rendered paste bodyIndex: initc.c
===================================================================
--- initc.c (revision 4121)
+++ initc.c (working copy)
@@ -2379,29 +2379,32 @@
// set addresses 8000-FFFF
// set banks 00-3F (40h x 32KB ROM banks @ 8000h)
- map_set(snesmmap,ROM-0x8000,0x40,0x8000);
+ map_set(snesmmap,ROM+0x400000,0x20,0x10000);
+ map_set(snesmmap+0x20,ROM+0x400000,0x20,0x10000);
// set banks 40-7F (40h x 32KB ROM banks @ 8000h)
- map_set(snesmmap+0x40,ROM-0x8000,0x40,0x8000);
+ map_set(snesmmap+0x40,ROM+0x400000,0x20,0x10000);
+ map_set(snesmmap+0x60,ROM+0x400000,0x20,0x10000);
// set banks 80-BF (40h x 32KB ROM banks @ 8000h)
- map_set(snesmmap+0x80,ROM-0x8000,0x40,0x8000);
+ map_set(snesmmap+0x80,ROM,0x40,0x10000);
// set banks C0-FF (40h x 64KB ROM banks @10000h)
- map_set(snesmmap+0xC0,ROM+0x200000,0x40,0x10000);
+ map_set(snesmmap+0xC0,ROM,0x40,0x10000);
// set addresses 0000-7FFF
// set banks 00-3F (40h x WRAM)
map_set(snesmap2,wramdata,0x40,0);
// set banks 40-7F (40h x 32KB ROM banks @ 8000h)
- map_set(snesmap2+0x40,ROM+0x100000,0x40,0x8000);
+ map_set(snesmap2+0x40,ROM+0x400000,0x20,0x10000);
+ map_set(snesmap2+0x60,ROM+0x400000,0x20,0x10000);
// set banks 80-BF (40h x WRAM)
map_set(snesmap2+0x80,wramdata,0x40,0);
// set banks C0-FF (40h x 64KB ROM banks @10000h)
- map_set(snesmap2+0xC0,ROM+0x200000,0x40,0x10000);
+ map_set(snesmap2+0xC0,ROM,0x40,0x10000);
// set banks 70-77 (07h x SRAM)
for(x = 0x70; x <= 0x77; x++) { snesmap2[x] = sram; }
@@ -2410,7 +2413,7 @@
snesmmap[0x7E] = snesmap2[0x7E] = wramdata;
snesmmap[0x7F] = snesmap2[0x7F] = ram7f;
- IntlEHi(); //Interleave 48Mb ROM, because the map is broken
+// IntlEHi(); //Interleave 48Mb ROM, because the map is broken
}
void map_sfx()