rendered paste bodytrace:loaddll:load_builtin_dll Loaded module L"kernel32.dll" : builtin
trace:loaddll:load_native_dll Loaded module L"C:\\Program Files\\NVIDIA Corporation\\NVidia Demos\\Smoke\\SMOKE_SIM.exe" : native
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\advapi32.dll" : builtin
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\gdi32.dll" : builtin
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\user32.dll" : builtin
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\opengl32.dll" : builtin
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\glu32.dll" : builtin
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\winmm.dll" : builtin
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\msvcrt.dll" : builtin
trace:loaddll:load_native_dll Loaded module L"C:\\Program Files\\NVIDIA Corporation\\NVidia Demos\\Smoke\\glut32.dll" : native
trace:loaddll:load_native_dll Loaded module L"C:\\Program Files\\NVIDIA Corporation\\NVidia Demos\\Smoke\\cg.dll" : native
trace:loaddll:load_native_dll Loaded module L"C:\\Program Files\\NVIDIA Corporation\\NVidia Demos\\Smoke\\cgGL.dll" : native
trace:loaddll:load_native_dll Loaded module L"C:\\Program Files\\NVIDIA Corporation\\NVidia Demos\\Smoke\\glew32.dll" : native
trace:loaddll:MODULE_LoadModule16 Loaded module "krnl386.exe" : builtin
trace:loaddll:MODULE_LoadModule16 Loaded module "system.drv" : builtin
trace:loaddll:MODULE_LoadModule16 Loaded module "gdi.exe" : builtin
trace:loaddll:MODULE_LoadModule16 Loaded module "user.exe" : builtin
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\winex11.drv" : builtin
trace:wgl:X11DRV_WineGL_InitOpenglInfo GL version : 2.1.0 NVIDIA 97.46.
trace:wgl:X11DRV_WineGL_InitOpenglInfo GLX version : 1.3.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Server GLX version : 1.4.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Client GLX version : 1.4.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Direct rendering enabled: True
trace:wgl:has_opengl GLX is up and running error_base = 157
trace:wgl:register_extension ''
trace:wgl:register_extension - 'wglDisable'
trace:wgl:register_extension - 'wglEnable'
trace:wgl:register_extension - 'wglGetIntegerv'
trace:wgl:register_extension - 'wglIsEnabled'
trace:wgl:register_extension - 'wglScissor'
trace:wgl:register_extension - 'wglViewport'
trace:wgl:register_extension 'WGL_ARB_extensions_string'
trace:wgl:register_extension - 'wglGetExtensionsStringARB'
trace:wgl:register_extension 'WGL_ARB_make_current_read'
trace:wgl:register_extension - 'wglGetCurrentReadDCARB'
trace:wgl:register_extension - 'wglMakeContextCurrentARB'
trace:wgl:register_extension 'WGL_ARB_multisample'
trace:wgl:register_extension 'WGL_ARB_pbuffer'
trace:wgl:register_extension - 'wglCreatePbufferARB'
trace:wgl:register_extension - 'wglDestroyPbufferARB'
trace:wgl:register_extension - 'wglGetPbufferDCARB'
trace:wgl:register_extension - 'wglQueryPbufferARB'
trace:wgl:register_extension - 'wglReleasePbufferDCARB'
trace:wgl:register_extension - 'wglSetPbufferAttribARB'
trace:wgl:register_extension 'WGL_ARB_pixel_format'
trace:wgl:register_extension - 'wglChoosePixelFormatARB'
trace:wgl:register_extension - 'wglGetPixelFormatAttribfvARB'
trace:wgl:register_extension - 'wglGetPixelFormatAttribivARB'
trace:wgl:register_extension 'WGL_EXT_extensions_string'
trace:wgl:register_extension - 'wglGetExtensionsStringEXT'
trace:wgl:register_extension 'WGL_EXT_swap_control'
trace:wgl:register_extension - 'wglSwapIntervalEXT'
trace:wgl:register_extension - 'wglGetSwapIntervalEXT'
trace:wgl:register_extension 'WGL_NV_vertex_array_range'
trace:wgl:register_extension - 'wglAllocateMemoryNV'
trace:wgl:register_extension - 'wglFreeMemoryNV'
trace:wgl:X11DRV_setup_opengl_visual Visual ID 23 Chosen
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\imm32.dll" : builtin
trace:loaddll:load_builtin_dll Loaded module L"kernel32.dll" : builtin
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\explorer.exe" : builtin
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\advapi32.dll" : builtin
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\gdi32.dll" : builtin
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\user32.dll" : builtin
trace:loaddll:MODULE_LoadModule16 Loaded module "krnl386.exe" : builtin
trace:loaddll:MODULE_LoadModule16 Loaded module "system.drv" : builtin
trace:loaddll:MODULE_LoadModule16 Loaded module "gdi.exe" : builtin
trace:loaddll:MODULE_LoadModule16 Loaded module "user.exe" : builtin
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\winex11.drv" : builtin
trace:wgl:X11DRV_WineGL_InitOpenglInfo GL version : 2.1.0 NVIDIA 97.46.
trace:wgl:X11DRV_WineGL_InitOpenglInfo GLX version : 1.3.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Server GLX version : 1.4.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Client GLX version : 1.4.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Direct rendering enabled: True
trace:wgl:has_opengl GLX is up and running error_base = 157
trace:wgl:register_extension ''
trace:wgl:register_extension - 'wglDisable'
trace:wgl:register_extension - 'wglEnable'
trace:wgl:register_extension - 'wglGetIntegerv'
trace:wgl:register_extension - 'wglIsEnabled'
trace:wgl:register_extension - 'wglScissor'
trace:wgl:register_extension - 'wglViewport'
trace:wgl:register_extension 'WGL_ARB_extensions_string'
trace:wgl:register_extension - 'wglGetExtensionsStringARB'
trace:wgl:register_extension 'WGL_ARB_make_current_read'
trace:wgl:register_extension - 'wglGetCurrentReadDCARB'
trace:wgl:register_extension - 'wglMakeContextCurrentARB'
trace:wgl:register_extension 'WGL_ARB_multisample'
trace:wgl:register_extension 'WGL_ARB_pbuffer'
trace:wgl:register_extension - 'wglCreatePbufferARB'
trace:wgl:register_extension - 'wglDestroyPbufferARB'
trace:wgl:register_extension - 'wglGetPbufferDCARB'
trace:wgl:register_extension - 'wglQueryPbufferARB'
trace:wgl:register_extension - 'wglReleasePbufferDCARB'
trace:wgl:register_extension - 'wglSetPbufferAttribARB'
trace:wgl:register_extension 'WGL_ARB_pixel_format'
trace:wgl:register_extension - 'wglChoosePixelFormatARB'
trace:wgl:register_extension - 'wglGetPixelFormatAttribfvARB'
trace:wgl:register_extension - 'wglGetPixelFormatAttribivARB'
trace:wgl:register_extension 'WGL_EXT_extensions_string'
trace:wgl:register_extension - 'wglGetExtensionsStringEXT'
trace:wgl:register_extension 'WGL_EXT_swap_control'
trace:wgl:register_extension - 'wglSwapIntervalEXT'
trace:wgl:register_extension - 'wglGetSwapIntervalEXT'
trace:wgl:register_extension 'WGL_NV_vertex_array_range'
trace:wgl:register_extension - 'wglAllocateMemoryNV'
trace:wgl:register_extension - 'wglFreeMemoryNV'
trace:wgl:X11DRV_setup_opengl_visual Visual ID 23 Chosen
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\imm32.dll" : builtin
trace:wgl:wglGetProcAddress func: '0x7ecd5c66'
trace:wgl:X11DRV_wglGetProcAddress ('wglDisable'): (0x7d9db260) - WineGL
trace:wgl:wglGetProcAddress func: '0x7ecd5c71'
trace:wgl:X11DRV_wglGetProcAddress ('wglEnable'): (0x7d9db2d0) - WineGL
trace:wgl:wglGetProcAddress func: '0x7ecd5c7b'
trace:wgl:X11DRV_wglGetProcAddress ('wglGetIntegerv'): (0x7d9dc4f0) - WineGL
trace:wgl:wglGetProcAddress func: '0x7ecd5c8a'
trace:wgl:X11DRV_wglGetProcAddress ('wglIsEnabled'): (0x7d9db340) - WineGL
trace:wgl:wglGetProcAddress func: '0x7ecd5c97'
trace:wgl:X11DRV_wglGetProcAddress ('wglScissor'): (0x7d9db3b0) - WineGL
trace:wgl:wglGetProcAddress func: '0x7ecd5ca2'
trace:wgl:X11DRV_wglGetProcAddress ('wglViewport'): (0x7d9d7c70) - WineGL
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\wineoss.drv" : builtin
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\msacm32.dll" : builtin
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\msacm32.drv" : builtin
trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\midimap.dll" : builtin
Loading path models/trapped.obj... done. (2074 vertices)
