Someone
public text v1 · immutablefunction ENT:Draw()
// nasty nasty hack
// but I can't think of an easier way to do this
local angCopy = self.Entity:GetAngles()
local ang = self.Entity:GetAngles()
ang.Yaw = self.DrawAngleYaw
self.Entity:SetAngles(ang)
self.Entity:DrawModel()
self.DrawAngleYaw = self.DrawAngleYaw + 1
self.Entity:SetAngles(angCopy)
end