rendered paste bodyimport Blender
from Blender import *
#global Variables
#traced_object = 'Suzanne'
#create new curve + data
scene = Scene.getCurrent()
trace_curve = Curve.New()
#curve_obj = Object.New('Curve','tracer_curve')
#curve_obj.link(trace_curve)
#scene.link(curve_obj)
#trace_curve_data = curve_obj.Curve.Get()
#get mesh data
traced_object = Object.GetSelected()[0]
traced_mesh = traced_object.getData();
print traced_object
print traced_mesh
print trace_curve
for traV in traced_mesh.verts:
trace_curve.Curve.Append([traV.co[0],traV.co[1],trav.co[2],0.0]); <-- attibute error:Curve