All pastes #286658 Raw Edit

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public text v1 · immutable
#286658 ·published 2006-12-20 21:06 UTC
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public OnPlayerCommandText(playerid, cmdtext[])
{
	new command[256], index;
	command = strtok(cmdtext, index);

		if (strcmp(command, "/help", true) ==0)
		{
            SendPmMsg(playerid, "----------------------------------");
			SendPmMsg(playerid, "Hello and welcome to Ali's Code Testing server!");
	    	SendPmMsg(playerid, "This server is being used by me to learn how to code Pawn, the language");
	    	SendPmMsg(playerid, "used to make scripts for SA-MP");
	    	SendPmMsg(playerid, "----------------------------------");
	    	SendPmMsg(playerid, "Type: /rules for the server rules");
	    	SendPmMsg(playerid, "      /commands for a list of commands");
        	SendPmMsg(playerid, "----------------------------------");
			SendPmMsg(playerid, "That's it for now, but hopefully more coming soon!");
        	SendPmMsg(playerid, "----------------------------------");
			return 1;
		}


		if (strcmp(command, "/rules", true) ==0)
		{
            SendPmMsg(playerid, "----------------------------------");
			SendPmMsg(playerid, "Here is a list of all the rules in this server, don't obey");
	    	SendPmMsg(playerid, "them and you will be punished");
	    	SendPmMsg(playerid, "----------------------------------");
	    	SendPmMsg(playerid, "No Deathmatching");
	    	SendPmMsg(playerid, "No cheats or hacks of any kind");
	    	SendPmMsg(playerid, "No offensive comments");
        	SendPmMsg(playerid, "Be respectful to other players");
			SendPmMsg(playerid, "be respectful to admins");
        	SendPmMsg(playerid, "----------------------------------");
			return 1;
		}

	
		if (strcmp(command, "/commands", true) ==0)
		{
			new commandsnum[256];
			commandsnum = strtok(cmdtext, index);
			
			if(!strlen(commandsnum))
			{
	    		SendErrMsg(playerid, "Usage: /commands <List Number>");
	    	}
	    	else
	    	{
			if (strval(commandsnum) == 1)
			{
				SendPmMsg(playerid, "----------------------------------");
				SendPmMsg(playerid, "Commands List 1");
	    		SendPmMsg(playerid, "/help - See the help menu");
	    		SendPmMsg(playerid, "/giveweapon - Gives you or another player a weapon");
	    		SendPmMsg(playerid, "/sethealth - Sets the health of you or another player");
	    		SendPmMsg(playerid, "/up - raises you up by the defined distance");
	    		SendPmMsg(playerid, "/teleport - teleports you to the specified player");
        		SendPmMsg(playerid, "/goto - CMoves you to a predefined location");
				SendPmMsg(playerid, "/inter - to change your interior");
				SendPmMsg(playerid, "Type /commands2 for the second list");
			}
			if (strval(commandsnum) == 2)
			{
            	SendPmMsg(playerid, "----------------------------------");
				SendPmMsg(playerid, "Commands List 2");
	    		SendPmMsg(playerid, "/remove - removes the player from their vehicle");
	    		SendPmMsg(playerid, "/home - brings you back to the spawnpoint");
	    		SendPmMsg(playerid, "/disarm - to disarm a player");
	    		SendPmMsg(playerid, "/givecash - to givecash to a player");
	    		SendPmMsg(playerid, "/pm - send a private message to another player");
        		SendPmMsg(playerid, "/worldtime - to change the time of the map");
				SendPmMsg(playerid, "/setcolor - to set your player color");
				SendPmMsg(playerid, "Type /commands 3 for the third commands list");
			}
			if (strval(commandsnum) == 3)
			{
				SendPmMsg(playerid, "----------------------------------");
				SendPmMsg(playerid, "Commands List 3");
	    		SendPmMsg(playerid, "/admincash - to give yourself cash (Rcon admin only)");
	    	}
			}
			return 1;
		}

