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TRE is now configured as follows:
* Compilation environment
CC = gcc
CFLAGS = -g -O2 -Wall
CPP = gcc -E
CPPFLAGS =
LD = /usr/libexec/elf/ld
LDFLAGS =
LIBS =
Use alloca(): yes
* TRE options
Development-time debugging: no
System regex ABI compatibility: no
Wide character (wchar_t) support: no (disabled with --disable-wchar)
Multibyte character set support: no (disabled with --disable-multibyte)
Approximate matching support: yes
Build and install agrep: no
compiling TRE regex library
gmake all-recursive
gmake[1]: Entering directory `/home/patton/Unreal3.2/extras/tre-0.7.2'
Making all in lib
gmake[2]: Entering directory `/home/patton/Unreal3.2/extras/tre-0.7.2/lib'
gmake all-am
gmake[3]: Entering directory `/home/patton/Unreal3.2/extras/tre-0.7.2/lib'
source='tre-ast.c' object='tre-ast.lo' libtool=yes \
DEPDIR=.deps depmode=gcc /usr/local/bin/bash ../utils/depcomp \
/usr/local/bin/bash ../libtool --tag=CC --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I.. -I. -g -O2 -Wall -c -o tre-ast.lo tre-ast.c
../utils/depcomp: fork: Resource temporarily unavailable
../utils/depcomp: fork: Resource temporarily unavailable
../libtool: fork: Resource temporarily unavailable
gmake[3]: *** [tre-ast.lo] Error 128
gmake[3]: Leaving directory `/home/patton/Unreal3.2/extras/tre-0.7.2/lib'
gmake[2]: *** [all] Error 2
gmake[2]: Leaving directory `/home/patton/Unreal3.2/extras/tre-0.7.2/lib'
gmake[1]: *** [all-recursive] Error 1
gmake[1]: Leaving directory `/home/patton/Unreal3.2/extras/tre-0.7.2'
gmake: *** [all] Error 2