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#289333 ·published 2006-12-23 01:53 UTC
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/* This program is free software; you can redistribute it and/or modify */
package net.sf.l2j.gameserver.handler.voicedcommandhandlers;

import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
import net.sf.l2j.gameserver.serverpackets.SystemMessage;
import net.sf.l2j.gameserver.serverpackets.ConfirmDlg;;

/** 
 * @author evill33t
 * 
 */
public class testme implements IVoicedCommandHandler
{
    private static String[] _voicedCommands = { "testme" };

    /* (non-Javadoc)
     * @see net.sf.l2j.gameserver.handler.IUserCommandHandler#useUserCommand(int, net.sf.l2j.gameserver.model.L2PcInstance)
     */
    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
    {
        if(command.startsWith("testme"))
            sendPacket(new ConfirmDlg(9999,"this is a test");
        return true;
    }
    
    /* (non-Javadoc)
     * @see net.sf.l2j.gameserver.handler.IUserCommandHandler#getUserCommandList()
     */
    public String[] getVoicedCommandList()
    {
        return _voicedCommands;
    }
}