trace:wgl:get_fbconfig_from_visualid Found FBCONFIG_ID 0x73 at index 2 for VISUAL_ID 0x23
trace:wgl:ConvertPixelFormatWGLtoGLX Returning fmt_index=2, fmt_count=1 for iPixelFormat=1
trace:wgl:X11DRV_ChoosePixelFormat Successfully found a matching mode, returning index: 1
trace:wgl:X11DRV_SetPixelFormat (0x1664d8,1,0x10017048)
trace:wgl:ConvertPixelFormatWGLtoGLX Returning fmt_index=2, fmt_count=1 for iPixelFormat=1
trace:wgl:wglCreateContext (0x1f8)
trace:wgl:X11DRV_wglCreateContext (0x1f8)->(PF:1)
trace:wgl:ConvertPixelFormatWGLtoGLX Returning fmt_index=2, fmt_count=1 for iPixelFormat=1
trace:wgl:X11DRV_wglCreateContext creating context 0x166670 (GL context creation delayed)
trace:wgl:wglMakeCurrent hdc: (0x1f8), hglrc: (0x166670)
trace:wgl:X11DRV_wglMakeCurrent (0x1f8,0x166670)
trace:wgl:describeDrawable Drawable 0x3000001 have :
trace:wgl:describeDrawable - WIDTH as 32
trace:wgl:describeDrawable - HEIGHT as 13
trace:wgl:describeDrawable - FBCONFIG_ID as 0xd
trace:wgl:describeContext Context 0x166670 have (vis:0x7c115e40):
trace:wgl:describeContext - FBCONFIG_ID 0x73
trace:wgl:describeContext - VISUAL_ID 0x23
trace:wgl:X11DRV_wglMakeCurrent Creating GLX Context
trace:wgl:X11DRV_wglMakeCurrent created a delayed OpenGL context (0x7c1160c0)
trace:wgl:X11DRV_wglMakeCurrent make current for dis 0x7c04c878, drawable 0x3000001, ctx 0x7c1160c0
trace:wgl:sync_current_drawable
trace:wgl:X11DRV_wglMakeCurrent returning True
trace:wgl:wglGetProcAddress (wglGetExtensionsStringARB)
trace:wgl:wglMakeCurrent hdc: ((nil)), hglrc: ((nil))
trace:wgl:X11DRV_wglMakeCurrent (0x1b4,(nil))
trace:wgl:X11DRV_wglMakeCurrent returning True
trace:wgl:wglDeleteContext hglrc: (0x166670)
trace:wgl:X11DRV_wglDeleteContext (0x166670)
trace:wgl:X11DRV_DescribePixelFormat (0x166a10,0,0,(nil))
err:wgl:ConvertPixelFormatWGLtoGLX invalid iPixelFormat 0
trace:wgl:ConvertPixelFormatWGLtoGLX Returning fmt_index=-1, fmt_count=1 for iPixelFormat=0
trace:wgl:X11DRV_DescribePixelFormat (0x166a10,1,40,0x166c8c)
trace:wgl:ConvertPixelFormatWGLtoGLX Returning fmt_index=2, fmt_count=1 for iPixelFormat=1
trace:wgl:X11DRV_SetPixelFormat (0x166a10,1,0x166c8c)
trace:wgl:ConvertPixelFormatWGLtoGLX Returning fmt_index=2, fmt_count=1 for iPixelFormat=1
trace:wgl:wglCreateContext (0x234)
trace:wgl:X11DRV_wglCreateContext (0x234)->(PF:1)
trace:wgl:ConvertPixelFormatWGLtoGLX Returning fmt_index=2, fmt_count=1 for iPixelFormat=1
trace:wgl:X11DRV_wglCreateContext creating context 0x166de0 (GL context creation delayed)
trace:wgl:wglGetCurrentContext returning (nil)
trace:wgl:wglGetCurrentContext returning (nil)
trace:wgl:wglGetCurrentDC found context: (nil)
trace:wgl:wglMakeCurrent hdc: (0x234), hglrc: (0x166de0)
trace:wgl:X11DRV_wglMakeCurrent (0x234,0x166de0)
trace:wgl:describeDrawable Drawable 0x3000002 have :
trace:wgl:describeDrawable - WIDTH as 720
trace:wgl:describeDrawable - HEIGHT as 480
trace:wgl:describeDrawable - FBCONFIG_ID as 0x1e0
trace:wgl:describeContext Context 0x166de0 have (vis:0x7c17b2d8):
trace:wgl:describeContext - FBCONFIG_ID 0x73
trace:wgl:describeContext - VISUAL_ID 0x23
trace:wgl:X11DRV_wglMakeCurrent Creating GLX Context
trace:wgl:X11DRV_wglMakeCurrent created a delayed OpenGL context (0x7c17b558)
trace:wgl:X11DRV_wglMakeCurrent make current for dis 0x7c04c878, drawable 0x3000002, ctx 0x7c17b558
trace:wgl:sync_current_drawable
trace:wgl:X11DRV_wglMakeCurrent returning True
trace:wgl:wglGetProcAddress (glCopyTexSubImage3D)
trace:wgl:wglGetProcAddress (glDrawRangeElements)
trace:wgl:wglGetProcAddress (glTexImage3D)
trace:wgl:wglGetProcAddress (glTexSubImage3D)
trace:wgl:wglGetProcAddress (glActiveTexture)
trace:wgl:wglGetProcAddress (glClientActiveTexture)
trace:wgl:wglGetProcAddress (glCompressedTexImage1D)
trace:wgl:wglGetProcAddress (glCompressedTexImage2D)
trace:wgl:wglGetProcAddress (glCompressedTexImage3D)
trace:wgl:wglGetProcAddress (glCompressedTexSubImage1D)
trace:wgl:wglGetProcAddress (glCompressedTexSubImage2D)
trace:wgl:wglGetProcAddress (glCompressedTexSubImage3D)
trace:wgl:wglGetProcAddress (glGetCompressedTexImage)
trace:wgl:wglGetProcAddress (glLoadTransposeMatrixd)
trace:wgl:wglGetProcAddress (glLoadTransposeMatrixf)
trace:wgl:wglGetProcAddress (glMultTransposeMatrixd)
trace:wgl:wglGetProcAddress (glMultTransposeMatrixf)
trace:wgl:wglGetProcAddress (glMultiTexCoord1d)
trace:wgl:wglGetProcAddress (glMultiTexCoord1dv)
trace:wgl:wglGetProcAddress (glMultiTexCoord1f)
trace:wgl:wglGetProcAddress (glMultiTexCoord1fv)
trace:wgl:wglGetProcAddress (glMultiTexCoord1i)
trace:wgl:wglGetProcAddress (glMultiTexCoord1iv)
trace:wgl:wglGetProcAddress (glMultiTexCoord1s)
trace:wgl:wglGetProcAddress (glMultiTexCoord1sv)
trace:wgl:wglGetProcAddress (glMultiTexCoord2d)
trace:wgl:wglGetProcAddress (glMultiTexCoord2dv)
trace:wgl:wglGetProcAddress (glMultiTexCoord2f)
trace:wgl:wglGetProcAddress (glMultiTexCoord2fv)
trace:wgl:wglGetProcAddress (glMultiTexCoord2i)
trace:wgl:wglGetProcAddress (glMultiTexCoord2iv)
trace:wgl:wglGetProcAddress (glMultiTexCoord2s)
trace:wgl:wglGetProcAddress (glMultiTexCoord2sv)
trace:wgl:wglGetProcAddress (glMultiTexCoord3d)
trace:wgl:wglGetProcAddress (glMultiTexCoord3dv)
trace:wgl:wglGetProcAddress (glMultiTexCoord3f)
trace:wgl:wglGetProcAddress (glMultiTexCoord3fv)
trace:wgl:wglGetProcAddress (glMultiTexCoord3i)
trace:wgl:wglGetProcAddress (glMultiTexCoord3iv)
trace:wgl:wglGetProcAddress (glMultiTexCoord3s)
trace:wgl:wglGetProcAddress (glMultiTexCoord3sv)
trace:wgl:wglGetProcAddress (glMultiTexCoord4d)
trace:wgl:wglGetProcAddress (glMultiTexCoord4dv)
trace:wgl:wglGetProcAddress (glMultiTexCoord4f)
trace:wgl:wglGetProcAddress (glMultiTexCoord4fv)
trace:wgl:wglGetProcAddress (glMultiTexCoord4i)
trace:wgl:wglGetProcAddress (glMultiTexCoord4iv)
trace:wgl:wglGetProcAddress (glMultiTexCoord4s)
trace:wgl:wglGetProcAddress (glMultiTexCoord4sv)
trace:wgl:wglGetProcAddress (glSampleCoverage)
trace:wgl:wglGetProcAddress (glBlendColor)
trace:wgl:wglGetProcAddress (glBlendEquation)
trace:wgl:wglGetProcAddress (glBlendFuncSeparate)
trace:wgl:wglGetProcAddress (glFogCoordPointer)
trace:wgl:wglGetProcAddress (glFogCoordd)
trace:wgl:wglGetProcAddress (glFogCoorddv)
trace:wgl:wglGetProcAddress (glFogCoordf)
trace:wgl:wglGetProcAddress (glFogCoordfv)
trace:wgl:wglGetProcAddress (glMultiDrawArrays)
trace:wgl:wglGetProcAddress (glMultiDrawElements)
trace:wgl:wglGetProcAddress (glPointParameterf)
trace:wgl:wglGetProcAddress (glPointParameterfv)
trace:wgl:wglGetProcAddress (glSecondaryColor3b)
trace:wgl:wglGetProcAddress (glSecondaryColor3bv)
trace:wgl:wglGetProcAddress (glSecondaryColor3d)
trace:wgl:wglGetProcAddress (glSecondaryColor3dv)
trace:wgl:wglGetProcAddress (glSecondaryColor3f)
trace:wgl:wglGetProcAddress (glSecondaryColor3fv)
trace:wgl:wglGetProcAddress (glSecondaryColor3i)
trace:wgl:wglGetProcAddress (glSecondaryColor3iv)
trace:wgl:wglGetProcAddress (glSecondaryColor3s)
trace:wgl:wglGetProcAddress (glSecondaryColor3sv)
trace:wgl:wglGetProcAddress (glSecondaryColor3ub)
trace:wgl:wglGetProcAddress (glSecondaryColor3ubv)
trace:wgl:wglGetProcAddress (glSecondaryColor3ui)
trace:wgl:wglGetProcAddress (glSecondaryColor3uiv)
trace:wgl:wglGetProcAddress (glSecondaryColor3us)
trace:wgl:wglGetProcAddress (glSecondaryColor3usv)
trace:wgl:wglGetProcAddress (glSecondaryColorPointer)
trace:wgl:wglGetProcAddress (glWindowPos2d)
trace:wgl:wglGetProcAddress (glWindowPos2dv)
trace:wgl:wglGetProcAddress (glWindowPos2f)
trace:wgl:wglGetProcAddress (glWindowPos2fv)
trace:wgl:wglGetProcAddress (glWindowPos2i)
trace:wgl:wglGetProcAddress (glWindowPos2iv)
trace:wgl:wglGetProcAddress (glWindowPos2s)
trace:wgl:wglGetProcAddress (glWindowPos2sv)
trace:wgl:wglGetProcAddress (glWindowPos3d)
trace:wgl:wglGetProcAddress (glWindowPos3dv)
trace:wgl:wglGetProcAddress (glWindowPos3f)
trace:wgl:wglGetProcAddress (glWindowPos3fv)
trace:wgl:wglGetProcAddress (glWindowPos3i)
trace:wgl:wglGetProcAddress (glWindowPos3iv)