	

		
		if (strcmp(command, "/up", true)==0)
		{
			new upnum[256];
			upnum = strtok(cmdtext, index);

	    	if(!strlen(upnum))
			{
	    		SendErrMsg(playerid, "Usage: /up <Amount to go up by>");
	    	}
	    	else
	    	{
  			new Float:x, Float:y, Float:z;
			GetPlayerPos(playerid, x, y, z);
			SendInfMsg(playerid, "You are moved up");
			SetPlayerPos(playerid, x, y, z + strval(upnum));
			}
			return 1;
  		}


		if (strcmp(command, "/giveweapon", true) ==0)
		{
	    	new wplayer, weap, ammo;
			wplayer = strval(strtok(cmdtext, index));
			weap = strval(strtok(cmdtext, index));
	    	ammo = strval(strtok(cmdtext, index));

			GivePlayerWeapon(wplayer, weap, ammo);
			new wname[MAX_WEAPON_NAME];
			GetWeaponName(weap, wname, MAX_WEAPON_NAME);
			new string[256];
        	format(string, sizeof(string),"Your have recieved a %s with %d ammo", wname, ammo );
			SendInfMsg(wplayer, string);
  			return 1;
		}

		if (strcmp(command, "/sethealth", true) ==0)
		{
			new hplayer[256], health[256];
			hplayer = strtok(cmdtext, index);
			health = strtok(cmdtext, index);

	    	if(!strlen(hplayer) || !strlen(health))
			{
	    		SendErrMsg(playerid, "Usage: /sethealth <ID/Name> <Health>");
	    	}
			else
			{
   			if (strval(health) > 100)
			{
				SendErrMsg(playerid, "Number must be between 0 and 100!");
			}
			else
			{
				SetPlayerHealth(strval(hplayer), strval(health));
        		new string[256];
        		format(string, sizeof(string),"Your health has been changed to %d", strval(health));
				SendInfMsg(strval(hplayer), string);
			}
			}
			return 1;
		}

 		if (strcmp(command, "/teleport", true) ==0)
		{
	    	new teleid[256];
	    	teleid = strtok(cmdtext, index);
	    
	    	if(!strlen(teleid))
			{
	    		SendErrMsg(playerid, "Usage: /teleport <ID>");
	    	}
	    	else
	    	{
				new Float:x, Float:y, Float:z;
	    		GetPlayerPos(strval (teleid), x, y, z);
	    		SetPlayerPos(playerid, x, y, z + 4);
	    
	    		new telename[MAX_PLAYER_NAME];
	    		GetPlayerName(strval(teleid), telename, MAX_PLAYER_NAME);
	    
	    		new string[256];
        		format(string, sizeof(string),"Your health has been teleported to %s", telename);
				SendInfMsg(playerid, string);
		
  				new playername[MAX_PLAYER_NAME];
  				GetPlayerName(playerid, playername, MAX_PLAYER_NAME);

				new string2[256];
  				format(string2, sizeof(string2),"%s has teleported to you", playername);
  				SendInfMsg(strval(teleid), string2);
			}
	  		return 1;
  		}

		if (strcmp(command, "/gethealth", true) ==0)
		{
	    	new gethealthid[256], Float:health;
	    	gethealthid = strtok(cmdtext, index);
	    
	    	if(!strlen(gethealthid))
			{
	    		SendErrMsg(playerid, "Usage: /gethealth <ID>");
	    	}
	    	else
	    	{
				GetPlayerHealth(strval(gethealthid), Float:health);
				SetPlayerHealth(strval(gethealthid), Float:health);
				new healthname[MAX_PLAYER_NAME];
				GetPlayerName(strval(gethealthid), healthname, MAX_PLAYER_NAME);

				new string[256];
				format(string, sizeof(string),"The health of %s is %d", healthname, Float:health);
				SendInfMsg(playerid, string);
			}
			return 1;
		}

		if (strcmp(command, "/goto", true) ==0)
		{
	    	new gotonum[256];
	    	gotonum = strtok(cmdtext, index);
	    
