rendered paste bodyon *:TEXT:!commands*:#: { /msg $nick $2 the commands are !pm, !cmb, !price, !stats, or to kick all members of a group say !kall and voice or hop or even op, !nlvl, !wsuggest, !pcw }
on $*:TEXT:/^[@!]k ./Si:#:{ if $nick($chan,$nick,oh) { kick $chan $2 $3- } }
on *:TEXT: brb*:#: { msg $chan $2 $nick Remember to check the PCW when you come back. }
on *:TEXT: !pm*:#: { msg $chan $2 1DON'T GOT A 12VOICE?1 THEN PM A 7 H-OP1 OR AN 4 OP 1 IN RUNESCAPE FOR 12VOICE. }
on *:TEXT: back*:#: { msg $chan $2 $nick Type !PCW incase the worlr may have changed while you were away. }
on *:TEXT: !wsuggest*:#: { .notice $nick Thank you for suggesting a world our admin are checking it out now. }
on *:TEXT: !rules*:#: { msg $chan $2 Rule 1. Do not Multi PC, Rule 2. Do not use @ sign for stats, Rule 3. Respect All H-OP's and OP's, Rule 4. Do not suggest False Worlds. }
on *:TEXT:!kb*:*:{ if ($nick isop $chan) {
.mode # -o $2
.mode $chan +b $address($2,3) $2 $address($2,4) $address($2,6) )
.kick $chan $2 $3- $+ [ $+ $nick $+ ]
.msg $chan $2 <---= N00b got owned!! } }
on *:TEXT:!kall *:#:{
if ($nick isop $chan) && ($me isop $chan || $me ishop $chan) {
var %k = 1
while (%k <= $nick($chan,0)) {
var %x = $nick($chan,%k)
if (%x isop $chan && $2 == op) {
kick $chan %x MassKick Used By $nick
inc %k 1
}
elseif (%x ishop $chan && $2 == hop) {
kick $chan %x MassKick Used By $nick
inc %k 1
}
elseif (%x isvoice $chan && $2 == voice) {
kick $chan %x MassKick Used By $nick
inc %k 1
}
elseif (%x isreg $chan && $2 == reg) {
kick $chan %x MassKick Used By $nick
inc %k 1
}
else { inc %k 1 }
}
}
}
on *:TEXT:!global*:#: {
if ($nick == Anubis_31337) {
amsg 5[Global] $+(",$2-,") From 3 $nick
}
}
on *:TEXT:!pcw*:#: { /notice $nick Current world too slow? Type !Suggest *World* to suggest a faster one. (Please remember that suggesting false worlds will have you kicked. 4The current Pest control world is2 %world }
on *:TEXT:!setpcw*:*: {
if ($nick isop $chan) {
set %world $2
notice $nick Changed Pest control World to $2 $+ .
}
elseif ($nick ishop $chan) {
set %world $2
notice $nick Changed Pest control World to $2 $+ .
}
else { /notice $nick Sorry, You are not a Half-Op or an Op, Only Half-Ops and Op's can set world. }
}
on *:VOICE:#:{ if ($vnick == $me) { inc %vo 1 | msg $chan Thanks For The Voice $nick 2 (I've been Voiced4 %vo 2Times) }
}
on *:devoice:#:{ if ($vnick == $me) { inc %dv 1 | msg $chan There goes my voice thanks alot $nick 4 (I've lost voice4 %dv 7times) }
}
on *:op:#:{ if ($opnick == $me) { inc %op 1 | msg $chan YaY! i get OP Thank you $nick 5(I've had12 %op 4ops) }
}
on *:deop:#:{ if ($opnick == $me) { inc %do 1 | msg $chan Noo! not my op status Evil Bitch....was not me, Please OP me again $nick 3(I've had14 %do 5Deops) }
}
on *:help:#:{ if ($hnick == $me) { inc %ho 1 | msg $chan Thanks For The half op $nick 2(I've been halfopd4 %ho 7Times) }
}
on *:dehelp:#:{ if ($hnick == $me) { inc %dho 1 | msg $chan Aww Please give me my half op back $nick 15(I've lost halfop4 %dho 5Times) }
}
on 1:TEXT:*!8Ball*:#:{
var %8ball = $rand(1,22)
describe $chan is shaking up the 8ball...