trace:wgl:wglGetProcAddress (glWindowPos3s)
trace:wgl:wglGetProcAddress (glWindowPos3sv)
trace:wgl:wglGetProcAddress (glBeginQuery)
trace:wgl:wglGetProcAddress (glBindBuffer)
trace:wgl:wglGetProcAddress (glBufferData)
trace:wgl:wglGetProcAddress (glBufferSubData)
trace:wgl:wglGetProcAddress (glDeleteBuffers)
trace:wgl:wglGetProcAddress (glDeleteQueries)
trace:wgl:wglGetProcAddress (glEndQuery)
trace:wgl:wglGetProcAddress (glGenBuffers)
trace:wgl:wglGetProcAddress (glGenQueries)
trace:wgl:wglGetProcAddress (glGetBufferParameteriv)
trace:wgl:wglGetProcAddress (glGetBufferPointerv)
trace:wgl:wglGetProcAddress (glGetBufferSubData)
trace:wgl:wglGetProcAddress (glGetQueryObjectiv)
trace:wgl:wglGetProcAddress (glGetQueryObjectuiv)
trace:wgl:wglGetProcAddress (glGetQueryiv)
trace:wgl:wglGetProcAddress (glIsBuffer)
trace:wgl:wglGetProcAddress (glIsQuery)
trace:wgl:wglGetProcAddress (glMapBuffer)
trace:wgl:wglGetProcAddress (glUnmapBuffer)
trace:wgl:wglGetProcAddress (glAttachShader)
trace:wgl:wglGetProcAddress (glBindAttribLocation)
trace:wgl:wglGetProcAddress (glBlendEquationSeparate)
trace:wgl:wglGetProcAddress (glCompileShader)
trace:wgl:wglGetProcAddress (glCreateProgram)
trace:wgl:wglGetProcAddress (glCreateShader)
trace:wgl:wglGetProcAddress (glDeleteProgram)
trace:wgl:wglGetProcAddress (glDeleteShader)
trace:wgl:wglGetProcAddress (glDetachShader)
trace:wgl:wglGetProcAddress (glDisableVertexAttribArray)
trace:wgl:wglGetProcAddress (glDrawBuffers)
trace:wgl:wglGetProcAddress (glEnableVertexAttribArray)
trace:wgl:wglGetProcAddress (glGetActiveAttrib)
trace:wgl:wglGetProcAddress (glGetActiveUniform)
trace:wgl:wglGetProcAddress (glGetAttachedShaders)
trace:wgl:wglGetProcAddress (glGetAttribLocation)
trace:wgl:wglGetProcAddress (glGetProgramInfoLog)
trace:wgl:wglGetProcAddress (glGetProgramiv)
trace:wgl:wglGetProcAddress (glGetShaderInfoLog)
trace:wgl:wglGetProcAddress (glGetShaderSource)
trace:wgl:wglGetProcAddress (glGetShaderiv)
trace:wgl:wglGetProcAddress (glGetUniformLocation)
trace:wgl:wglGetProcAddress (glGetUniformfv)
trace:wgl:wglGetProcAddress (glGetUniformiv)
trace:wgl:wglGetProcAddress (glGetVertexAttribPointerv)
trace:wgl:wglGetProcAddress (glGetVertexAttribdv)
trace:wgl:wglGetProcAddress (glGetVertexAttribfv)
trace:wgl:wglGetProcAddress (glGetVertexAttribiv)
trace:wgl:wglGetProcAddress (glIsProgram)
trace:wgl:wglGetProcAddress (glIsShader)
trace:wgl:wglGetProcAddress (glLinkProgram)
trace:wgl:wglGetProcAddress (glShaderSource)
trace:wgl:wglGetProcAddress (glStencilFuncSeparate)
trace:wgl:wglGetProcAddress (glStencilMaskSeparate)
trace:wgl:wglGetProcAddress (glStencilOpSeparate)
trace:wgl:wglGetProcAddress (glUniform1f)
trace:wgl:wglGetProcAddress (glUniform1fv)
trace:wgl:wglGetProcAddress (glUniform1i)
trace:wgl:wglGetProcAddress (glUniform1iv)
trace:wgl:wglGetProcAddress (glUniform2f)
trace:wgl:wglGetProcAddress (glUniform2fv)
trace:wgl:wglGetProcAddress (glUniform2i)
trace:wgl:wglGetProcAddress (glUniform2iv)
trace:wgl:wglGetProcAddress (glUniform3f)
trace:wgl:wglGetProcAddress (glUniform3fv)
trace:wgl:wglGetProcAddress (glUniform3i)
trace:wgl:wglGetProcAddress (glUniform3iv)
trace:wgl:wglGetProcAddress (glUniform4f)
trace:wgl:wglGetProcAddress (glUniform4fv)
trace:wgl:wglGetProcAddress (glUniform4i)
trace:wgl:wglGetProcAddress (glUniform4iv)
trace:wgl:wglGetProcAddress (glUniformMatrix2fv)
trace:wgl:wglGetProcAddress (glUniformMatrix3fv)
trace:wgl:wglGetProcAddress (glUniformMatrix4fv)
trace:wgl:wglGetProcAddress (glUseProgram)
trace:wgl:wglGetProcAddress (glValidateProgram)
trace:wgl:wglGetProcAddress (glVertexAttrib1d)
trace:wgl:wglGetProcAddress (glVertexAttrib1dv)
trace:wgl:wglGetProcAddress (glVertexAttrib1f)
trace:wgl:wglGetProcAddress (glVertexAttrib1fv)
trace:wgl:wglGetProcAddress (glVertexAttrib1s)
trace:wgl:wglGetProcAddress (glVertexAttrib1sv)
trace:wgl:wglGetProcAddress (glVertexAttrib2d)
trace:wgl:wglGetProcAddress (glVertexAttrib2dv)
trace:wgl:wglGetProcAddress (glVertexAttrib2f)
trace:wgl:wglGetProcAddress (glVertexAttrib2fv)
trace:wgl:wglGetProcAddress (glVertexAttrib2s)
trace:wgl:wglGetProcAddress (glVertexAttrib2sv)
trace:wgl:wglGetProcAddress (glVertexAttrib3d)
trace:wgl:wglGetProcAddress (glVertexAttrib3dv)
trace:wgl:wglGetProcAddress (glVertexAttrib3f)
trace:wgl:wglGetProcAddress (glVertexAttrib3fv)
trace:wgl:wglGetProcAddress (glVertexAttrib3s)
trace:wgl:wglGetProcAddress (glVertexAttrib3sv)
trace:wgl:wglGetProcAddress (glVertexAttrib4Nbv)
trace:wgl:wglGetProcAddress (glVertexAttrib4Niv)
trace:wgl:wglGetProcAddress (glVertexAttrib4Nsv)
trace:wgl:wglGetProcAddress (glVertexAttrib4Nub)
trace:wgl:wglGetProcAddress (glVertexAttrib4Nubv)
trace:wgl:wglGetProcAddress (glVertexAttrib4Nuiv)
trace:wgl:wglGetProcAddress (glVertexAttrib4Nusv)
trace:wgl:wglGetProcAddress (glVertexAttrib4bv)
trace:wgl:wglGetProcAddress (glVertexAttrib4d)
trace:wgl:wglGetProcAddress (glVertexAttrib4dv)
trace:wgl:wglGetProcAddress (glVertexAttrib4f)
trace:wgl:wglGetProcAddress (glVertexAttrib4fv)
trace:wgl:wglGetProcAddress (glVertexAttrib4iv)
trace:wgl:wglGetProcAddress (glVertexAttrib4s)
trace:wgl:wglGetProcAddress (glVertexAttrib4sv)
trace:wgl:wglGetProcAddress (glVertexAttrib4ubv)
trace:wgl:wglGetProcAddress (glVertexAttrib4uiv)
trace:wgl:wglGetProcAddress (glVertexAttrib4usv)
trace:wgl:wglGetProcAddress (glVertexAttribPointer)
trace:wgl:wine_glGetString GL_EXTENSIONS reported:
trace:wgl:wine_glGetString - GL_ARB_color_buffer_float: active
trace:wgl:wine_glGetString - GL_ARB_depth_texture: active
trace:wgl:wine_glGetString - GL_ARB_draw_buffers: active
trace:wgl:wine_glGetString - GL_ARB_fragment_program: active
trace:wgl:wine_glGetString - GL_ARB_fragment_program_shadow: active
trace:wgl:wine_glGetString - GL_ARB_fragment_shader: active
trace:wgl:wine_glGetString - GL_ARB_half_float_pixel: active
trace:wgl:wine_glGetString - GL_ARB_imaging: active
trace:wgl:wine_glGetString - GL_ARB_multisample: active
trace:wgl:wine_glGetString - GL_ARB_multitexture: active
trace:wgl:wine_glGetString - GL_ARB_occlusion_query: active
trace:wgl:wine_glGetString - GL_ARB_pixel_buffer_object: active
trace:wgl:wine_glGetString - GL_ARB_point_parameters: active
trace:wgl:wine_glGetString - GL_ARB_point_sprite: active
trace:wgl:wine_glGetString - GL_ARB_shadow: active
trace:wgl:wine_glGetString - GL_ARB_shader_objects: active
trace:wgl:wine_glGetString - GL_ARB_shading_language_100: active
trace:wgl:wine_glGetString - GL_ARB_texture_border_clamp: active
trace:wgl:wine_glGetString - GL_ARB_texture_compression: active
trace:wgl:wine_glGetString - GL_ARB_texture_cube_map: active
trace:wgl:wine_glGetString - GL_ARB_texture_env_add: active
trace:wgl:wine_glGetString - GL_ARB_texture_env_combine: active
trace:wgl:wine_glGetString - GL_ARB_texture_env_dot3: active
trace:wgl:wine_glGetString - GL_ARB_texture_float: active
trace:wgl:wine_glGetString - GL_ARB_texture_mirrored_repeat: active
trace:wgl:wine_glGetString - GL_ARB_texture_non_power_of_two: active
trace:wgl:wine_glGetString - GL_ARB_texture_rectangle: active
trace:wgl:wine_glGetString - GL_ARB_transpose_matrix: active
trace:wgl:wine_glGetString - GL_ARB_vertex_buffer_object: active
trace:wgl:wine_glGetString - GL_ARB_vertex_program: active
trace:wgl:wine_glGetString - GL_ARB_vertex_shader: active
trace:wgl:wine_glGetString - GL_ARB_window_pos: active
trace:wgl:wine_glGetString - GL_ATI_draw_buffers: active
trace:wgl:wine_glGetString - GL_ATI_texture_float: active
trace:wgl:wine_glGetString - GL_ATI_texture_mirror_once: active
trace:wgl:wine_glGetString - GL_S3_s3tc: active
trace:wgl:wine_glGetString - GL_EXT_texture_env_add: active
trace:wgl:wine_glGetString - GL_EXT_abgr: active
trace:wgl:wine_glGetString - GL_EXT_bgra: active
trace:wgl:wine_glGetString - GL_EXT_blend_color: active
trace:wgl:wine_glGetString - GL_EXT_blend_equation_separate: active
trace:wgl:wine_glGetString - GL_EXT_blend_func_separate: active
