; See how long since we last displayed a message, then do
; some subtraction to work out how long we have to wait
; to do it again
; Do this after the sub's done
; VARIABLES
set %namedist 10 ; How close should a player be before you start nicknaming him?
set %delay 4000 ; How long to wait between nickname scans?
; BEGIN MAIN PROGRAM
finditem HS_IS ; Inititialise nearby players
for %x 0 #findcnt ; for x = 1 to number of players...
{
finditem HS_IS %x ; Find nearby player x
if ( #finddist < %namedist ) && ( #charid <> #findid )
{
gosub giveName #findID
}
}
; Wait a bit if it's done too soon
if ( #systime - %oldtime ) < %delay
{
set %towait ( %delay - ( #systime - %oldtime ) ) / 50 )
wait %towait
}
set %oldtime #systime
; SUBROUTINES BELOW HERE
sub giveName %1
; First, we'll generate a first name
str mid %1 1 1 ; Get the first letter of the playerID
; BEGIN CASE STATEMENT
goto case , #strres
caseA:
set %firstname Alan
goto case_exit
caseB:
set %firstname Ben
goto case_exit
caseC:
set %firstname Chris
goto case_exit
caseD:
set %firstname Dave
goto case_exit
caseE:
set %firstname Ed
goto case_exit
caseF:
set %firstname Frank
goto case_exit
caseG:
set %firstname Greg
goto case_exit
caseH:
set %firstname Hal
goto case_exit
caseI:
set %firstname Ian
goto case_exit
caseJ:
set %firstname John
goto case_exit
caseK:
set %firstname Karl
goto case_exit
caseL:
set %firstname Liam
goto case_exit
caseM:
set %firstname Mike
goto case_exit
caseN:
set %firstname Nigel
goto case_exit
caseO:
set %firstname Oscar
goto case_exit
caseP:
set %firstname Paul
goto case_exit
caseQ:
set %firstname Quentin
goto case_exit
caseR:
set %firstname Rob
goto case_exit
caseS:
set %firstname Steve
goto case_exit
caseT:
set %firstname Tim
goto case_exit
caseU:
set %firstname Ulric
goto case_exit
caseV:
set %firstname Vince
goto case_exit
caseW:
set %firstname Wayne
goto case_exit
caseX:
set %firstname Xavier
goto case_exit
caseY:
set %firstname Yoshi
goto case_exit
caseZ:
set %firstname Zack
goto case_exit
case_exit:
; END CASE STATEMENT
; Now generate a surname
str mid %1 2 1 ; Get the last letter of the playerID
; BEGIN Scase STATEMENT
goto Scase , #strres
ScaseA:
set %surname Adams
goto Scase_exit
ScaseB:
set %surname Barnes
goto Scase_exit
ScaseC:
set %surname Crosby
goto Scase_exit
ScaseD:
set %surname Duncan
goto Scase_exit
ScaseE:
set %surname Evans
goto Scase_exit
ScaseF:
set %surname Ford
goto Scase_exit
ScaseG:
set %surname Godwin
goto Scase_exit
ScaseH:
set %surname Hendry
goto Scase_exit
ScaseI:
set %surname Ivorson
goto Scase_exit
ScaseJ:
set %surname James
goto Scase_exit
ScaseK:
set %surname Kelly
goto Scase_exit
ScaseL:
set %surname Lord
goto Scase_exit
ScaseM:
set %surname Morris
goto Scase_exit
ScaseN:
set %surname Nicholls
goto Scase_exit
ScaseO:
set %surname Oliver
goto Scase_exit
ScaseP:
set %surname Peters
goto Scase_exit
ScaseQ:
set %surname Brown
goto Scase_exit
ScaseR:
set %surname Richards
goto Scase_exit
ScaseS:
set %surname Smith
goto Scase_exit
ScaseT:
set %surname Thatcher
goto Scase_exit
ScaseU:
set %surname Underton
goto Scase_exit
ScaseV:
set %surname Vader
goto Scase_exit
ScaseW:
set %surname Wilson
goto Scase_exit
ScaseX:
set %surname Jones
goto Scase_exit
ScaseY:
set %surname Yates
goto Scase_exit
ScaseZ:
set %surname Fletcher
goto Scase_exit
Scase_exit:
; END case STATEMENT
event ExMsg %1 3 153 -> %firstname %surname <-
return ; end sub