if (%8Ball == 1) .timer 1 2 msg $chan 2OF COURSE STUPID!
if (%8Ball == 2) .timer 1 2 msg $chan 4Hell no! What were you thinking?!?!
if (%8Ball == 3) .timer 1 2 msg $chan 12A little donation please...?
if (%8Ball == 4) .timer 1 2 msg $chan 11You want the truth?! YOU CANT HANDLE THE TRUTH!
if (%8Ball == 5) .timer 1 2 msg $chan 1Maybe...
if (%8Ball == 6) .timer 1 2 msg $chan 10Definatly!
if (%8Ball == 7) .timer 1 2 msg $chan 5Ask some other time, fool.
if (%8Ball == 8) .timer 1 2 msg $chan 8If you bow down to me.. its a maybe.
if (%8Ball == 9) .timer 1 2 msg $chan 9Are you sure you want to ask me that?
if (%8Ball == 10) .timer 1 2 msg $chan 2Awwww HELL NAWWWW!
if (%8Ball == 11) .timer 1 2 msg $chan 4Most likely.
if (%8Ball == 12) .timer 1 2 msg $chan 12Probly not.. Sorry.
if (%8Ball == 13) .timer 1 2 msg $chan 11Problably not dude.
if (%8Ball == 14) .timer 1 2 msg $chan 1Guess not sucka!
if (%8Ball == 15) .timer 1 2 msg $chan 10So is it a deal? or no deal?
if (%8Ball == 16) .timer 1 2 msg $chan 5Im sorry, you are the weakest link, good bye.
if (%8Ball == 17) .timer 1 2 msg $chan 8Ill answer you if you give me five bucks.
if (%8Ball == 18) .timer 1 2 msg $chan 9Definantly NOT.
if (%8Ball == 19) .timer 1 2 msg $chan 2Doubtfull..
if (%8Ball == 20) .timer 1 2 msg $chan 4A question i dont even have an answer to...
if (%8Ball == 21) .timer 1 2 msg $chan 12What kind of question is that?
if (%8Ball == 22) .timer 1 2 msg $chan 5lol u must be jking!!!
}
on $*:text:/^[!@]price(s|check)*/Si:#: {
if ( !$2 ) { notice $nick Sorry you must specify what to search for - !price <item> }
else {
/var %number 1
while ($sock(price.socket. $+ %number)) { /inc %number }
if (!* iswm $1) { /set %price.displaystyle. [ $+ [ %number ] ] private }
/set %price.item. [ $+ [ %number ] ] $2-
/set %price.nick. [ $+ [ %number ] ] $nick
/set %price.chan. [ $+ [ %number ] ] $chan
/sockopen $+(price.socket.,%number) zybez.net 80
} ;Closes Else
} ;Ends the !pricecheck section
on *:TEXT:!tb*:#: {
if ($nick isop $chan || $nick ishop $chan || $nick isop #helliansadmins) {
if ($2 == -s) { set %tb 1 | set %btime $3 second(s) }
elseif ($2 == -m) { set %tb 60 | set %btime $3 minute(s) }
elseif ($2 == -h) { set %tb 3600 | set %btime $3 hour(s) }
elseif ($2 != -s || $2 != -m || $2 != -h) { notice $nick please use -s for seconds, -m for minutes, or -h for hours. | halt }
else { notice $nick only Ops/hops may use this command }
ban -ku $+ $calc($3 * %tb) $chan $4 $4 has been banned for %btime by $nick $+ . reason: $5-
}
}
on *:sockopen:price.socket.*:{
sockwrite -nt $sockname GET /priceguide.php?search_terms= $+ $replace(%price.item. [ $+ [ $right($SockName,-13) ] ] ,$chr(32),$chr(43)) $+ &search_area=1&price_low=&price_high=&member=1 HTTP/1.1
sockwrite -nt $sockname Host: zybez.net
sockwrite -nt $sockname $crlf $crlf
}
on *:sockread:price.socket.*:{
var %i $right($sockname,-13)
if ($sockerr) { /notice %price.nick. [ $+ [ %i ] ] Sorry but an error occured while searching for %price.item. [ $+ [ %i ] ] | halt }
else {
var %temptext
sockread %temptext
;Once bot gets the Item + Price which is represented my %readnextline == 2, it runs this to display the results for the user then restarts the whole proccess.