trace:wgl:wine_glGetString - GL_EXT_blend_minmax: active
trace:wgl:wine_glGetString - GL_EXT_blend_subtract: active
trace:wgl:wine_glGetString - GL_EXT_compiled_vertex_array: active
trace:wgl:wine_glGetString - GL_EXT_Cg_shader: active
trace:wgl:wine_glGetString - GL_EXT_depth_bounds_test: active
trace:wgl:wine_glGetString - GL_EXT_draw_range_elements: active
trace:wgl:wine_glGetString - GL_EXT_fog_coord: active
trace:wgl:wine_glGetString - GL_EXT_framebuffer_blit: active
trace:wgl:wine_glGetString - GL_EXT_framebuffer_multisample: active
trace:wgl:wine_glGetString - GL_EXT_framebuffer_object: active
trace:wgl:wine_glGetString - GL_EXT_gpu_program_parameters: active
trace:wgl:wine_glGetString - GL_EXT_multi_draw_arrays: active
trace:wgl:wine_glGetString - GL_EXT_packed_depth_stencil: active
trace:wgl:wine_glGetString - GL_EXT_packed_pixels: active
trace:wgl:wine_glGetString - GL_EXT_pixel_buffer_object: active
trace:wgl:wine_glGetString - GL_EXT_point_parameters: active
trace:wgl:wine_glGetString - GL_EXT_rescale_normal: active
trace:wgl:wine_glGetString - GL_EXT_secondary_color: active
trace:wgl:wine_glGetString - GL_EXT_separate_specular_color: active
trace:wgl:wine_glGetString - GL_EXT_shadow_funcs: active
trace:wgl:wine_glGetString - GL_EXT_stencil_two_side: active
trace:wgl:wine_glGetString - GL_EXT_stencil_wrap: active
trace:wgl:wine_glGetString - GL_EXT_texture3D: active
trace:wgl:wine_glGetString - GL_EXT_texture_compression_s3tc: active
trace:wgl:wine_glGetString - GL_EXT_texture_cube_map: active
trace:wgl:wine_glGetString - GL_EXT_texture_edge_clamp: active
trace:wgl:wine_glGetString - GL_EXT_texture_env_combine: active
trace:wgl:wine_glGetString - GL_EXT_texture_env_dot3: active
trace:wgl:wine_glGetString - GL_EXT_texture_filter_anisotropic: active
trace:wgl:wine_glGetString - GL_EXT_texture_lod: active
trace:wgl:wine_glGetString - GL_EXT_texture_lod_bias: active
trace:wgl:wine_glGetString - GL_EXT_texture_mirror_clamp: active
trace:wgl:wine_glGetString - GL_EXT_texture_object: active
trace:wgl:wine_glGetString - GL_EXT_texture_sRGB: active
trace:wgl:wine_glGetString - GL_EXT_timer_query: active
trace:wgl:wine_glGetString - GL_EXT_vertex_array: active
trace:wgl:wine_glGetString - GL_IBM_rasterpos_clip: active
trace:wgl:wine_glGetString - GL_IBM_texture_mirrored_repeat: active
trace:wgl:wine_glGetString - GL_KTX_buffer_region: active
trace:wgl:wine_glGetString - GL_NV_blend_square: active
trace:wgl:wine_glGetString - GL_NV_copy_depth_to_color: active
trace:wgl:wine_glGetString - GL_NV_depth_clamp: active
trace:wgl:wine_glGetString - GL_NV_fence: active
trace:wgl:wine_glGetString - GL_NV_float_buffer: active
trace:wgl:wine_glGetString - GL_NV_fog_distance: active
trace:wgl:wine_glGetString - GL_NV_fragment_program: active
trace:wgl:wine_glGetString - GL_NV_fragment_program_option: active
trace:wgl:wine_glGetString - GL_NV_fragment_program2: active
trace:wgl:wine_glGetString - GL_NV_framebuffer_multisample_coverage: active
trace:wgl:wine_glGetString - GL_NV_half_float: active
trace:wgl:wine_glGetString - GL_NV_light_max_exponent: active
trace:wgl:wine_glGetString - GL_NV_multisample_filter_hint: active
trace:wgl:wine_glGetString - GL_NV_occlusion_query: active
trace:wgl:wine_glGetString - GL_NV_packed_depth_stencil: active
trace:wgl:wine_glGetString - GL_NV_pixel_data_range: active
trace:wgl:wine_glGetString - GL_NV_point_sprite: active
trace:wgl:wine_glGetString - GL_NV_primitive_restart: active
trace:wgl:wine_glGetString - GL_NV_register_combiners: active
trace:wgl:wine_glGetString - GL_NV_register_combiners2: active
trace:wgl:wine_glGetString - GL_NV_texgen_reflection: active
trace:wgl:wine_glGetString - GL_NV_texture_compression_vtc: active
trace:wgl:wine_glGetString - GL_NV_texture_env_combine4: active
trace:wgl:wine_glGetString - GL_NV_texture_expand_normal: active
trace:wgl:wine_glGetString - GL_NV_texture_rectangle: active
trace:wgl:wine_glGetString - GL_NV_texture_shader: active
trace:wgl:wine_glGetString - GL_NV_texture_shader2: active
trace:wgl:wine_glGetString - GL_NV_texture_shader3: active
trace:wgl:wine_glGetString - GL_NV_vertex_array_range: active
trace:wgl:wine_glGetString - GL_NV_vertex_array_range2: active
trace:wgl:wine_glGetString - GL_NV_vertex_program: active
trace:wgl:wine_glGetString - GL_NV_vertex_program1_1: active
trace:wgl:wine_glGetString - GL_NV_vertex_program2: active
trace:wgl:wine_glGetString - GL_NV_vertex_program2_option: active
trace:wgl:wine_glGetString - GL_NV_vertex_program3: active
trace:wgl:wine_glGetString - GL_NVX_conditional_render: active
trace:wgl:wine_glGetString - GL_SGIS_generate_mipmap: active
trace:wgl:wine_glGetString - GL_SGIS_texture_lod: active
trace:wgl:wine_glGetString - GL_SGIX_depth_texture: active
trace:wgl:wine_glGetString - GL_SGIX_shadow: active
trace:wgl:wine_glGetString - GL_SUN_slice_accum: active
trace:wgl:wglGetProcAddress (glClampColorARB)
trace:wgl:wglGetProcAddress (glDrawBuffersARB)
trace:wgl:wglGetProcAddress (glBlendEquation)
trace:wgl:wglGetProcAddress (glColorSubTable)
trace:wgl:wglGetProcAddress (glColorTable)
trace:wgl:wglGetProcAddress (glColorTableParameterfv)
trace:wgl:wglGetProcAddress (glColorTableParameteriv)
trace:wgl:wglGetProcAddress (glConvolutionFilter1D)
trace:wgl:wglGetProcAddress (glConvolutionFilter2D)
trace:wgl:wglGetProcAddress (glConvolutionParameterf)
trace:wgl:wglGetProcAddress (glConvolutionParameterfv)
trace:wgl:wglGetProcAddress (glConvolutionParameteri)
trace:wgl:wglGetProcAddress (glConvolutionParameteriv)
trace:wgl:wglGetProcAddress (glCopyColorSubTable)
trace:wgl:wglGetProcAddress (glCopyColorTable)
trace:wgl:wglGetProcAddress (glCopyConvolutionFilter1D)
trace:wgl:wglGetProcAddress (glCopyConvolutionFilter2D)
trace:wgl:wglGetProcAddress (glGetColorTable)
trace:wgl:wglGetProcAddress (glGetColorTableParameterfv)
trace:wgl:wglGetProcAddress (glGetColorTableParameteriv)
trace:wgl:wglGetProcAddress (glGetConvolutionFilter)
trace:wgl:wglGetProcAddress (glGetConvolutionParameterfv)
trace:wgl:wglGetProcAddress (glGetConvolutionParameteriv)
trace:wgl:wglGetProcAddress (glGetHistogram)
trace:wgl:wglGetProcAddress (glGetHistogramParameterfv)
trace:wgl:wglGetProcAddress (glGetHistogramParameteriv)
trace:wgl:wglGetProcAddress (glGetMinmax)
trace:wgl:wglGetProcAddress (glGetMinmaxParameterfv)
trace:wgl:wglGetProcAddress (glGetMinmaxParameteriv)
trace:wgl:wglGetProcAddress (glGetSeparableFilter)
trace:wgl:wglGetProcAddress (glHistogram)
trace:wgl:wglGetProcAddress (glMinmax)
trace:wgl:wglGetProcAddress (glResetHistogram)
trace:wgl:wglGetProcAddress (glResetMinmax)
trace:wgl:wglGetProcAddress (glSeparableFilter2D)
trace:wgl:wglGetProcAddress (glSampleCoverageARB)
trace:wgl:wglGetProcAddress (glActiveTextureARB)
trace:wgl:wglGetProcAddress (glClientActiveTextureARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord1dARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord1dvARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord1fARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord1fvARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord1iARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord1ivARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord1sARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord1svARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord2dARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord2dvARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord2fARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord2fvARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord2iARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord2ivARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord2sARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord2svARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord3dARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord3dvARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord3fARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord3fvARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord3iARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord3ivARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord3sARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord3svARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord4dARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord4dvARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord4fARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord4fvARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord4iARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord4ivARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord4sARB)
