Unnamed
public text v1 · immutablereturn (joystick.GetButtonState((int)ButtonID.Start) == ButtonKeyState.Pressed) ?
ButtonState.Pressed : ButtonState.Released;
Change to:
return (joystick.GetButtonState((int)ButtonID.Start))return (joystick.GetButtonState((int)ButtonID.Start) == ButtonKeyState.Pressed) ?
ButtonState.Pressed : ButtonState.Released;
Change to:
return (joystick.GetButtonState((int)ButtonID.Start))