if (%readnextline == 2) {
/inc %price.displayed. [ $+ [ %i ] ]
/var %price.displayprice $htmlfree(%temptext)
/var %message 12,15 %price.displayitem. [ $+ [ %i ] ] - %price.displayprice
/unset %readnextline
; Limits how many items are displayed before it stops reading. Prevents the bot from flooding.
if ( %price.displayed. [ $+ [ %i ] ] < 6 ) {
if ( %price.displaystyle. [ $+ [ %i ] ] == private ) { /notice %price.nick. [ $+ [ %i ] ] %message }
else { /msg %price.chan. [ $+ [ %i ] ] %message }
} ; Closes if statement - if ( %price.displayed. [ $+ [ %i ] ] < 6 )
else { /notice %price.nick. [ $+ [ %i ] ] Sorry but your search for " $+ %price.item. [ $+ [ %i ] ] $+ " was not specific enough. Please narrow your searh down, ie: Rune --> Rune Platelegs | /sockclose $+(price.socket.,%i) | /unset %price.*. [ $+ [ %i ] ] }
} ; Closes if statement - if (%readnextline == 2)
if (%readnextline == 1) { /set %price.displayitem. [ $+ [ %i ] ] $htmlfree(%temptext) | /set %readnextline 2 }
if ( *<img src="/img/member.gif"* iswm %temptext || <td class="tablebottom"><!-- Blank --></td> isin %temptext || <!-- <td class="tablebottom">Zybez is screwing up our parser because we don't credit them. ^_^</td> isin %temptext || <td class="tablebottom">http://www.zybez.net</td> --> isin %temptext) { /set %readnextline 1 }
if (*Your search did not * iswm %temptext) { /notice %price.nick. [ $+ [ %i ] ] Sorry I did not find " $+ %price.item. [ $+ [ %i ] ] $+ " in the Zybez database. Please make sure you spelled everything correctly and the item you are searching for exists in Runescape. }
} ; Closes else
} ;Ends the sockread section
on *:sockclose:price.socket.*:{ /unset %price.*. [ $+ [ $right($SockName,-13) ] ] }
alias -l htmlfree {
; Cleans all html from a file
var %x, %i = $regsub($1-,/(^[^<]*>|<[^>]*>|<[^>]*$)/g,$null,%x), %x = $remove(%x, )
return %x
} ;Ends the html cleaner alias
on 1:text:*!nlvl*:#:{
var %nlvl = $rand(1,4)
describe $chan is looking on hiscores...
if (%nlvl == 1) .timer 1 2 msg $chan 12Your combat lvl is 46...(noob!)
if (%nlvl == 2) .timer 1 2 msg $chan 6I'm sorry to say but you'r a noob...
if (%nlvl == 3) .timer 1 2 msg $chan 12What to lazy to look say !stats? 6(noob)
if (%nlvl == 4) .timer 1 2 msg $chan 9I'll give you his combat lvl if you give me 5 bucks.
