Someone
public text v1 · immutablepublic void updateKnownObjects()
{
boolean update = false;
synchronized (this)
{
Point3D worldPosition = owner.getWorldPosition();
if (worldPosition.distanceSquaredTo(lastPosition) > MINIMUM_UPDATE_DISTANCE_SQUARED)
{
lastPosition.setTo(worldPosition);
update = true;
}
}
if (update)
{
forgetDistantObjects();
findCloseObjects();
}
}