	    	if(!strlen(gotonum))
			{
	    		SendErrMsg(playerid, "Usage: /goto <ID> - Type /gotolist for locations");
	    	}
	    	else
	    	{
			if (strval(gotonum) == 1)
			{
				SetPlayerInterior(playerid, 10);
				SetPlayerPos(playerid, 1886.2029,2339.5566,10.6016);
				SetPlayerFacingAngle(playerid, 90);
				SendInfMsg(playerid, "You are teleported");
				SetCameraBehindPlayer(playerid);
			}
	    	if (strval(gotonum) == 2)
			{
				SetPlayerInterior(playerid, 1);
				SetPlayerPos(playerid, -2158.6337,642.5574,1057.5937);
				SetPlayerFacingAngle(playerid, 38);
				SendInfMsg(playerid, "You are teleported");
				SetCameraBehindPlayer(playerid);
			}
	    	if (strval(gotonum) == 3)
			{
				SetPlayerInterior(playerid, 17);
				SetPlayerPos(playerid, -958.0768,1944.5648,9.0000);
				SetPlayerFacingAngle(playerid, 195);
				SendInfMsg(playerid, "You are teleported");
				SetCameraBehindPlayer(playerid);
			}
	    	if (strval(gotonum) == 4)
			{
				SetPlayerInterior(playerid, 1);
				SetPlayerPos(playerid, -784.2230,504.6317,1371.7421);
				SetPlayerFacingAngle(playerid, 177);
				SendInfMsg(playerid, "You are teleported");
				SetCameraBehindPlayer(playerid);
			}
	    	if (strval(gotonum) == 5)
			{
				SetPlayerInterior(playerid, 12);
				SetPlayerPos(playerid, 2324.4277,-1146.4155,1050.7100);
				SetPlayerFacingAngle(playerid, 360);
				SendInfMsg(playerid, "You are teleported");
				SetCameraBehindPlayer(playerid);
			}
	    	if (strval(gotonum) == 6)
			{
				SetPlayerInterior(playerid, 7);
				SetPlayerPos(playerid, -1395.6573,-201.3375,1051.3872);
				SetPlayerFacingAngle(playerid, 260);
				SendInfMsg(playerid, "You are teleported");
				SetCameraBehindPlayer(playerid);
	    	}
	    	if (strval(gotonum) == 7)
			{
				SetPlayerInterior(playerid, 4);
				SetPlayerPos(playerid, -1428.4804,-662.6060,1060.1972);
				SetPlayerFacingAngle(playerid, 56);
        		SendInfMsg(playerid, "You are teleported");
        		SetCameraBehindPlayer(playerid);
	    	}
	    	if (strval(gotonum) == 8)
			{
				SetPlayerInterior(playerid, 14);
				SetPlayerPos(playerid, -1486.8618,1642.1459,1060.6718);
				SetPlayerFacingAngle(playerid, 225);
        		SendInfMsg(playerid, "You are teleported");
				SetCameraBehindPlayer(playerid);
			}
			}
			return 1;
		}

		if (strcmp(command, "/gotolist", true) ==0)
		{
			new gotolistnum[256];
			gotolistnum = strtok(cmdtext, index);
			
	    	if(!strlen(gotolistnum))
			{
	    		SendErrMsg(playerid, "Usage: /gotolist <Number>");
	    	}
	    	else
	    	{
				if (strval(gotolistnum) == 1)
				{
					SendInfMsg(playerid, "-----Gotolist 1-----");
					SendInfMsg(playerid, "1. RC Battle Room");
	 				SendInfMsg(playerid, "2. Wuzi's Place");
	  				SendInfMsg(playerid, "3. Dam Generator Room");
	 				SendInfMsg(playerid, "4. Saint Marco's Bistro");
	 				SendInfMsg(playerid, "5. Admin House");
	 				SendInfMsg(playerid, "6. Racing Stadium");
	 				SendInfMsg(playerid, "7. Dirtbike Stadium");
	 				SendInfMsg(playerid, "8. KickStart Stadium");
	 				SendInfMsg(playerid, "Type /gotolist2 for list 2");
				}
				if (strval(gotolistnum) == 2)
				{
			    	SendInfMsg(playerid, "-----Gotolist 2-----");
			    	SendInfMsg(playerid, "Test for list 2");
				}
			}
			return 1;
		}