}
on $*:TEXT:/^[@!]thebigredbutton ./Si:#:{ if $nick($chan,$nick,oh) { kick $chan $2 $3- } }
on *:TEXT:`game*:#: { .notice $2 $nick i have a fun game i think u will like but u have to say `2. }
on *:TEXT:`2*:#: { .notice $2 $nick the game is realy realy funny just say `3. }
on *:text:`3*:#: { .notice $@ $nick to start just say bigredbutton. }
alias c1 { return $+(12,$1-) }
alias c2 { return $+(04,$1-) }
on *:text:*:#: {
tokenize 32 $strip($1-)
if ($left($1,1) !isin @!.) halt
if ($right($1,-1) == stats) {
var %style = astats
if ($2 == zezima) {
hadd -u10 zezima.flood $+($nick,.,$ticks) 1
if ($hget(zezima.flood,0).item > 6) halt
}
}
elseif ($regex($1,/co?mb(at)?/Si)) var %style = combat
elseif ($setskill($remove($1,@,!,.))) var %style = istat, %skill = $setskill($remove($1,@,!,.))
elseif ($right($1,-1) == setname) && ($2) {
writeini DefRSN.ini RSNs $mask($fulladdress,3) $replace($2-,$chr(32),-)
.notice $nick You're default RSN for the host $mask($fulladdress,3) has been set to $2-
halt
}
else halt
inc %ID
if ($len($2-) > 12) {
$($+(%,stats.display.,%ID),2) $c1(The nick) $c2($2-) $c1(is too long)
cleanup %ID
halt
}
elseif ($2) set $+(%,stats.rsn.,%ID) $replace($2-,$chr(32),-)
elseif ($readini(DefRSN.ini,RSNs,$mask($fulladdress,3))) set $+(%,stats.rsn.,%ID) $ifmatch
elseif ($readini(DefRSN.ini,RSNs,$nick)) set $+(%,stats.rsn.,%ID) $ifmatch
else set $+(%,stats.rsn.,%ID) $nick
set $+(%,stats.style.,%ID) %style
set $+(%,stats.skill.,%ID) %skill
set $+(%,stats.display.,%ID) $iif($left($1,1) == @,msg $chan,notice $nick)
sockopen $+(stats.,%ID) hiscore.runescape.com 80
}
on *:sockopen:stats.*: {
var %id = $gettok($sockname,2,46)
sockwrite -n $sockname GET /lang/en/aff/runescape/hiscorepersonal.ws?user1= $+ $($+(%,stats.rsn.,%ID),2) HTTP/1.1
sockwrite -n $sockname Host: hiscore.runescape.com $+ $crlf $+ $crlf
}
on *:sockread:stats.*: {
sockread &Incoming
bwrite $sockname -1 -1 &Incoming
if ($bfind(&Incoming, 1, </html>).text) makehash $sockname
elseif ($bfind(&Incoming, 1, does not feature in the hiscores.).text) {
$($+(%,stats.display.,%ID),2) $c1(The nick) $c2($($+(%,stats.rsn.,%ID),2)) $c1(Does not appear in the hiscores)
cleanup $gettok($sockname,2,46)
}
}
alias -l makehash {
var %file = $1
bread %file 1 $file(%file).size &stats
var %currentstat, %x = 1
while (%x) {
var %x = $bfind(&stats,$calc(%x + 1),<a href="overall.ws?table=)
var %currentstat = $striptags($bvar(&stats,%x,200).text)
tokenize 10 %currentstat
hadd -m %file $1 $2 $3 $4 $xp2next($3,$4)
}
process %file
}
alias process {
var %table = $1, %id = $gettok($1,2,46), %x = 0, $&
%display = $($+(%,stats.display.,%ID),2), $&
%rsn = $($+(%,stats.rsn.,%ID),2), $&
%skill = $($+(%,stats.skill.,%ID),2), $&
%style = $($+(%,stats.style.,%ID),2)
;shoot;
if (%style == astats) {
while (%x <= 22) {
