang.lwo
loaded collision model models/mapobjects/signs/ceilingsign/ceilingsign.lwo
loaded collision model models/mapobjects/airlock/airlockcomp.lwo
loaded collision model models/mapobjects/airlock/airlockdoor.lwo
loaded collision model models/mapobjects/utility/trapbra/trapbra.lwo
loaded collision model models/mapobjects/com/snail/snailshell3.lwo
loaded collision model models/mapobjects/com/snail/snailshell2.lwo
loaded collision model models/mapobjects/com/snail/snailclawhand.lwo
loaded collision model models/mapobjects/com/snail/snailclawfinger.lwo
loaded collision model models/mapobjects/com/com_twist.ase
loaded collision model models/mapobjects/com/snail/snailshell1.lwo
loaded collision model models/mapobjects/com/snail/snailcomp.lwo
loaded collision model models/mapobjects/filler/binder4.ase
loaded collision model models/mapobjects/com/com_support.ase
loaded collision model models/mapobjects/com/com_floor.ase
loaded collision model models/mapobjects/com/com_spid.ase
loaded collision model models/mapobjects/cpu/comrack.lwo
loaded collision model models/mapobjects/monitors/hangingmonitor.lwo
loaded collision model models/mapobjects/com/joint/joint.lwo
loaded collision model models/mapobjects/com/modconsole3.lwo
loaded collision model models/mapobjects/com/modconsole2.lwo
loaded collision model models/mapobjects/com/modconsole1.lwo
loaded collision model models/mapobjects/airlock/airlockbrace.lwo
loaded collision model models/mapobjects/airlock/airlockvertlock.lwo
loaded collision model models/mapobjects/airlock/airlockhallgui.lwo
loaded collision model models/mapobjects/skmachines/skceilingdisc.lwo
loaded collision model models/mapobjects/airlock/airlockdoorgui.lwo
loaded collision model models/mapobjects/doors/techdoor2/techdr2frame.lwo
loaded collision model models/mapobjects/chairs/modchair/modarm.lwo
loaded collision model models/mapobjects/chairs/modchair/modcorner.lwo
WARNING: Non-portable: path contains uppercase characters: base/models/mapobjects/tables/Udesk
WARNING: Non-portable: path contains uppercase characters: base/models/mapobjects/tables/Udesk
loaded collision model models/mapobjects/tables/Udesk/udesk.lwo
loaded collision model models/mapobjects/mcity/deskcomp/deskcomp.lwo
loaded collision model models/mapobjects/chairs/modchair/modtable.lwo
loaded collision model models/mapobjects/cpu/heater.lwo
loaded collision model models/mapobjects/elevators/elevator.lwo
loaded collision model models/mapobjects/com/modconsole5.lwo
loaded collision model models/mapobjects/com/modconsole4.lwo
loaded collision model models/mapobjects/cpu/cpudesk1.lwo
loaded collision model models/mapobjects/cpu/cpudesk1_f.lwo
loaded collision model models/mapobjects/storagecab/gunrack/gunrackcomp.lwo
loaded collision model models/mapobjects/com/elevguistand/elevguistand.lwo
loaded collision model models/mapobjects/com/modconsole6.lwo
loaded collision model models/mapobjects/com/modconsole6drive.lwo
loaded collision model models/mapobjects/com/modconsole6cart.lwo
loaded collision model models/mapobjects/utility/tecknob2/tecknob2.lwo
loaded collision model models/mapobjects/cpu/pullhandle.lwo
loaded collision model models/mapobjects/doors/airlockdoor/airdoormaster.lwo
loaded collision model models/mapobjects/doors/airlockdoor/separates/airdoorfrm.lwo
loaded collision model models/mapobjects/doors/airlockdoor/separates/airdoor.lwoloaded collision model models/mapobjects/guiobjects/flatmonitor/flatmonitor.lwo
loaded collision model models/mapobjects/base/misc/emerlight.ase
loaded collision model models/mapobjects/monitors/controlmonitor.lwo
--------------------------------------
----- idRenderModelManagerLocal::EndLevelLoad -----
    1 purged from previous
 1354 kept from previous
    0 new loaded
all models loaded in   0.0 seconds
---------------------------------------------------
----- idImageManager::EndLevelLoad -----
WARNING: Couldn't load image: _emptyname
    0 purged from previous
  153 kept from previous
 1979 new loaded
all images loaded in  18.7 seconds
----------------------------------------
----- idSoundCache::EndLevelLoad -----
12138k referenced
  935k purged
----------------------------------------
-----------------------------------
 36103 msec to load game/comm1
idRenderWorld::GenerateAllInteractions, msec = 69, staticAllocCount = 0.
interactionTable size: 4544848 bytes
36240 interaction take 4058880 bytes
------------- Warnings ---------------
during game/comm1...
WARNING: Couldn't load image: _emptyname
WARNING: Couldn't load sound 'guisounds.wav' using default
WARNING: Couldn't load sound 'sound/ed/doors/_elevator_silver_twopaned/inner1.wav' using default
WARNING: Non-portable: path contains uppercase characters: base/models/mapobjects/tables/Udesk
WARNING: Non-portable: path contains uppercase characters: base/sound/VO/video
5 warnings
signal caught: Aborted
si_code -6
Trying to exit gracefully..
--------- Game Map Shutdown ----------
WARNING: idClipModel::FreeTraceModel: tried to free uncached trace model
--------------------------------------
Shutting down sound hardware
------ OSS Sound Shutdown ------
close sound device
--------------------------------
idRenderSystem::Shutdown()
------------ Game Shutdown -----------
--------- Game Map Shutdown ----------
--------------------------------------
Shutdown event system
--------------------------------------
shutdown terminal support