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#286328 ·published 2006-12-20 16:09 UTC
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openfrag.log
[INFO ] ======= BEGIN LOG =======
[INFO ] Initializing resources...
[INFO ] Initializing light...
[INFO ] Loading orc...
[INFO ] Loading footsteps...
[INFO ] Loading sounds
[DEBUG] Loading SoundGroup from file: fourth/ambience.xml
[DEBUG] Loading SoundGroup from file: fourth/clothes.xml
[DEBUG] Loading SoundGroup from file: fourth/breathing.xml
[DEBUG] Loading SoundGroup from file: fourth/bats.xml
[DEBUG] Loading SoundGroup from file: fourth/birds.xml
[DEBUG] Loading SoundGroup from file: fourth/flies.xml
[INFO ] openfrag Core shutting down...
ng SoundGroup from file: fourth/clothes.xml
[DEBUG] Loading SoundGroup from file: fourth/breathing.xml
[DEBUG] Loading SoundGroup from file: fourth/bats.xml
[DEBUG] Loading SoundGroup from file: fourth/birds.xml
[DEBUG] Loading SoundGroup from file: fourth/flies.xml
[INFO ] openfrag Core shutting down...
[DEBUG] done... the logger will now auto-destruct.

---
yake.graphics.ogre.log
23:05:31: Creating resource group General
23:05:31: Creating resource group Internal
23:05:31: Creating resource group Autodetect
23:05:31: Registering ResourceManager for type Material
23:05:31: Registering ResourceManager for type Mesh
23:05:31: Registering ResourceManager for type Skeleton
23:05:31: MovableObjectFactory for type 'ParticleSystem' registered.
23:05:31: Loading library OgrePlatform_d.dll
23:05:31: OverlayElementFactory for type Panel registered.
23:05:31: OverlayElementFactory for type BorderPanel registered.
23:05:31: OverlayElementFactory for type TextArea registered.
23:05:31: Registering ResourceManager for type Font
23:05:31: ArchiveFactory for archive type FileSystem registered.
23:05:31: ArchiveFactory for archive type Zip registered.
23:05:31: DevIL version: Developer's Image Library (DevIL) 1.6.7 Nov  9 2005
23:05:31: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw 
23:05:31: Registering ResourceManager for type HighLevelGpuProgram
23:05:31: Registering ResourceManager for type Compositor
23:05:31: MovableObjectFactory for type 'Entity' registered.
23:05:31: MovableObjectFactory for type 'Light' registered.
23:05:31: MovableObjectFactory for type 'BillboardSet' registered.
23:05:31: MovableObjectFactory for type 'ManualObject' registered.
23:05:31: MovableObjectFactory for type 'BillboardChain' registered.
23:05:31: MovableObjectFactory for type 'RibbonTrail' registered.
23:05:31: Loading library System\RenderSystem_Direct3D9.dll
23:05:32: D3D9 : Direct3D9 Rendering Subsystem created.
23:05:32: D3D9: Driver Detection Starts
23:05:32: D3D9: Driver Detection Ends
23:05:32: Loading library System\RenderSystem_GL.dll
23:05:32: OpenGL Rendering Subsystem created.
23:05:33: Loading library System\Plugin_OctreeSceneManager.dll
23:05:33: Loading library System\Plugin_ParticleFX.dll
23:05:34: Particle Emitter Type 'Point' registered
23:05:34: Particle Emitter Type 'Box' registered
23:05:34: Particle Emitter Type 'Ellipsoid' registered
23:05:34: Particle Emitter Type 'Cylinder' registered
23:05:34: Particle Emitter Type 'Ring' registered
23:05:34: Particle Emitter Type 'HollowEllipsoid' registered
23:05:34: Particle Affector Type 'LinearForce' registered
23:05:34: Particle Affector Type 'ColourFader' registered
23:05:34: Particle Affector Type 'ColourFader2' registered
23:05:34: Particle Affector Type 'ColourImage' registered
23:05:34: Particle Affector Type 'ColourInterpolator' registered
23:05:34: Particle Affector Type 'Scaler' registered
23:05:34: Particle Affector Type 'Rotator' registered
23:05:34: Particle Affector Type 'DirectionRandomiser' registered
23:05:34: Particle Affector Type 'DeflectorPlane' registered
23:05:34: Loading library System\Plugin_CgProgramManager.dll
23:05:34: *-*-* OGRE Initialising
23:05:34: *-*-* Version 1.2.0 (Dagon)
23:05:34: Creating resource group Bootstrap
23:05:34: Added resource location 'System/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
23:05:34: Added resource location 'System/' of type 'FileSystem' to resource group 'General'
23:05:34: Added resource location 'System/oFMedia.zip' of type 'Zip' to resource group 'General'
23:05:34: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