trace:wgl:wglGetProcAddress (glMultiTexCoord4svARB)
trace:wgl:wglGetProcAddress (glBeginQueryARB)
trace:wgl:wglGetProcAddress (glDeleteQueriesARB)
trace:wgl:wglGetProcAddress (glEndQueryARB)
trace:wgl:wglGetProcAddress (glGenQueriesARB)
trace:wgl:wglGetProcAddress (glGetQueryObjectivARB)
trace:wgl:wglGetProcAddress (glGetQueryObjectuivARB)
trace:wgl:wglGetProcAddress (glGetQueryivARB)
trace:wgl:wglGetProcAddress (glIsQueryARB)
trace:wgl:wglGetProcAddress (glPointParameterfARB)
trace:wgl:wglGetProcAddress (glPointParameterfvARB)
trace:wgl:wglGetProcAddress (glAttachObjectARB)
trace:wgl:wglGetProcAddress (glCompileShaderARB)
trace:wgl:wglGetProcAddress (glCreateProgramObjectARB)
trace:wgl:wglGetProcAddress (glCreateShaderObjectARB)
trace:wgl:wglGetProcAddress (glDeleteObjectARB)
trace:wgl:wglGetProcAddress (glDetachObjectARB)
trace:wgl:wglGetProcAddress (glGetActiveUniformARB)
trace:wgl:wglGetProcAddress (glGetAttachedObjectsARB)
trace:wgl:wglGetProcAddress (glGetHandleARB)
trace:wgl:wglGetProcAddress (glGetInfoLogARB)
trace:wgl:wglGetProcAddress (glGetObjectParameterfvARB)
trace:wgl:wglGetProcAddress (glGetObjectParameterivARB)
trace:wgl:wglGetProcAddress (glGetShaderSourceARB)
trace:wgl:wglGetProcAddress (glGetUniformLocationARB)
trace:wgl:wglGetProcAddress (glGetUniformfvARB)
trace:wgl:wglGetProcAddress (glGetUniformivARB)
trace:wgl:wglGetProcAddress (glLinkProgramARB)
trace:wgl:wglGetProcAddress (glShaderSourceARB)
trace:wgl:wglGetProcAddress (glUniform1fARB)
trace:wgl:wglGetProcAddress (glUniform1fvARB)
trace:wgl:wglGetProcAddress (glUniform1iARB)
trace:wgl:wglGetProcAddress (glUniform1ivARB)
trace:wgl:wglGetProcAddress (glUniform2fARB)
trace:wgl:wglGetProcAddress (glUniform2fvARB)
trace:wgl:wglGetProcAddress (glUniform2iARB)
trace:wgl:wglGetProcAddress (glUniform2ivARB)
trace:wgl:wglGetProcAddress (glUniform3fARB)
trace:wgl:wglGetProcAddress (glUniform3fvARB)
trace:wgl:wglGetProcAddress (glUniform3iARB)
trace:wgl:wglGetProcAddress (glUniform3ivARB)
trace:wgl:wglGetProcAddress (glUniform4fARB)
trace:wgl:wglGetProcAddress (glUniform4fvARB)
trace:wgl:wglGetProcAddress (glUniform4iARB)
trace:wgl:wglGetProcAddress (glUniform4ivARB)
trace:wgl:wglGetProcAddress (glUniformMatrix2fvARB)
trace:wgl:wglGetProcAddress (glUniformMatrix3fvARB)
trace:wgl:wglGetProcAddress (glUniformMatrix4fvARB)
trace:wgl:wglGetProcAddress (glUseProgramObjectARB)
trace:wgl:wglGetProcAddress (glValidateProgramARB)
trace:wgl:wglGetProcAddress (glCompressedTexImage1DARB)
trace:wgl:wglGetProcAddress (glCompressedTexImage2DARB)
trace:wgl:wglGetProcAddress (glCompressedTexImage3DARB)
trace:wgl:wglGetProcAddress (glCompressedTexSubImage1DARB)
trace:wgl:wglGetProcAddress (glCompressedTexSubImage2DARB)
trace:wgl:wglGetProcAddress (glCompressedTexSubImage3DARB)
trace:wgl:wglGetProcAddress (glGetCompressedTexImageARB)
trace:wgl:wglGetProcAddress (glLoadTransposeMatrixdARB)
trace:wgl:wglGetProcAddress (glLoadTransposeMatrixfARB)
trace:wgl:wglGetProcAddress (glMultTransposeMatrixdARB)
trace:wgl:wglGetProcAddress (glMultTransposeMatrixfARB)
trace:wgl:wglGetProcAddress (glBindBufferARB)
trace:wgl:wglGetProcAddress (glBufferDataARB)
trace:wgl:wglGetProcAddress (glBufferSubDataARB)
trace:wgl:wglGetProcAddress (glDeleteBuffersARB)
trace:wgl:wglGetProcAddress (glGenBuffersARB)
trace:wgl:wglGetProcAddress (glGetBufferParameterivARB)
trace:wgl:wglGetProcAddress (glGetBufferPointervARB)
trace:wgl:wglGetProcAddress (glGetBufferSubDataARB)
trace:wgl:wglGetProcAddress (glIsBufferARB)
trace:wgl:wglGetProcAddress (glMapBufferARB)
trace:wgl:wglGetProcAddress (glUnmapBufferARB)
trace:wgl:wglGetProcAddress (glBindProgramARB)
trace:wgl:wglGetProcAddress (glDeleteProgramsARB)
trace:wgl:wglGetProcAddress (glDisableVertexAttribArrayARB)
trace:wgl:wglGetProcAddress (glEnableVertexAttribArrayARB)
trace:wgl:wglGetProcAddress (glGenProgramsARB)
trace:wgl:wglGetProcAddress (glGetProgramEnvParameterdvARB)
trace:wgl:wglGetProcAddress (glGetProgramEnvParameterfvARB)
trace:wgl:wglGetProcAddress (glGetProgramLocalParameterdvARB)
trace:wgl:wglGetProcAddress (glGetProgramLocalParameterfvARB)
trace:wgl:wglGetProcAddress (glGetProgramStringARB)
trace:wgl:wglGetProcAddress (glGetProgramivARB)
trace:wgl:wglGetProcAddress (glGetVertexAttribPointervARB)
trace:wgl:wglGetProcAddress (glGetVertexAttribdvARB)
trace:wgl:wglGetProcAddress (glGetVertexAttribfvARB)
trace:wgl:wglGetProcAddress (glGetVertexAttribivARB)
trace:wgl:wglGetProcAddress (glIsProgramARB)
trace:wgl:wglGetProcAddress (glProgramEnvParameter4dARB)
trace:wgl:wglGetProcAddress (glProgramEnvParameter4dvARB)
trace:wgl:wglGetProcAddress (glProgramEnvParameter4fARB)
trace:wgl:wglGetProcAddress (glProgramEnvParameter4fvARB)
trace:wgl:wglGetProcAddress (glProgramLocalParameter4dARB)
trace:wgl:wglGetProcAddress (glProgramLocalParameter4dvARB)
trace:wgl:wglGetProcAddress (glProgramLocalParameter4fARB)
trace:wgl:wglGetProcAddress (glProgramLocalParameter4fvARB)
trace:wgl:wglGetProcAddress (glProgramStringARB)
trace:wgl:wglGetProcAddress (glVertexAttrib1dARB)
trace:wgl:wglGetProcAddress (glVertexAttrib1dvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib1fARB)
trace:wgl:wglGetProcAddress (glVertexAttrib1fvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib1sARB)
trace:wgl:wglGetProcAddress (glVertexAttrib1svARB)
trace:wgl:wglGetProcAddress (glVertexAttrib2dARB)
trace:wgl:wglGetProcAddress (glVertexAttrib2dvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib2fARB)
trace:wgl:wglGetProcAddress (glVertexAttrib2fvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib2sARB)
trace:wgl:wglGetProcAddress (glVertexAttrib2svARB)
trace:wgl:wglGetProcAddress (glVertexAttrib3dARB)
trace:wgl:wglGetProcAddress (glVertexAttrib3dvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib3fARB)
trace:wgl:wglGetProcAddress (glVertexAttrib3fvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib3sARB)
trace:wgl:wglGetProcAddress (glVertexAttrib3svARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4NbvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4NivARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4NsvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4NubARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4NubvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4NuivARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4NusvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4bvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4dARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4dvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4fARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4fvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4ivARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4sARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4svARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4ubvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4uivARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4usvARB)
trace:wgl:wglGetProcAddress (glVertexAttribPointerARB)
trace:wgl:wglGetProcAddress (glBindAttribLocationARB)
trace:wgl:wglGetProcAddress (glGetActiveAttribARB)
trace:wgl:wglGetProcAddress (glGetAttribLocationARB)