tokenize 32 $hget(%table,$setskill(%x))
if ($2) var %statline = %statline $c1($setskill(%x)) $c2($2)
inc %x
}
%display $c1(Stats for) $c2(%rsn) $+ $c1(:)
%display %statline
}
elseif (%style == istat) {
if (!$hget(%table,%skill)) %display $c1(The nick) $c2(%rsn) $c1(does not appear in the hiscores for) $c2(%skill)
else {
tokenize 32 $hget(%table,%skill)
%display $c2(%skill) $c1(stats for) $c2(%rsn) $+ $c1(:)
%display $c1(Rank:) $c2($1) $c1(Level:) $c2($bytes($2,b)) $c1(Exp:) $c2($3) $&
$iif(%skill != Overall,$c1(Exp to lvl) $c2($calc($2 + 1)) $+ $c1(:) $c2($bytes($4,b)))
var %pcpoint = $calc(($2 * $2) /6)
var %pcpray = $calc(($2 * $2) /12)
if (%skill = Hitpoints) %display $c1(Pest Points to lvl $c2($calc($2 + 1)) $+ $c1(:)) $c2($calc($4 / %pcpoint))
elseif (%skill = Attack) %display $c1(Pest Points to lvl $c2($calc($2 + 1)) $+ $c1(:)) $c2($calc($4 / %pcpoint))
elseif (%skill = strength) %display $c1(Pest Points to lvl $c2($calc($2 + 1)) $+ $c1(:)) $c2($calc($4 / %pcpoint))
elseif (%skill = defence) %display $c1(Pest Points to lvl $c2($calc($2 + 1)) $+ $c1(:)) $c2($calc($4 / %pcpoint))
elseif (%skill = Prayer) %display $c1(Pest Points to lvl $c2($calc($2 + 1)) $+ $c1(:)) $c2($calc($4 / %pcpray))
}
}
elseif (%style == combat) {
var %a.mult = .32707, %s.mult = .324, %d.mult = .25, %h.mult = .25, %p.mult = .124, %r.mult = .487, %m.mult = .487
var %a = $iif($gettok($hget(%table,attack),2,32),$v1,-), $&
%s = $iif($gettok($hget(%table,strength),2,32),$v1,-), $&
%d = $iif($gettok($hget(%table,defence),2,32),$v1,-), $&
%h = $iif($gettok($hget(%table,hitpoints),2,32),$v1,-), $&
%r = $iif($gettok($hget(%table,ranged),2,32),$v1,-), $&
%m = $iif($gettok($hget(%table,magic),2,32),$v1,-), $&
%p = $iif($gettok($hget(%table,prayer),2,32),$v1,-)
var %meleecombat = $calc(%a * %a.mult + %s * %s.mult + %d * %d.mult + %h * %h.mult + %p * %p.mult), $&
%RangedCombat = $calc(%r * %r.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult), $&
%MagicCombat = $calc(%m * %m.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult)
if (%MagicCombat == %RangedCombat) && (%MagicCombat == %RangedCombat) {
%display $c1(The nick) $c2(%rsn) $c1(does not appear in the hiscores for any combat skills)
cleanup %id
halt
}
elseif (%MagicCombat > %RangedCombat) && (%MagicCombat > %MeleeCombat) var %cmbstyle = Magic, %Combat = %MagicCombat
elseif (%RangedCombat > %MeleeCombat) var %cmbstyle = Ranged, %Combat = %RangedCombat
else var %cmbstyle = melee, %combat = %MeleeCombat
var %cmb.temp = $abs($calc($int($calc(%combat +1)) - %combat)), $&
%a.2lvl = $ceil($calc(%cmb.temp / %a.mult)), %s.2lvl = $ceil($calc(%cmb.temp / %s.mult)), $&
%d.2lvl = $ceil($calc(%cmb.temp / %d.mult)), %m.2lvl = $ceil($calc(%cmb.temp / %m.mult)), $&
%r.2lvl = $ceil($calc(%cmb.temp / %r.mult)), %p.2lvl = $ceil($calc(%cmb.temp / %p.mult))