		if (strcmp(command, "/lock", true) ==0)
		{
			new vehicleid;
			vehicleid = GetPlayerVehicleID(playerid);
			SetVehicleParamsForPlayer(vehicleid, playerid, 0, 1);
			SendInfMsg(playerid, "Your doors are now locked");
			return 1;
		}

		if (strcmp(command, "/unlock", true) ==0)
		{
            new vehicleid;
			vehicleid = GetPlayerVehicleID(playerid);
			SetVehicleParamsForPlayer(vehicleid, playerid, 0, 0);
			SendInfMsg(playerid, "Your doors are now unlocked");
			return 1;
		}

		if (strcmp(command, "/remove", true) ==0)
		{
	    	new rplayer[256];
	    	rplayer = strtok(cmdtext, index);
	    	
	    	if(!strlen(rplayer))
			{
	    		SendErrMsg(playerid, "Usage: /remove <ID>");
	    	}
	    	else
	    	{
				RemovePlayerFromVehicle(strval(rplayer));
				new rname[MAX_PLAYER_NAME];
				GetPlayerName(strval(rplayer), rname, MAX_PLAYER_NAME);
				new string[256];
	    		format(string, sizeof(string),"%s is no longer in a vehicle", rname);
				SendInfMsg(playerid, string);
			}
			return 1;
		}


		if (strcmp(command, "/skin", true) ==0)
 		{
	  		new skin[256];
	  		skin = strtok(cmdtext, index);

	    	if(!strlen(skin))
			{
	    		SendErrMsg(playerid, "Usage: /skin <Skin ID>");
	    	}
	    	else
	    	{
				SetPlayerSkin(playerid, strval(skin));
				new string[256];
        		format(string, sizeof(string),"Your skin has been changed to skin %d", strval(skin));
				SendInfMsg(playerid, string);
			}
			return 1;
 		}
	  

		if (strcmp(command, "/home", true) ==0)
		{
			SetPlayerInterior(playerid, 0);
			SetPlayerPos(playerid, 2040.1792,1342.6342,10.6719);
			SendInfMsg(playerid, "You are home");
			return 1;
		}

		if(strcmp(command, "/pm", true) ==0)
		{
     		new pmid[256], pmmsg[256];
	    	pmid = strtok(cmdtext, index);
	    	pmmsg = strtok(cmdtext, index);

	    	if(!strlen(pmid))
			{
	    		SendErrMsg(playerid, "Usage: /pm <ID/Name> <Message>");
	    	}
	    	else
	    	{
				new string[256];
				format(string, sizeof(string),"PM from %s: %s",strval(pmid), strval(pmmsg));
        		SendPmMsg(strval(pmid), string);
				new pmname[MAX_PLAYER_NAME];
				GetPlayerName(strval(pmid), pmname, MAX_PLAYER_NAME);
				new string2[256];
				format(string2, sizeof(string2),"PM sent to %s", pmname);
				SendInfMsg(playerid, string2);
			}
			return 1;
		}

		if (strcmp(command, "/inter", true) == 0)
 		{
 	    	new inter[256];
			inter = strtok(cmdtext, index);

	    	if(!strlen(inter))
			{
	    		SendErrMsg(playerid, "Usage: /inter <Interior ID>");
	    	}
	    	else
	    	{
				SetPlayerInterior(playerid, strval(inter));
				new string[256];
				format(string, sizeof(string), "You have changed to interior %s", strval(inter));
				SendInfMsg(playerid, string);
			}
			return 1;
		}

		if (strcmp(command, "/worldtime", true) ==0)
		{
			new time[256];
			time = strtok(cmdtext, index);

	    	if(!strlen(time))
			{
	    		SendErrMsg(playerid, "Usage: /worldtime <Hour>");
	    	}
			if (strval(time) > 24)
			{
				SendErrMsg(playerid, "Time must be between 0 and 24!");
			}
			else
			{
				SetWorldTime(strval(time));
			}
			return 1;
		}