trace:wgl:wglGetProcAddress (glBindProgramARB)
trace:wgl:wglGetProcAddress (glDeleteProgramsARB)
trace:wgl:wglGetProcAddress (glDisableVertexAttribArrayARB)
trace:wgl:wglGetProcAddress (glEnableVertexAttribArrayARB)
trace:wgl:wglGetProcAddress (glGenProgramsARB)
trace:wgl:wglGetProcAddress (glGetProgramEnvParameterdvARB)
trace:wgl:wglGetProcAddress (glGetProgramEnvParameterfvARB)
trace:wgl:wglGetProcAddress (glGetProgramLocalParameterdvARB)
trace:wgl:wglGetProcAddress (glGetProgramLocalParameterfvARB)
trace:wgl:wglGetProcAddress (glGetProgramStringARB)
trace:wgl:wglGetProcAddress (glGetProgramivARB)
trace:wgl:wglGetProcAddress (glGetVertexAttribPointervARB)
trace:wgl:wglGetProcAddress (glGetVertexAttribdvARB)
trace:wgl:wglGetProcAddress (glGetVertexAttribfvARB)
trace:wgl:wglGetProcAddress (glGetVertexAttribivARB)
trace:wgl:wglGetProcAddress (glIsProgramARB)
trace:wgl:wglGetProcAddress (glProgramEnvParameter4dARB)
trace:wgl:wglGetProcAddress (glProgramEnvParameter4dvARB)
trace:wgl:wglGetProcAddress (glProgramEnvParameter4fARB)
trace:wgl:wglGetProcAddress (glProgramEnvParameter4fvARB)
trace:wgl:wglGetProcAddress (glProgramLocalParameter4dARB)
trace:wgl:wglGetProcAddress (glProgramLocalParameter4dvARB)
trace:wgl:wglGetProcAddress (glProgramLocalParameter4fARB)
trace:wgl:wglGetProcAddress (glProgramLocalParameter4fvARB)
trace:wgl:wglGetProcAddress (glProgramStringARB)
trace:wgl:wglGetProcAddress (glVertexAttrib1dARB)
trace:wgl:wglGetProcAddress (glVertexAttrib1dvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib1fARB)
trace:wgl:wglGetProcAddress (glVertexAttrib1fvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib1sARB)
trace:wgl:wglGetProcAddress (glVertexAttrib1svARB)
trace:wgl:wglGetProcAddress (glVertexAttrib2dARB)
trace:wgl:wglGetProcAddress (glVertexAttrib2dvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib2fARB)
trace:wgl:wglGetProcAddress (glVertexAttrib2fvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib2sARB)
trace:wgl:wglGetProcAddress (glVertexAttrib2svARB)
trace:wgl:wglGetProcAddress (glVertexAttrib3dARB)
trace:wgl:wglGetProcAddress (glVertexAttrib3dvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib3fARB)
trace:wgl:wglGetProcAddress (glVertexAttrib3fvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib3sARB)
trace:wgl:wglGetProcAddress (glVertexAttrib3svARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4NbvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4NivARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4NsvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4NubARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4NubvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4NuivARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4NusvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4bvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4dARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4dvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4fARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4fvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4ivARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4sARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4svARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4ubvARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4uivARB)
trace:wgl:wglGetProcAddress (glVertexAttrib4usvARB)
trace:wgl:wglGetProcAddress (glVertexAttribPointerARB)
trace:wgl:wglGetProcAddress (glWindowPos2dARB)
trace:wgl:wglGetProcAddress (glWindowPos2dvARB)
trace:wgl:wglGetProcAddress (glWindowPos2fARB)
trace:wgl:wglGetProcAddress (glWindowPos2fvARB)
trace:wgl:wglGetProcAddress (glWindowPos2iARB)
trace:wgl:wglGetProcAddress (glWindowPos2ivARB)
trace:wgl:wglGetProcAddress (glWindowPos2sARB)
trace:wgl:wglGetProcAddress (glWindowPos2svARB)
trace:wgl:wglGetProcAddress (glWindowPos3dARB)
trace:wgl:wglGetProcAddress (glWindowPos3dvARB)
trace:wgl:wglGetProcAddress (glWindowPos3fARB)
trace:wgl:wglGetProcAddress (glWindowPos3fvARB)
trace:wgl:wglGetProcAddress (glWindowPos3iARB)
trace:wgl:wglGetProcAddress (glWindowPos3ivARB)
trace:wgl:wglGetProcAddress (glWindowPos3sARB)
trace:wgl:wglGetProcAddress (glWindowPos3svARB)
trace:wgl:wglGetProcAddress (glDrawBuffersATI)
trace:wgl:wglGetProcAddress (glBlendColorEXT)
trace:wgl:wglGetProcAddress (glBlendEquationSeparateEXT)
trace:wgl:wglGetProcAddress (glBlendFuncSeparateEXT)
trace:wgl:wglGetProcAddress (glBlendEquationEXT)
trace:wgl:wglGetProcAddress (glLockArraysEXT)
trace:wgl:wglGetProcAddress (glUnlockArraysEXT)
trace:wgl:wglGetProcAddress (glDepthBoundsEXT)
trace:wgl:wglGetProcAddress (glDrawRangeElementsEXT)
trace:wgl:wglGetProcAddress (glFogCoordPointerEXT)
trace:wgl:wglGetProcAddress (glFogCoorddEXT)
trace:wgl:wglGetProcAddress (glFogCoorddvEXT)
trace:wgl:wglGetProcAddress (glFogCoordfEXT)
trace:wgl:wglGetProcAddress (glFogCoordfvEXT)
trace:wgl:wglGetProcAddress (glBlitFramebufferEXT)
trace:wgl:wglGetProcAddress (glRenderbufferStorageMultisampleEXT)
trace:wgl:wglGetProcAddress (glBindFramebufferEXT)
trace:wgl:wglGetProcAddress (glBindRenderbufferEXT)
trace:wgl:wglGetProcAddress (glCheckFramebufferStatusEXT)
trace:wgl:wglGetProcAddress (glDeleteFramebuffersEXT)
trace:wgl:wglGetProcAddress (glDeleteRenderbuffersEXT)
trace:wgl:wglGetProcAddress (glFramebufferRenderbufferEXT)
trace:wgl:wglGetProcAddress (glFramebufferTexture1DEXT)
trace:wgl:wglGetProcAddress (glFramebufferTexture2DEXT)
trace:wgl:wglGetProcAddress (glFramebufferTexture3DEXT)
trace:wgl:wglGetProcAddress (glGenFramebuffersEXT)
trace:wgl:wglGetProcAddress (glGenRenderbuffersEXT)
trace:wgl:wglGetProcAddress (glGenerateMipmapEXT)
trace:wgl:wglGetProcAddress (glGetFramebufferAttachmentParameterivEXT)
trace:wgl:wglGetProcAddress (glGetRenderbufferParameterivEXT)
trace:wgl:wglGetProcAddress (glIsFramebufferEXT)
trace:wgl:wglGetProcAddress (glIsRenderbufferEXT)
trace:wgl:wglGetProcAddress (glRenderbufferStorageEXT)
trace:wgl:wglGetProcAddress (glMultiDrawArraysEXT)
trace:wgl:wglGetProcAddress (glMultiDrawElementsEXT)
trace:wgl:wglGetProcAddress (glPointParameterfEXT)
trace:wgl:wglGetProcAddress (glPointParameterfvEXT)
trace:wgl:wglGetProcAddress (glSecondaryColor3bEXT)
trace:wgl:wglGetProcAddress (glSecondaryColor3bvEXT)
trace:wgl:wglGetProcAddress (glSecondaryColor3dEXT)
trace:wgl:wglGetProcAddress (glSecondaryColor3dvEXT)
trace:wgl:wglGetProcAddress (glSecondaryColor3fEXT)
trace:wgl:wglGetProcAddress (glSecondaryColor3fvEXT)
trace:wgl:wglGetProcAddress (glSecondaryColor3iEXT)
trace:wgl:wglGetProcAddress (glSecondaryColor3ivEXT)
trace:wgl:wglGetProcAddress (glSecondaryColor3sEXT)
trace:wgl:wglGetProcAddress (glSecondaryColor3svEXT)
trace:wgl:wglGetProcAddress (glSecondaryColor3ubEXT)
trace:wgl:wglGetProcAddress (glSecondaryColor3ubvEXT)
trace:wgl:wglGetProcAddress (glSecondaryColor3uiEXT)
trace:wgl:wglGetProcAddress (glSecondaryColor3uivEXT)
trace:wgl:wglGetProcAddress (glSecondaryColor3usEXT)
trace:wgl:wglGetProcAddress (glSecondaryColor3usvEXT)
trace:wgl:wglGetProcAddress (glSecondaryColorPointerEXT)
trace:wgl:wglGetProcAddress (glActiveStencilFaceEXT)
trace:wgl:wglGetProcAddress (glTexImage3DEXT)
trace:wgl:wglGetProcAddress (glAreTexturesResidentEXT)
trace:wgl:wglGetProcAddress (glBindTextureEXT)
trace:wgl:wglGetProcAddress (glDeleteTexturesEXT)
trace:wgl:wglGetProcAddress (glGenTexturesEXT)
trace:wgl:wglGetProcAddress (glIsTextureEXT)
trace:wgl:wglGetProcAddress (glPrioritizeTexturesEXT)
trace:wgl:wglGetProcAddress (glArrayElementEXT)
trace:wgl:wglGetProcAddress (glColorPointerEXT)
trace:wgl:wglGetProcAddress (glDrawArraysEXT)
trace:wgl:wglGetProcAddress (glEdgeFlagPointerEXT)
trace:wgl:wglGetProcAddress (glGetPointervEXT)
trace:wgl:wglGetProcAddress (glIndexPointerEXT)
trace:wgl:wglGetProcAddress (glNormalPointerEXT)
trace:wgl:wglGetProcAddress (glTexCoordPointerEXT)
trace:wgl:wglGetProcAddress (glVertexPointerEXT)
trace:wgl:wglGetProcAddress (glBufferRegionEnabledEXT)
