All pastes #297925 Raw Edit

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#297925 ·published 2006-12-31 12:13 UTC
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SCHED_NONE				= 0
SCHED_IDLE_STAND			= 1
SCHED_IDLE_WALK				= 2
SCHED_IDLE_WANDER			= 3
SCHED_WAKE_ANGRY			= 4
SCHED_ALERT_FACE			= 5
SCHED_ALERT_FACE_BESTSOUND		= 6
SCHED_ALERT_SCAN			= 7
SCHED_ALERT_STAND			= 8
SCHED_ALERT_WALK			= 9
SCHED_INVESTIGATE_SOUND			= 10
SCHED_COMBAT_FACE			= 11
SCHED_COMBAT_SWEEP			= 12
SCHED_FEAR_FACE				= 13
SCHED_COMBAT_STAND			= 14
SCHED_COMBAT_WALK			= 15
SCHED_CHASE_ENEMY			= 16
SCHED_CHASE_ENEMY_FAILED		= 17
SCHED_VICTORY_DANCE			= 18
SCHED_TARGET_FACE			= 19
SCHED_TARGET_CHASE			= 20
SCHED_SMALL_FLINCH			= 21
SCHED_BIG_FLINCH			= 22
SCHED_BACK_AWAY_FROM_ENEMY		= 23
SCHED_BACK_AWAY_FROM_SAVE_POSITION	= 24
SCHED_TAKE_COVER_FROM_ENEMY		= 25
SCHED_TAKE_COVER_FROM_BEST_SOUND	= 26
SCHED_FLEE_FROM_BEST_SOUND		= 27
SCHED_TAKE_COVER_FROM_ORIGIN		= 28
SCHED_FAIL_TAKE_COVER			= 29
SCHED_RUN_FROM_ENEMY			= 30
SCHED_RUN_FROM_ENEMY_FALLBACK		= 31
SCHED_MOVE_TO_WEAPON_RANGE		= 32
SCHED_ESTABLISH_LINE_OF_FIRE		= 33
SCHED_SHOOT_ENEMY_COVER			= 37
SCHED_ESTABLISH_LINE_OF_FIRE_FALLBACK	= 34
SCHED_PRE_FAIL_ESTABLISH_LINE_OF_FIRE	= 35
SCHED_FAIL_ESTABLISH_LINE_OF_FIRE	= 36
SCHED_COWER				= 38
SCHED_MELEE_ATTACK1			= 39
SCHED_MELEE_ATTACK2			= 40
SCHED_RANGE_ATTACK1			= 41
SCHED_RANGE_ATTACK2			= 42
SCHED_SPECIAL_ATTACK1			= 43
SCHED_SPECIAL_ATTACK2			= 44
SCHED_STANDOFF				= 45
SCHED_ARM_WEAPON			= 46
SCHED_DISARM_WEAPON			= 47
SCHED_HIDE_AND_RELOAD			= 48
SCHED_RELOAD				= 49
SCHED_AMBUSH				= 50
SCHED_DIE				= 51
SCHED_DIE_RAGDOLL			= 52
SCHED_WAIT_FOR_SCRIPT			= 53
SCHED_AISCRIPT				= 54
SCHED_SCRIPTED_WALK			= 55
SCHED_SCRIPTED_RUN			= 56
SCHED_SCRIPTED_CUSTOM_MOVE		= 57
SCHED_SCRIPTED_WAIT			= 58
SCHED_SCRIPTED_FACE			= 59
SCHED_SCENE_GENERIC			= 60
SCHED_NEW_WEAPON			= 61
SCHED_NEW_WEAPON_CHEAT			= 62
SCHED_GET_HEALTHKIT			= 63
SCHED_GIVE_WAY				= 65
SCHED_MOVE_AWAY				= 66
SCHED_MOVE_AWAY_FAIL			= 67
SCHED_MOVE_AWAY_END			= 68
SCHED_WAIT_FOR_SPEAK_FINISH		= 64
SCHED_FORCED_GO				= 69
SCHED_FORCED_GO_RUN			= 70
SCHED_PATROL_WALK			= 72
SCHED_COMBAT_PATROL			= 73
SCHED_PATROL_RUN			= 74
SCHED_RUN_RANDOM			= 75
SCHED_FAIL				= 79
SCHED_FALL_TO_GROUND			= 76
SCHED_DROPSHIP_DUSTOFF			= 77
SCHED_NPC_FREEZE			= 71
SCHED_FLINCH_PHYSICS			= 78
SCHED_CROW_IDLE_WALK			= 80
SCHED_CROW_IDLE_FLY			= 81
SCHED_CROW_WALK_AWAY			= 82
SCHED_CROW_RUN_AWAY			= 83
SCHED_CROW_HOP_AWAY			= 84
SCHED_CROW_FLY_AWAY			= 85
SCHED_CROW_FLY				= 86
SCHED_CROW_FLY_FAIL			= 87
SCHED_CROW_BARNACLED			= 88