if (%cmbstyle == magic) var %dynamic.2lvl = $c1(Magic:) $c2(%m.2lvl)
elseif (%cmbstyle == Ranged) var %dynamic.2lvl = $c1(Ranged:) $c2(%r.2lvl)
else var %dynamic.2lvl = $c1(Att:) $c2(%a.2lvl) $c1(Str:) $c2(%s.2lvl)
var %combat = $round(%combat,2), %next = $ceil(%combat)
%display $c2(%rsn) $c1(is) $c2(%combat) $c1(%cmbstyle style combat)
%display $c1(Attack:) $c2(%a) $c1(Defence:) $c2(%d) $c1(Strength:) $c2(%s) $c1(Hits:) $c2(%h) $&
$c1(Mage:) $c2(%m) $c1(Range:) $c2(%r) $c1(Pray:) $c2(%p)
%display $c1(Levels for) $c2(%next) $+ $c1(:) %dynamic.2lvl $&
$c1(Def/Hp:) $c2(%d.2lvl) $c1(Prayer:) $c2(%p.2lvl)
}
cleanup %id
}
alias -l cleanup {
unset $+(%,stats.*.,$1)
sockclose $+(Stats.,$1)
.remove $+(Stats.,$1)
}
alias -l xp {
var %x = 1, %level = $calc($1 - 1), %xp = 0
while (%x <= %level) {
var %TempXp = $calc((%x + 300 * 2^(%x / 7)) /4)
inc %xp %TempXp
inc %x
}
return $int(%xp)
}
alias -l xp2Next {
var %xp = $remove($2,$chr(44)), %nextxp = $xp($calc($1 + 1))
return $calc(%nextxp - %xp)
}
alias -l striptags { var %x,%y = $regsub($1-,/(<[^>]+>)/g,$null,%x) | return %x }
alias -l setskill {
if ($1 == 0) || ($regex($1,/^(st|(skill)?total|overall)$/Si)) return Overall
elseif ($1 == 1) || ($regex($1,/^at(t|k|tack)$/Si)) return Attack
elseif ($1 == 2) || ($regex($1,/^def(en[cs]e)?$$/Si)) return Defence
elseif ($1 == 3) || ($regex($1,/^str(ength)?$/Si)) return Strength
elseif ($1 == 4) || ($regex($1,/^hp|hit(s|points?)?$/Si)) return Hitpoints
elseif ($1 == 5) || ($regex($1,/^range(r|d|ing)?$/Si)) return Ranged
elseif ($1 == 6) || ($regex($1,/^Pray(er)?$$/Si)) return Prayer
elseif ($1 == 7) || ($regex($1,/^mag(e|ic)$$/Si)) return Magic
elseif ($1 == 8) || ($regex($1,/^cook(ing)?$/Si)) return Cooking
elseif ($1 == 9) || ($regex($1,/^wc|wood(cut(ting)?)?$/Si)) return Woodcutting
elseif ($1 == 10) || ($regex($1,/^fletch(ing)?$/Si)) return Fletching
elseif ($1 == 11) || ($regex($1,/^fish(ing)?$/Si)) return Fishing
elseif ($1 == 12) || ($regex($1,/^(fire|fm)(make?(ing)?|ing)?$/Si)) return Firemaking
elseif ($1 == 13) || ($regex($1,/^craft(ing)?$/Si)) return Crafting
elseif ($1 == 14) || ($regex($1,/^(smith|smelt)(ing)?$/Si)) return Smithing
elseif ($1 == 15) || ($regex($1,/^mine(ing)?$/Si)) return Mining
elseif ($1 == 16) || ($regex($1,/^herb(law|lore)?$/Si)) return Herblore
elseif ($1 == 17) || ($regex($1,/^agil(ity)?$/Si)) return Agility
elseif ($1 == 18) || ($regex($1,/^(th(ei|ie)[fv](e|ing)?)$/Si)) return Thieving
elseif ($1 == 19) || ($regex($1,/^slay(er|ing)?$/Si)) return Slayer
elseif ($1 == 20) || ($regex($1,/^farm(er|ing)?$/Si)) return Farming
elseif ($1 == 21) || ($regex($1,/^(rc|runecraft)(er|ing)?$/Si)) return Runecraft
elseif ($1 == 22) || ($regex($1,/^(con)(ion|ing)?$/Si)) return Construction
elseif ($1 == 23) || ($regex($1,/^hunt(er|ing)?$/Si)) return Hunter