trace:wgl:wglGetProcAddress (glDeleteBufferRegionEXT)
trace:wgl:wglGetProcAddress (glDrawBufferRegionEXT)
trace:wgl:wglGetProcAddress (glNewBufferRegionEXT)
trace:wgl:wglGetProcAddress (glReadBufferRegionEXT)
trace:wgl:wglGetProcAddress (glDeleteFencesNV)
trace:wgl:wglGetProcAddress (glFinishFenceNV)
trace:wgl:wglGetProcAddress (glGenFencesNV)
trace:wgl:wglGetProcAddress (glGetFenceivNV)
trace:wgl:wglGetProcAddress (glIsFenceNV)
trace:wgl:wglGetProcAddress (glSetFenceNV)
trace:wgl:wglGetProcAddress (glTestFenceNV)
trace:wgl:wglGetProcAddress (glGetProgramNamedParameterdvNV)
trace:wgl:wglGetProcAddress (glGetProgramNamedParameterfvNV)
trace:wgl:wglGetProcAddress (glProgramNamedParameter4dNV)
trace:wgl:wglGetProcAddress (glProgramNamedParameter4dvNV)
trace:wgl:wglGetProcAddress (glProgramNamedParameter4fNV)
trace:wgl:wglGetProcAddress (glProgramNamedParameter4fvNV)
trace:wgl:wglGetProcAddress (glColor3hNV)
trace:wgl:wglGetProcAddress (glColor3hvNV)
trace:wgl:wglGetProcAddress (glColor4hNV)
trace:wgl:wglGetProcAddress (glColor4hvNV)
trace:wgl:wglGetProcAddress (glFogCoordhNV)
trace:wgl:wglGetProcAddress (glFogCoordhvNV)
trace:wgl:wglGetProcAddress (glMultiTexCoord1hNV)
trace:wgl:wglGetProcAddress (glMultiTexCoord1hvNV)
trace:wgl:wglGetProcAddress (glMultiTexCoord2hNV)
trace:wgl:wglGetProcAddress (glMultiTexCoord2hvNV)
trace:wgl:wglGetProcAddress (glMultiTexCoord3hNV)
trace:wgl:wglGetProcAddress (glMultiTexCoord3hvNV)
trace:wgl:wglGetProcAddress (glMultiTexCoord4hNV)
trace:wgl:wglGetProcAddress (glMultiTexCoord4hvNV)
trace:wgl:wglGetProcAddress (glNormal3hNV)
trace:wgl:wglGetProcAddress (glNormal3hvNV)
trace:wgl:wglGetProcAddress (glSecondaryColor3hNV)
trace:wgl:wglGetProcAddress (glSecondaryColor3hvNV)
trace:wgl:wglGetProcAddress (glTexCoord1hNV)
trace:wgl:wglGetProcAddress (glTexCoord1hvNV)
trace:wgl:wglGetProcAddress (glTexCoord2hNV)
trace:wgl:wglGetProcAddress (glTexCoord2hvNV)
trace:wgl:wglGetProcAddress (glTexCoord3hNV)
trace:wgl:wglGetProcAddress (glTexCoord3hvNV)
trace:wgl:wglGetProcAddress (glTexCoord4hNV)
trace:wgl:wglGetProcAddress (glTexCoord4hvNV)
trace:wgl:wglGetProcAddress (glVertex2hNV)
trace:wgl:wglGetProcAddress (glVertex2hvNV)
trace:wgl:wglGetProcAddress (glVertex3hNV)
trace:wgl:wglGetProcAddress (glVertex3hvNV)
trace:wgl:wglGetProcAddress (glVertex4hNV)
trace:wgl:wglGetProcAddress (glVertex4hvNV)
trace:wgl:wglGetProcAddress (glVertexAttrib1hNV)
trace:wgl:wglGetProcAddress (glVertexAttrib1hvNV)
trace:wgl:wglGetProcAddress (glVertexAttrib2hNV)
trace:wgl:wglGetProcAddress (glVertexAttrib2hvNV)
trace:wgl:wglGetProcAddress (glVertexAttrib3hNV)
trace:wgl:wglGetProcAddress (glVertexAttrib3hvNV)
trace:wgl:wglGetProcAddress (glVertexAttrib4hNV)
trace:wgl:wglGetProcAddress (glVertexAttrib4hvNV)
trace:wgl:wglGetProcAddress (glVertexAttribs1hvNV)
trace:wgl:wglGetProcAddress (glVertexAttribs2hvNV)
trace:wgl:wglGetProcAddress (glVertexAttribs3hvNV)
trace:wgl:wglGetProcAddress (glVertexAttribs4hvNV)
trace:wgl:wglGetProcAddress (glVertexWeighthNV)
trace:wgl:wglGetProcAddress (glVertexWeighthvNV)
trace:wgl:wglGetProcAddress (glBeginOcclusionQueryNV)
trace:wgl:wglGetProcAddress (glDeleteOcclusionQueriesNV)
trace:wgl:wglGetProcAddress (glEndOcclusionQueryNV)
trace:wgl:wglGetProcAddress (glGenOcclusionQueriesNV)
trace:wgl:wglGetProcAddress (glGetOcclusionQueryivNV)
trace:wgl:wglGetProcAddress (glGetOcclusionQueryuivNV)
trace:wgl:wglGetProcAddress (glIsOcclusionQueryNV)
trace:wgl:wglGetProcAddress (glFlushPixelDataRangeNV)
trace:wgl:wglGetProcAddress (glPixelDataRangeNV)
trace:wgl:wglGetProcAddress (glPointParameteriNV)
trace:wgl:wglGetProcAddress (glPointParameterivNV)
trace:wgl:wglGetProcAddress (glPrimitiveRestartIndexNV)
trace:wgl:wglGetProcAddress (glPrimitiveRestartNV)
trace:wgl:wglGetProcAddress (glCombinerInputNV)
trace:wgl:wglGetProcAddress (glCombinerOutputNV)
trace:wgl:wglGetProcAddress (glCombinerParameterfNV)
trace:wgl:wglGetProcAddress (glCombinerParameterfvNV)
trace:wgl:wglGetProcAddress (glCombinerParameteriNV)
trace:wgl:wglGetProcAddress (glCombinerParameterivNV)
trace:wgl:wglGetProcAddress (glFinalCombinerInputNV)
trace:wgl:wglGetProcAddress (glGetCombinerInputParameterfvNV)
trace:wgl:wglGetProcAddress (glGetCombinerInputParameterivNV)
trace:wgl:wglGetProcAddress (glGetCombinerOutputParameterfvNV)
trace:wgl:wglGetProcAddress (glGetCombinerOutputParameterivNV)
trace:wgl:wglGetProcAddress (glGetFinalCombinerInputParameterfvNV)
trace:wgl:wglGetProcAddress (glGetFinalCombinerInputParameterivNV)
trace:wgl:wglGetProcAddress (glCombinerStageParameterfvNV)
trace:wgl:wglGetProcAddress (glGetCombinerStageParameterfvNV)
trace:wgl:wglGetProcAddress (glFlushVertexArrayRangeNV)
trace:wgl:wglGetProcAddress (glVertexArrayRangeNV)
trace:wgl:wglGetProcAddress (glAreProgramsResidentNV)
trace:wgl:wglGetProcAddress (glBindProgramNV)
trace:wgl:wglGetProcAddress (glDeleteProgramsNV)
trace:wgl:wglGetProcAddress (glExecuteProgramNV)
trace:wgl:wglGetProcAddress (glGenProgramsNV)
trace:wgl:wglGetProcAddress (glGetProgramParameterdvNV)
trace:wgl:wglGetProcAddress (glGetProgramParameterfvNV)
trace:wgl:wglGetProcAddress (glGetProgramStringNV)
trace:wgl:wglGetProcAddress (glGetProgramivNV)
trace:wgl:wglGetProcAddress (glGetTrackMatrixivNV)
trace:wgl:wglGetProcAddress (glGetVertexAttribPointervNV)
trace:wgl:wglGetProcAddress (glGetVertexAttribdvNV)
trace:wgl:wglGetProcAddress (glGetVertexAttribfvNV)
trace:wgl:wglGetProcAddress (glGetVertexAttribivNV)
trace:wgl:wglGetProcAddress (glIsProgramNV)
trace:wgl:wglGetProcAddress (glLoadProgramNV)
trace:wgl:wglGetProcAddress (glProgramParameter4dNV)
trace:wgl:wglGetProcAddress (glProgramParameter4dvNV)
trace:wgl:wglGetProcAddress (glProgramParameter4fNV)
trace:wgl:wglGetProcAddress (glProgramParameter4fvNV)
trace:wgl:wglGetProcAddress (glProgramParameters4dvNV)
trace:wgl:wglGetProcAddress (glProgramParameters4fvNV)
trace:wgl:wglGetProcAddress (glRequestResidentProgramsNV)
trace:wgl:wglGetProcAddress (glTrackMatrixNV)
trace:wgl:wglGetProcAddress (glVertexAttrib1dNV)
trace:wgl:wglGetProcAddress (glVertexAttrib1dvNV)
trace:wgl:wglGetProcAddress (glVertexAttrib1fNV)
trace:wgl:wglGetProcAddress (glVertexAttrib1fvNV)
trace:wgl:wglGetProcAddress (glVertexAttrib1sNV)
trace:wgl:wglGetProcAddress (glVertexAttrib1svNV)
trace:wgl:wglGetProcAddress (glVertexAttrib2dNV)
trace:wgl:wglGetProcAddress (glVertexAttrib2dvNV)
trace:wgl:wglGetProcAddress (glVertexAttrib2fNV)
trace:wgl:wglGetProcAddress (glVertexAttrib2fvNV)
trace:wgl:wglGetProcAddress (glVertexAttrib2sNV)
trace:wgl:wglGetProcAddress (glVertexAttrib2svNV)
trace:wgl:wglGetProcAddress (glVertexAttrib3dNV)
trace:wgl:wglGetProcAddress (glVertexAttrib3dvNV)
trace:wgl:wglGetProcAddress (glVertexAttrib3fNV)
trace:wgl:wglGetProcAddress (glVertexAttrib3fvNV)
trace:wgl:wglGetProcAddress (glVertexAttrib3sNV)
trace:wgl:wglGetProcAddress (glVertexAttrib3svNV)
trace:wgl:wglGetProcAddress (glVertexAttrib4dNV)
trace:wgl:wglGetProcAddress (glVertexAttrib4dvNV)
trace:wgl:wglGetProcAddress (glVertexAttrib4fNV)
trace:wgl:wglGetProcAddress (glVertexAttrib4fvNV)
trace:wgl:wglGetProcAddress (glVertexAttrib4sNV)
trace:wgl:wglGetProcAddress (glVertexAttrib4svNV)
trace:wgl:wglGetProcAddress (glVertexAttrib4ubNV)
trace:wgl:wglGetProcAddress (glVertexAttrib4ubvNV)
trace:wgl:wglGetProcAddress (glVertexAttribPointerNV)
trace:wgl:wglGetProcAddress (glVertexAttribs1dvNV)
trace:wgl:wglGetProcAddress (glVertexAttribs1fvNV)
trace:wgl:wglGetProcAddress (glVertexAttribs1svNV)
trace:wgl:wglGetProcAddress (glVertexAttribs2dvNV)
trace:wgl:wglGetProcAddress (glVertexAttribs2fvNV)
trace:wgl:wglGetProcAddress (glVertexAttribs2svNV)
trace:wgl:wglGetProcAddress (glVertexAttribs3dvNV)
trace:wgl:wglGetProcAddress (glVertexAttribs3fvNV)
trace:wgl:wglGetProcAddress (glVertexAttribs3svNV)
trace:wgl:wglGetProcAddress (glVertexAttribs4dvNV)
trace:wgl:wglGetProcAddress (glVertexAttribs4fvNV)
trace:wgl:wglGetProcAddress (glVertexAttribs4svNV)
