rendered paste bodyint list = -1;
try {
Display.setDisplayMode(new DisplayMode(800,600));
Display.create();
while (true) {
if (list == -1) {
list = GL11.glGenLists(1);
GL11.glNewList(list, GL11.GL_COMPILE);
GL11.glBegin(GL11.GL_TRIANGLES);
for (int i=0;i<100;i++) {
for (int j=0;j<20;j++) {
GL11.glVertex2f(100+(j*5),50+(i*5));
GL11.glVertex2f(100+(j*5),50+(i*5)+50);
GL11.glVertex2f(100+(j*5)+50,50+(i*5));
}
}
GL11.glEnd();
GL11.glEndList();
System.out.println(list);
}
GL11.glCallList(list);
Display.update();
if (Display.isCloseRequested()) {
System.exit(0);
}
updateFPS();
try { Thread.sleep(1); } catch (Exception e) {}
}
} catch (Exception e) {
e.printStackTrace();
}