23:05:34: D3D9 : RenderSystem Option: Anti aliasing = Level 6
23:05:34: D3D9 : RenderSystem Option: Floating-point mode = Fastest
23:05:34: D3D9 : RenderSystem Option: Full Screen = No
23:05:34: D3D9 : RenderSystem Option: Rendering Device = RADEON 9600 SERIES
23:05:34: D3D9 : RenderSystem Option: VSync = No
23:05:34: D3D9 : RenderSystem Option: Video Mode = 640 x 400 @ 16-bit colour
23:05:38: D3D9 : Subsystem Initialising
23:05:38: D3D9RenderSystem::createRenderWindow "OpenFRAG", 640x400 windowed  miscParams: FSAA=6 FSAAQuality=0 colourDepth=16 useNVPerfHUD=false vsync=false 
23:05:38: D3D9 : Created D3D9 Rendering Window 'OpenFRAG' : 640x400, 16bpp
23:05:38: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
23:05:39: Registering ResourceManager for type Texture
23:05:39: Registering ResourceManager for type GpuProgram
23:05:39: RenderSystem capabilities
23:05:39: -------------------------
23:05:39:  * Hardware generation of mipmaps: yes
23:05:39:  * Texture blending: yes
23:05:39:  * Anisotropic texture filtering: yes
23:05:39:  * Dot product texture operation: yes
23:05:39:  * Cube mapping: yes
23:05:39:  * Hardware stencil buffer: no
23:05:39:  * Hardware vertex / index buffers: yes
23:05:39:  * Vertex programs: yes
23:05:39:    - Max vertex program version: vs_2_0
23:05:39:  * Fragment programs: yes
23:05:39:    - Max fragment program version: ps_2_0
23:05:39:  * Texture Compression: yes
23:05:39:    - DXT: yes
23:05:39:    - VTC: no
23:05:39:  * Scissor Rectangle: yes
23:05:39:  * Hardware Occlusion Query: yes
23:05:39:  * User clip planes: yes
23:05:39:  * VET_UBYTE4 vertex element type: yes
23:05:39:  * Infinite far plane projection: yes
23:05:39:  * Hardware render-to-texture: yes
23:05:39:  * Floating point textures: yes
23:05:39:  * Non-power-of-two textures: yes
23:05:39:  * Volume textures: yes
23:05:39:  * Multiple Render Targets: 4
23:05:39:  * Max Point Size: 256
23:05:39: ***************************************
23:05:39: *** D3D9 : Subsystem Initialised OK ***
23:05:39: ***************************************
23:05:39: ResourceBackgroundQueue - threading disabled
23:05:39: Particle Renderer Type 'billboard' registered
23:05:39: Parsing scripts for resource group Autodetect
23:05:39: Finished parsing scripts for resource group Autodetect
23:05:39: Parsing scripts for resource group Bootstrap
23:05:39: Parsing script OgreCore.material
23:05:39: Parsing script OgreProfiler.material
23:05:39: Parsing script Ogre.fontdef
23:05:39: Parsing script OgreDebugPanel.overlay
23:05:39: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
23:05:39: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
23:05:39: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
23:05:39: Font TrebuchetMSBoldusing texture size 512x512
23:05:39: Info: Freetype returned null for character 160 in font TrebuchetMSBold
23:05:39: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
23:05:39: Texture: New_Ogre_Logo.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
23:05:39: Parsing script OgreLoadingPanel.overlay
23:05:39: Finished parsing scripts for resource group Bootstrap
23:05:39: Parsing scripts for resource group General
23:05:39: Parsing script skyboxdefs.material
23:05:39: Finished parsing scripts for resource group General
23:05:39: Parsing scripts for resource group Internal
23:05:39: Finished parsing scripts for resource group Internal
23:05:39: Win32Input8: DirectInput Activation Starts
23:05:39: Win32Input8: Establishing keyboard input.
23:05:39: Win32Input8: Keyboard input established.
23:05:39: Win32Input8: Initializing mouse input in immediate mode.
23:05:39: Win32Input8: Mouse input in immediate mode initialized.
23:05:39: Win32Input8: DirectInput OK.
23:05:40: Creating viewport on target 'OpenFRAG', rendering from camera 'sn_3', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 100
23:05:40: Viewport for camera 'sn_3', actual dimensions L: 0 T: 0 W: 640 H: 400
23:05:40: Viewport for camera 'sn_3', actual dimensions L: 0 T: 0 W: 640 H: 400
23:05:40: Creating viewport on target 'OpenFRAG', rendering from camera 'sn_3', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 111
23:05:40: Viewport for camera 'sn_3', actual dimensions L: 0 T: 0 W: 640 H: 400
23:05:40: An exception has been thrown!