trace:wgl:wglGetProcAddress (glVertexAttribs4ubvNV)
trace:wgl:wglGetProcAddress (wglGetExtensionsStringARB)
trace:wgl:wglGetProcAddress (wglGetExtensionsStringEXT)
trace:wgl:wglGetProcAddress (wglSetStereoEmitterState3DL)
trace:wgl:wglGetProcAddress (wglCreateBufferRegionARB)
trace:wgl:wglGetProcAddress (wglDeleteBufferRegionARB)
trace:wgl:wglGetProcAddress (wglRestoreBufferRegionARB)
trace:wgl:wglGetProcAddress (wglSaveBufferRegionARB)
trace:wgl:wglGetProcAddress (wglGetExtensionsStringARB)
trace:wgl:wglGetProcAddress (wglGetCurrentReadDCARB)
trace:wgl:wglGetProcAddress (wglMakeContextCurrentARB)
trace:wgl:wglGetProcAddress (wglCreatePbufferARB)
trace:wgl:wglGetProcAddress (wglDestroyPbufferARB)
trace:wgl:wglGetProcAddress (wglGetPbufferDCARB)
trace:wgl:wglGetProcAddress (wglQueryPbufferARB)
trace:wgl:wglGetProcAddress (wglReleasePbufferDCARB)
trace:wgl:wglGetProcAddress (wglChoosePixelFormatARB)
trace:wgl:wglGetProcAddress (wglGetPixelFormatAttribfvARB)
trace:wgl:wglGetProcAddress (wglGetPixelFormatAttribivARB)
trace:wgl:wglGetProcAddress (wglBindTexImageARB)
trace:wgl:wglGetProcAddress (wglReleaseTexImageARB)
trace:wgl:wglGetProcAddress (wglSetPbufferAttribARB)
trace:wgl:wglGetProcAddress (wglBindDisplayColorTableEXT)
trace:wgl:wglGetProcAddress (wglCreateDisplayColorTableEXT)
trace:wgl:wglGetProcAddress (wglDestroyDisplayColorTableEXT)
trace:wgl:wglGetProcAddress (wglLoadDisplayColorTableEXT)
trace:wgl:wglGetProcAddress (wglGetExtensionsStringEXT)
trace:wgl:wglGetProcAddress (wglGetCurrentReadDCEXT)
trace:wgl:wglGetProcAddress (wglMakeContextCurrentEXT)
trace:wgl:wglGetProcAddress (wglCreatePbufferEXT)
trace:wgl:wglGetProcAddress (wglDestroyPbufferEXT)
trace:wgl:wglGetProcAddress (wglGetPbufferDCEXT)
trace:wgl:wglGetProcAddress (wglQueryPbufferEXT)
trace:wgl:wglGetProcAddress (wglReleasePbufferDCEXT)
trace:wgl:wglGetProcAddress (wglChoosePixelFormatEXT)
trace:wgl:wglGetProcAddress (wglGetPixelFormatAttribfvEXT)
trace:wgl:wglGetProcAddress (wglGetPixelFormatAttribivEXT)
trace:wgl:wglGetProcAddress (wglGetSwapIntervalEXT)
trace:wgl:wglGetProcAddress (wglSwapIntervalEXT)
trace:wgl:wglGetProcAddress (wglGetDigitalVideoParametersI3D)
trace:wgl:wglGetProcAddress (wglSetDigitalVideoParametersI3D)
trace:wgl:wglGetProcAddress (wglGetGammaTableI3D)
trace:wgl:wglGetProcAddress (wglGetGammaTableParametersI3D)
trace:wgl:wglGetProcAddress (wglSetGammaTableI3D)
trace:wgl:wglGetProcAddress (wglSetGammaTableParametersI3D)
trace:wgl:wglGetProcAddress (wglDisableGenlockI3D)
trace:wgl:wglGetProcAddress (wglEnableGenlockI3D)
trace:wgl:wglGetProcAddress (wglGenlockSampleRateI3D)
trace:wgl:wglGetProcAddress (wglGenlockSourceDelayI3D)
trace:wgl:wglGetProcAddress (wglGenlockSourceEdgeI3D)
trace:wgl:wglGetProcAddress (wglGenlockSourceI3D)
trace:wgl:wglGetProcAddress (wglGetGenlockSampleRateI3D)
trace:wgl:wglGetProcAddress (wglGetGenlockSourceDelayI3D)
trace:wgl:wglGetProcAddress (wglGetGenlockSourceEdgeI3D)
trace:wgl:wglGetProcAddress (wglGetGenlockSourceI3D)
trace:wgl:wglGetProcAddress (wglIsEnabledGenlockI3D)
trace:wgl:wglGetProcAddress (wglQueryGenlockMaxSourceDelayI3D)
trace:wgl:wglGetProcAddress (wglAssociateImageBufferEventsI3D)
trace:wgl:wglGetProcAddress (wglCreateImageBufferI3D)
trace:wgl:wglGetProcAddress (wglDestroyImageBufferI3D)
trace:wgl:wglGetProcAddress (wglReleaseImageBufferEventsI3D)
trace:wgl:wglGetProcAddress (wglDisableFrameLockI3D)
trace:wgl:wglGetProcAddress (wglEnableFrameLockI3D)
trace:wgl:wglGetProcAddress (wglIsEnabledFrameLockI3D)
trace:wgl:wglGetProcAddress (wglQueryFrameLockMasterI3D)
trace:wgl:wglGetProcAddress (wglBeginFrameTrackingI3D)
trace:wgl:wglGetProcAddress (wglEndFrameTrackingI3D)
trace:wgl:wglGetProcAddress (wglGetFrameUsageI3D)
trace:wgl:wglGetProcAddress (wglQueryFrameTrackingI3D)
trace:wgl:wglGetProcAddress (wglAllocateMemoryNV)
trace:wgl:wglGetProcAddress (wglFreeMemoryNV)
trace:wgl:wglGetProcAddress (wglGetMscRateOML)
trace:wgl:wglGetProcAddress (wglGetSyncValuesOML)
trace:wgl:wglGetProcAddress (wglSwapBuffersMscOML)
trace:wgl:wglGetProcAddress (wglSwapLayerBuffersMscOML)
trace:wgl:wglGetProcAddress (wglWaitForMscOML)
trace:wgl:wglGetProcAddress (wglWaitForSbcOML)
wine: Unhandled page fault on read access to 0x00000000 at address (nil) (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00000000).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:00000000 ESP:0033fd78 EBP:0033ff08 EFLAGS:00010202( - 00 - -RI1)
EAX:00b50dc0 EBX:00000040 ECX:003ab150 EDX:00000080
ESI:00b50da0 EDI:00000000
Stack dump:
0x0033fd78: 0040c01c 00000001 00b50dc0 00b52f20
0x0033fd88: 00000000 0040a9f8 00000080 00000040
0x0033fd98: 00000040 00b52f20 7eeb7d28 00b50da0
0x0033fda8: 0033fde4 004225c6 00000000 00407dde
0x0033fdb8: 00000080 00000040 00000040 00000000
0x0033fdc8: 00000000 00000893 00000000 00000260
Backtrace:
=>1 0x00000000 (0x0033ff08)
2 0x7ee7eadb start_process+0xeb(arg=0x0) [/home/cracki/wine-git/dlls/kernel32/process.c:820] in kernel32 (0x0033ffe8)
3 0xa7e706b7 wine_switch_to_stack+0x17() in libwine.so.1 (0x00000000)
0x00000000: addb %al,0x0(%eax)
Modules:
Module Address Debug info Name (65 modules)
PE 340000-37e000 Deferred cggl
PE 380000-3b0000 Deferred glew32
PE 400000-42c000 Deferred smoke_sim
PE 430000-701000 Deferred cg
PE 10000000-1002a000 Deferred glut32
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7d0f3000-7d108000 Deferred midimap<elf>
\-PE 7d100000-7d108000 \ midimap
ELF 7d3c4000-7d3dc000 Deferred msacm32<elf>
\-PE 7d3d0000-7d3dc000 \ msacm32
ELF 7d3dc000-7d418000 Deferred wineoss<elf>
\-PE 7d3e0000-7d418000 \ wineoss
ELF 7d418000-7d41d000 Deferred libxfixes.so.3
ELF 7d41d000-7d426000 Deferred libxcursor.so.1
ELF 7d426000-7d442000 Deferred imm32<elf>
\-PE 7d430000-7d442000 \ imm32
ELF 7d442000-7d445000 Deferred libxrandr.so.2
ELF 7d445000-7d44d000 Deferred libxrender.so.1
ELF 7d44d000-7d450000 Deferred libxinerama.so.1
ELF 7d98d000-7da19000 Deferred winex11<elf>
\-PE 7d9a0000-7da19000 \ winex11
ELF 7da6c000-7db7e000 Deferred libxml2.so.2
ELF 7db7e000-7dba8000 Deferred libfontconfig.so.1
ELF 7dbbb000-7dbcd000 Deferred libz.so.1
ELF 7dbcd000-7dc39000 Deferred libfreetype.so.6
ELF 7dc4c000-7dcb0000 Deferred msvcrt<elf>
\-PE 7dc60000-7dcb0000 \ msvcrt
ELF 7dcb0000-7dd3e000 Deferred winmm<elf>
\-PE 7dcc0000-7dd3e000 \ winmm
ELF 7dd3e000-7dd54000 Deferred glu32<elf>
\-PE 7dd50000-7dd54000 \ glu32
ELF 7dd54000-7dd9a000 Deferred advapi32<elf>
\-PE 7dd60000-7dd9a000 \ advapi32
ELF 7dd9a000-7de2d000 Deferred gdi32<elf>
\-PE 7ddb0000-7de2d000 \ gdi32
ELF 7de2d000-7df65000 Deferred user32<elf>
\-PE 7de50000-7df65000 \ user32
ELF 7dfcd000-7dfd7000 Deferred libgcc_s.so.1
ELF 7e0b0000-7ea21000 Deferred libglcore.so.1
ELF 7ea21000-7ea26000 Deferred libxdmcp.so.6
ELF 7ea26000-7ea29000 Deferred libxau.so.6
ELF 7ea29000-7eaa1000 Deferred libglu.so.1
ELF 7eaa1000-7eb35000 Deferred libgl.so.1
ELF 7eb35000-7ec1f000 Deferred libx11.so.6
ELF 7ec1f000-7ec2d000 Deferred libxext.so.6
ELF 7ec2d000-7ec32000 Deferred libxxf86vm.so.1
ELF 7ec32000-7ec49000 Deferred libice.so.6
ELF 7ec49000-7ec52000 Deferred libsm.so.6
ELF 7ec65000-7ecde000 Deferred opengl32<elf>
\-PE 7ec80000-7ecde000 \ opengl32
ELF 7ee0f000-7ef29000 Dwarf kernel32<elf>
\-PE 7ee30000-7ef29000 \ kernel32
ELF 7ef29000-7ef34000 Deferred libnss_files.so.2
ELF 7ef34000-7ef3f000 Deferred libnss_nis.so.2
ELF 7ef3f000-7ef56000 Deferred libnsl.so.1
ELF 7ef56000-7ef7d000 Deferred libm.so.6
ELF 7ef7d000-7f000000 Deferred ntdll<elf>
\-PE 7ef90000-7f000000 \ ntdll
ELF a7cf2000-a7cfb000 Deferred libnss_compat.so.2
ELF a7cfd000-a7d01000 Deferred libdl.so.2
ELF a7d01000-a7e40000 Deferred libc.so.6
ELF a7e40000-a7e56000 Deferred libpthread.so.0
ELF a7e56000-a7e58000 Deferred libnvidia-tls.so.1
ELF a7e69000-a7f7a000 Dwarf libwine.so.1
ELF a7f7b000-a7f98000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
0000000a
0000000b 0
00000008 (D) C:\Program Files\NVIDIA Corporation\NVidia Demos\Smoke\SMOKE_SIM.exe
00000009 0 <==