-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: SceneNode::getAttachedObject
Description: Attached object light_5 not found.. 
File: d:\dep.vc80\ogrenew\ogremain\src\ogrescenenode.cpp
Line: 155
Stack unwinding: <<beginning of stack>>
23:05:40: WARNING: Texture instance 'Ogre/ShadowTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
23:05:40: Creating viewport on target 'rtt/2386656', rendering from camera 'Ogre/ShadowTextureCam0', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
23:05:40: Viewport for camera 'Ogre/ShadowTextureCam0', actual dimensions L: 0 T: 0 W: 512 H: 512
23:05:40: Render Target 'rtt/2386656' Average FPS: 0 Best FPS: 0 Worst FPS: 999
23:05:40: WARNING: Texture instance 'Ogre/ShadowTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
23:05:40: Creating viewport on target 'rtt/2386656', rendering from camera 'Ogre/ShadowTextureCam0', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
23:05:40: Viewport for camera 'Ogre/ShadowTextureCam0', actual dimensions L: 0 T: 0 W: 1024 H: 1024
23:05:40: Render Target 'rtt/2386656' Average FPS: 0 Best FPS: 0 Worst FPS: 999
23:05:40: WARNING: Texture instance 'Ogre/ShadowTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
23:05:40: Creating viewport on target 'rtt/2386656', rendering from camera 'Ogre/ShadowTextureCam0', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
23:05:40: Viewport for camera 'Ogre/ShadowTextureCam0', actual dimensions L: 0 T: 0 W: 1024 H: 1024
23:05:40: WARNING: Texture instance 'Ogre/ShadowTexture1' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
23:05:40: Creating viewport on target 'rtt/201728608', rendering from camera 'Ogre/ShadowTextureCam1', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
23:05:40: Viewport for camera 'Ogre/ShadowTextureCam1', actual dimensions L: 0 T: 0 W: 1024 H: 1024
23:05:40: WARNING: Texture instance 'Ogre/ShadowTexture2' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
23:05:40: Creating viewport on target 'rtt/201729088', rendering from camera 'Ogre/ShadowTextureCam2', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
23:05:40: Viewport for camera 'Ogre/ShadowTextureCam2', actual dimensions L: 0 T: 0 W: 1024 H: 1024
23:05:40: Texture: TaharezLook.tga: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
23:05:40: Texture: _cegui_ogre_0: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
23:05:40: Texture: _cegui_ogre_1: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
23:05:41: Texture: oF.png: Loading 1 faces(PF_A8B8G8R8,739x602x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,739x602x1.
23:05:41: Texture: spot_shadow_fade.png: Loading 1 faces(PF_B8G8R8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
23:05:45: Creating resource group WalkingHumanoid
23:05:45: Added resource location '../../media/plugins/WalkingHumanoid/' of type 'FileSystem' to resource group 'WalkingHumanoid'
23:05:45: Added resource location '../../media/plugins/WalkingHumanoid/WalkingHumanoid.base' of type 'Zip' to resource group 'WalkingHumanoid'
23:05:45: Initialising resource group WalkingHumanoid
23:05:45: Parsing scripts for resource group WalkingHumanoid
23:05:45: Parsing script ninja.material
23:05:45: Parsing script orc_arrow_sachel.material
23:05:45: Parsing script orc_body.material
23:05:45: Parsing script orc_helmet.material
23:05:45: Parsing script orc_knee_guards.material
23:05:45: Parsing script Example.material
23:05:45: Finished parsing scripts for resource group WalkingHumanoid
23:05:45: Mesh: Loading box_1x1x1.mesh.
23:05:45: Can't assign material Examples/Grass to SubEntity of en_11 because this Material does not exist. Have you forgotten to define it in a .material script?
23:05:45: An exception has been thrown!

-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: SceneNode::getAttachedObject;Description: Attached object "en_11,en_15,en_19" not found.. ;File: d:\dep.vc80\ogrenew\ogremain\src\ogrescenenode.cpp
Line: 155
Stack unwinding: <<beginning of stack>>
23:05:45: Texture: grass_1024.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
23:05:45: Can't assign material Examples/Grass to SubEntity of en_15 because this Material does not exist. Have you forgotten to define it in a .material script?
23:05:45: Texture: rockwall.tga: Loading 1 faces(PF_R8G8B8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
23:05:45: An exception has been thrown!

-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: SceneNode::getAttachedObject
Description: Attached object en_15 not found.. 
File: d:\dep.vc80\ogrenew\ogremain\src\ogrescenenode.cpp
Line: 155
Stack unwinding: <<beginning of stack>>
23:05:45: Mesh: Loading orc_archer.mesh.
23:05:46: Skeleton: Loading orc_archer.skeleton
23:05:46: Texture: orc_armor.png: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
23:05:46: Texture: orc_archer.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
23:05:47: An exception has been thrown!

-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: SceneNode::getAttachedObject
Description: Attached object en_19 not found.. 
File: d:\dep.vc80\ogrenew\ogremain\src\ogrescenenode.cpp
Line: 155
Stack unwinding: <<beginning of stack>>